Call for position papers
Aesthetics as Critical Computing
The Role of Aesthetics within the field of Information Technology
Saturday, 20 August 2005, Aarhus Denmark as part of
CRITICAL COMPUTING -- Between Sense and Sensibility
The Fourth Decennial Aarhus Conference, August 2005
Contributions to be submitted before by July 1st, 2005 (see below)
Aesthetics has started to play a role within HCI, which potentially can help
renew HCI at a time, where experience design and user experience becomes
increasingly important. With its very strong focus on usability the issue of
aesthetics has been somewhat neglected in HCI. This has been a limiting
factor with respect to the development of new design methods; to
successfully develop design methods we must also take the expressional logic
of a design into account in a systematical manner. A further discussion
about the aesthetics of interaction design is important in several respects;
- aesthetics is of basic importance for turning analysis into design,
- aesthetics provides an arena where architecture, industrial design
and HCI can meet and exchange ideas,
- aesthetics is important for the foundation of design critique,
- aesthetics of act design is still a rather open research area in need
of a foundational discussion.
Below is described the two primary topics of the workshop.
Aesthetic computing foundations.
Several different approaches to the aesthetics of computing have been
proposed and the area is rather vague as with respect to foundations. There
is need for a discussion about basic notions and the theoretical and
practical implications of various approaches. Also it is necessary to begin
to sketch the history of aesthetic computing and relate early attempts
within computing to art history and aesthetic theory in general. In what
ways does aesthetic computing challenge traditional art history and
aesthetic theory. It is also of basic importance to discuss in what way the
aesthetics of interaction design relates to design aesthetics in general as
it has been developed within industrial design this is of importance not
only for research, but also with respect to teaching interaction design.
What is interaction design really all about with respect to form,
expression, experience, performance etc?
Interaction design aesthetics the experimental practice.
Experiments are of course central for the development of design practice, we
need to know our means of expression and we need to train the critical
³eye². But what is the role of experimental practice in relation to research
in interaction design aesthetics? What is the difference between
experimental design aesthetics and art? By what standards do we judge such
DEADLINE AND PARTICIPATION
Applicants for the workshop submit a two to four-page position paper that
address one, or both, of the workshop topics. Deadline for submissions is
the 1st of July. Submission should be send to
[log in to unmask] . To ensure quality and liveliness of
discussions the workshop is limited to 20 participants.
Each participant presents herself/himself by a short summary (maximum 5
minutes) of the author¹s position with respect to one of the main workshop
topics. Presentations are given in groups of four to five followed by a
short discussion. The purpose of these discussions is to formulate a number
of ³slogans² etc that summaries main components in the stated positions with
- basic notions in foundations in need of discussion,
- future directions of experimental work in terms of methods, subjects
and work standards.
In the afternoon the participants will be split in two groups;
(i) Theory this group will discuss the list of basic
foundational issues trying to isolate a few very basic notions that they can
agree on as central with respect to the declaration of a position with
respect to the aesthetics as critical computing.
(ii) Practice this group will through a series of conceptual
designs sketch directions of future experimental work.
Coffee will be provided
After dinner a final discussion where the two groups meet to see where it is
likely that theory and practice will meet in future work.
Lars Hallnäs, Professor, Textilhögskolan, Högskolan i Borås
Marianne Graves Petersen, Assistant Professor, Computer Science, Aarhus
Søren Pold, Associate Professor, Multimedia, Aarhus University
Peter Gall Krogh, Associate Professor, Aarhus School of Architecture
For futher information please contact: [log in to unmask]
Peter Gall Krogh
Aarhus School of Architecture
Institute of design
Peter Gall Krogh, Associate Professor, architect,
ISIS Katrinebjerg; co-manger of Centre for Interactive Spaces
DK 8000 Århus C
Office in Åbogade:
Work:+ 45 8936 0294
Work2: +45 8942 5639
Mobile:+ 45 2268 7241
Private:+ 45 8627 1968
Fax: + 45 8613 0645
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