I did a "Logo" programming course with my first son and we both had a great
time. Now he's in Aerospace engineering at U of MD. :-) Who knows how far
the next generation of scientists and engineers will go if we make these
neat toys (a.k.a. tools) available using a reliable and portable language
I've been wanting to get an Ada interface to Lego's for some time for use at
the High School level. Please let me know if you (or someone else) are
successful in getting an Ada binding to the Lego interface. Either
ObjectAda or GNAT binding would work for my purposes since both compilers
are available for free to students.
charter member Team-Ada
Pres Balt SIGAda
former Chair DC SIGAda
Software Systems Engineer
AdaSoft at Johns Hopkins Applied Physics Lab.
email: [log in to unmask]
phone: (240) 228-3030 (live M-F 9:30am-4:30pm, voicemail anytime)
fax: (240) 228-6779
> -----Original Message-----
> From: D S Croston-Melling [SMTP:[log in to unmask]]
> Sent: Saturday, November 13, 1999 4:02 PM
> To: [log in to unmask]
> Subject: Lego Mindstorms & Ada 95
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> Hi Team Ada
> I am about to dive into Lego Mindstorms worls, in order to stay one step
> ahead of my kids ;-) well thats my excuse...
> I was just reading in "The Unofficial Guide to Lego MINDSTORMS Robots",
> that there is an alternative to NQC (Not Quite C), namely legOS allowing
> one to program the 'bots in C & C++. Hmmm...
> Well have any of you dudes tried using Gnat Ada 95 ?
> Now there could be a whole new Ada community in the making, all we need is
> a Lego 'Bots Library of reusable Ada 95 components.
> It seems Java is already angling on in..
> Anyone tried this stuff with Ada 95 ??? I'd be interested to know as you
> lot "over the pond" seem to be well schooled in this Lego stuff.
> Dave Croston-Melling.
> Interesting Links...
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> Comment: Beware the Jabberwock, my son!
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