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"ACM SIGCHI General Interest Announcements (Mailing List)" <[log in to unmask]>
Martin Brynskov <[log in to unmask]>
Tue, 26 Aug 2008 00:16:02 +0200
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Martin Brynskov <[log in to unmask]>
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If you want to contribute to a stimulating discussion on Digital Urban  
Living with your peers, join experts Adam Greenfield (Nokia Design)  
and Bren O'Callaghan (BBC Big Screens) for a full-day workshop in  
Lund, Sweden (in conncetion with NordiCHI'08). Part of the workshop  
will involve the city itself. More info in the call below.



Call for Papers: Workshop on DIGITAL URBAN LIVING
NordiCHI 2008 full-day workshop, Lund, Sweden, October 19, 2008

Position paper submission deadline: September 20, 2008



Digital technologies are permeating ever-more spheres of urban living,  
yet the emergence, potentials and consequences of this trend is fairly  
unexplored. Mobile phones, cameras, various kinds of sensors, and new  
kinds of large and small displays integrated in built environments  
provide new means of communicating and experiencing, and in some cases  
the interaction with emerging interfaces and media become experiences  
in their own right.  The fluent and emergent experience-oriented use  
of urban interfaces challenges current research in both interaction  
design and innovation management. The theme of this workshop is to  
explore and discuss digital urban living as an arena for technologies  
that facilitate citizen-driven communication, revitalize cultural  
heritage, and present us with new aesthetic potentials.


The goal of the workshop is to advance the pragmatic and theoretical  
understanding of digital urban living. The workshop will in particular  
explore the challenges concerning how to understand and design for  
this new arena.


In order to address various perspectives on and approaches to digital  
urban living we invite contributions in the following categories:
1) Design methods and techniques: Specific methods or techniques,  
preferably well-tested in practice, that are lend themselves to  
designing for digital urban living	
2) Theoretical perspectives: We also invite contributions that address  
ways of understanding, analyzing and discussing digital urban living.
3) Case studies: We further invite participants to contribute with  
case studies of digital urban living.

Through the selection of participants for the workshop we will strive  
to cover a broad range of themes, including digital art and  
aesthetics, cultural heritage, civic communication, digital urban  
communities, hyper local journalism, etc.

We invite participants to address one or more of the following  
questions, although this is by no means an exhaustive list:
- What is the role of aesthetics in designing for digital urban living?
- How should we go about designing digital urban infrastructures?
- How should we shape the interfaces for accessing and exploring  
digital urban living?
- To which degrees can we use new interfaces to promote ‘old’ content?  
(e.g. how can we mediate cultural heritage using new urban interfaces?)
- What is the role of user-generated content in digital urban living?  
And what could it be in the future?
- How may current design tools, material and techniques be adapted to  
meet the challenges of designing for digital urban living?
- What is the nature of digital urban living compared to the life at  
home or at the workplace – and what are the implications for the way  
we understand design processes?
- Is HCI in its present state adequate for addressing digital urban  
- Which materials lend themselves to designing for digital urban living?
- How do we tackle the issue of polluting the city with a deluge of  
digital information?


To nurture the discussion on digital urban living, we have invited a  
couple of people who have each done extensive work in topics closely  
related to the workshop theme. The participants include Adam  
Greenfield, head of design direction for service and user-interface  
design at Nokia, and Bren O'Callaghan, creative producer and manager  
with the BBC Public Space Broadcasting Project; responsible for the  
Big Screen Liverpool. Each of them will give a short talk on their  
work and its relation to Digital Urban Living.

To participate in this workshop, please submit a 2-4 page position  
paper (ACM format < 
 >) relating to at least one of the themes outlined above.
Participants should also prepare a 5 minute presentation for the  
Max. number of participants: 25.
Submission deadline: September 20, 2008.
Notification: September 29, 2008.
Please send you position paper to workshop organizer Peter Dalsgaard: [log in to unmask]


Digital Urban Living is a full-day workshop. The program is as follows:
- Morning: Presentation of position papers and discussion. Each  
participant provides a 5-minute presentation of their position.
- Midday: Participants team up in groups with similar areas of interest.
- Afternoon: The groups are given specific assignments related to  
their areas of interest and carry out in-situ design experiments in  
Lund. The goal is to create mock-up demonstrators that embody their  
main points within the field of digital urban living. Upon this,  
participants present and discuss these demonstrators in plenum.


Kim Halskov is Professor in Interaction Design  at CAVI, the Centre  
for Advanced Visualization and Interaction, University of Aarhus.

Ole Sejer Iversen is Associate Professor in Design at the Department  
of Information and Media Studies, University of Aarhus

Martin Brynskov is Assistant Professor in Interaction Technologies at  
the Department of Information and Media Studies, University of Aarhus

Peter Dalsgaard is PhD Fellow in Interaction Design at CAVI, the  
Centre for Advanced Visualization and Interaction, University of Aarhus.

Christian Dindler is PhD Fellow in Design at Department of Information  
and Media Studies, University of Aarhus.

Martin Brynskov, Ph.D.
Assistant professor, interaction technologies
Information and Media Studies, University of Aarhus
Office: Wiener 128
Tel. (+45) 3068 0424
More info:

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