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Sender: "Team Ada: Ada Advocacy Issues (83 & 95)" <[log in to unmask]>
Date: Wed, 5 Nov 1997 11:43:51 -0600
Reply-To: Samuel Mize <[log in to unmask]>
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In-Reply-To: <3.0.3.32.19971105081218.00965140@puumba> from "Keith Shillington" at Nov 5, 97 08:12:18 am
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From: Samuel Mize <[log in to unmask]>
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Tom Moran wrote:
>   Two questions: Is my understanding correct?

Looks like it, see other recent messages on this list.

>Are there compilers that
> don't task switch on "delay 0.0;"?

I'm working around it with one at work right this very hour.  It's
a full Ada 83 with a partial implementation of Ada 95, but it's the
only game on this processor.

After a delay of 0.0, the same task resumes.


Keith Shillington wrote:

> >I believe it was not required in Ada 83 that a "delay 0.0" provide a
> >task rescheduling opportunity.  My guess is that they didn't realize
> >it would be an issue.
> Excellent guess.  And "they" would be "he".

Well, all fairness aside, there were a number of design reviews (with,
of course, a number of reviewers).


Best,
Sam Mize

--
Samuel Mize -- [log in to unmask] -- Team Ada
(personal net account)

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