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From: Marco Combetto <[log in to unmask]>
Date: Fri, 10 Feb 2006 18:19:38 -0000
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----------------------------------------------------------------------
              CALL FOR PARTICIPATION
----------------------------------------------------------------------

       The 5th International Conference on
	       Entertainment Computing
                   (ICEC 2006)
        	  http://www.icec2006.org/
          September 20, 21 & 22 September, 2006
 	     Microsoft Research, Cambridge, UK

We are pleased to invite you to participate in the prestigious 5th International Conference on Entertainment Computing, under the auspices of the International Federation for Information Processing (IFIP).

The conference will be held in Cambridge, England, 20-21-22 September, 2006

Based on the very successful first international workshop (IWEC 2002) and the following international conferences (ICEC 2003, ICEC 2004, ICEC 2005),  ICEC 2006 will be an international forum for the exchange of experience and knowledge amongst researchers and developers in the field of entertainment computing. Different submission types are invited that present scientific ideas or improvements to existing techniques in the broad multi-disciplinary field of entertainment and edutainment applications.

Important Dates:

Full paper submission due: Friday 30 March, 2006 
Short paper, demo: Friday 7 April, 2006 
Notification of acceptance: Monday 29 May, 2006
Camera-ready copy due: Monday, 19 June, 2006 

Web site: http://www.icec2006.org/ 

TOPICS:
Any research addressing entertainment computing is welcome, in particular we suggest (but not limited) the categories listed below:

Interactive Design for Entertainment 
Aesthetics, Ontology and Social Reflection 
Art, Design and Novel Media 
Augmented, Virtual and Mixed Reality 
Computer Games and Game Based Interfaces 
Education, Training, and Edutainment Technologies 
Entertainment and Healthcare 
Novel and Evolutionary Platforms / Hardware Devices 
Social and Human Factors of Entertainment 
Interactive Digital Storytelling and Interactive Tele-Vision 
Mobile Entertainment via e.g. Mobile Phones, PDAs etc 
Narrative Environments and Intelligent Medias 
New Genres, New Standards 
Pervasive Entertainment and Game-Playing 
Robots and Cyber Pets 
Self Reflecting Entertainment
Simulation Applications of Games, and Military Training 
Sound, Music, Creative Environments 


CASE STUDIES: 
Case studies are invited from any entertainment and edutainment application, including:

Authoring 
Computer Games 
Cultural Heritage 
Home Entertainment 
Media System Design 
Service Robotics 
Affective Interaction 
Intelligent Environments


Conference proceedings will be published with the Springer.


**** Conference Committee *****

General Conference Chair:
Richard Harper

International Program Committee Chair: 
Matthias Rauterberg 

International Steering Committee:
Marc Cavazza (University of Teesside, UK) 
Tak Kamae (Tokyo Women's Medical University, Japan) 
Lizhuang Ma (Shanghai Jiao Tong University, China) 
Don Marinelli (Carnegie Mellon University, USA) 
Stéphane Natkin (CNAM, France) 
Ryohei Nakatsu (Kwansei Gakuin University,Japan) 
Matthias Rauterberg (TU Eindhoven,The Netherlands) 
Peter Robinson (University of Cambridge, UK) 
Andy Sloane (University of Wolverhampton, UK) 
Bill Swartout (University of Southern California, USA)



Organisation Chair
Marco Combetto 

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