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Kumiyo Nakakoji <[log in to unmask]>
Reply To:
Kumiyo Nakakoji <[log in to unmask]>
Mon, 3 Sep 2001 18:55:14 +0900
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                      CALL FOR PAPER

         Special Issue on HCI Research in JAPAN

     Editor: Kumiyo Nakakoji (SRA-KTL Inc.,/NAIST, Japan)

Schedule (tentative):
    submission due: March 15, 2001
    review results: May 31, 2001
    final due     : July 31, 2002

IJHCS is a world-widely distributed journal published by
Academic Press on the topic of HCI, with the largest number
of subscribers in the world. This special issue is
dedicated to report state-of-the-art HCI research that
has been conducted in Japan.

Please follow the formatting instructions provided in the
following web
and follow either (1) or (2).

(1) send six copies of your manuscript to:
   Kumiyo Nakakoji
   Graduate School of Information Science
   Nara Institute of Science and Technology (NAIST)
   8916-5 Takayama
   Ikoma-city, Nara, 630-0101, JAPAN

   tel: +81 743-72-5381; fax:  +81 743-72-5383

(2) send a PDF file to:
   [log in to unmask]

   with Subject line: Submission to IJHCS Special Issue on Japan

Your submission must be received by March 15th, 2002.

Submitted papers will be reviewed by an international
review committee specifically formed for this issue, and
5-10 papers will be accepted for the publication depending
on the quality of the papers.

For more information about IJHCS:

The International Journal of Human-Computer Studies (IJHCS)
publishes original research over the whole spectrum of work
on both the theory and practice of human-computer
interaction and the human-machine interface. The journal
covers the boundaries between computing and artificial
intelligence, psychology, linguistics, mathematics,
engineering, and social organization.

Possible research areas for this issue include:

* Art and computer technology
* Designs of interactive systems
* Empirical studies of user behaviour
* Graphical and visual interaction
* Interactive learning support systems
* Interactive systems for a group or community
* Interactive systems for creativity
* Information and decision support systems
* Innovative interaction techniques
* Intelligent user interfaces
* Multimedia authoring, presentation, or manipulation
* Natural language interaction
* Speech and audio interaction
* The psychology of programming, programmer performance,
  program comprehension and debugging
* User interface prototyping and management systems
* User interface evaluation methodologies
* User models and models of users
* Virtual, augmented, or mixed reality