I'm curious about the style of the GUI interface code that people
plan for Ada programs on Windows 95/NT targets. Is it mostly
1) simple interface/complex program, or 2) complex but very custom
(ie, not especially "Windows Style") interface, or 3) complex
interface following closely, and using many of, the standard
"Windows look and feel" features.
This is not likely of general Team-Ada interest, so if you'll
e-mail [log in to unmask] I'll post a single summary. Your input will
also influence the thick Ada-Windows binding.