"COMPUTERS AND FUN 4"
Thursday 29th November 2001
The Huntingdon Room, King's Manor
University of York
See http://www-users.york.ac.uk/~djr14/CANDF4.HTM for details of how
9.30 - 10.00: Registration
10.00: Opening remarks - Darren Reed and Mark Blythe
10.00 - 10.30: Who's Line Is It Anyway Erik Blankinship, MIT Media
10.30 - 11.00 Is verbal humour possible for chatterbots?
Antonella De Angeli, David Cameron*, Graham I. Johnson & Lynne
NCR, Financial solutions Division, Self Service Strategic Solution
*University of Cambridge, Department of Psychology
11.30 - 12.00: Tangible interaction tools as a means to create a fun
Marcelle Stienstra: Philips Research (Media Interaction) and University of
12.00 - 12.30: Is a lot of interactivity necessarily a lot of fun and what
makes an Interactive story system a fun place for children? Mitja
Kostomaj : Centre of Advanced Learning Technologies (CALT) INSEAD
2.00 - 2.30: Absolutely Crackers Alan Dix: Computing Department,
2.30 - 3.00 The Enchantments of Technology John McCarthy,
Department of Applied Psychology, University College Cork, Ireland;
Peter Wright, Computer Science, University of York.
3.30 - 4.00 Measuring Fun Using Demands, Decision Latitude and
Social Support to Measure Fun in Human Factors Design Petter Bae
Brandtzæg & Asbjørn Følsta: Department of Distributed Informations
Systems, SINTEF Telecom and Informatics, Forskningsvn. 1, 0314 Oslo,
4.00 - 4.30 The Birth of "Another Alice" Pengkai Pan, Christina Chen,
Glorianna Davenport: Media Laboratory, Massachusetts Institute of
4.30 - 5.00 Closing discussion
What makes for enjoyment in the use of information and
An opportunity for members of the audience to contribute their own ideas.
5.00 End of meeting and move to pub and/or restaurant