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Subject:
From:
Marco Combetto <[log in to unmask]>
Reply To:
Marco Combetto <[log in to unmask]>
Date:
Fri, 7 Apr 2006 19:42:26 +0100
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----------------------------------------------------------------------

                  CALL FOR PAPERS

----------------------------------------------------------------------

 

       The 5th International Conference on

            Entertainment Computing

                 (ICEC 2006)

           http://www.icec2006.org/ <http://www.icec2006.org/> 

       September 20, 21 & 22 September, 2006

       Microsoft Research, Cambridge, UK

 

We are pleased to invite you to participate in the prestigious 5th International Conference on Entertainment Computing, under the auspices of the International Federation for Information Processing (IFIP).

 

The conference will be held in Cambridge, England, 20-21-22 September, 2006

 

Based on the very successful first international workshop (IWEC 2002) and the following international conferences (ICEC 2003, ICEC 2004, ICEC 2005), ICEC 2006 will be an international forum for the exchange of experience and knowledge amongst researchers and developers in the field of entertainment computing. Different submission types are invited that present scientific ideas or improvements to existing techniques in the broad multi-disciplinary field of entertainment and edutainment applications.

 

Important Dates:

>Full paper submission due: Friday 31 March, 2006 (closed)

>Short paper, Demos [Early submission deadline] submission due: extended to Friday 14 April, 2006 

>Demos, Posters [Late submission deadline] submission due: Friday 2 July, 2006 

>Notification of acceptance: Monday 29 May, 2006 

>Camera-ready copy due: Monday, 19 June, 2006

 

Web site: http://www.icec2006.org/ <http://www.icec2006.org/> 

 

TOPICS:

Any research addressing entertainment computing is welcome, in particular we suggest (but not limited) the categories listed below:

 

Interactive Design for Entertainment

Aesthetics, Ontology and Social Reflection Art, Design and Novel Media Augmented, Virtual and Mixed Reality Computer Games and Game Based Interfaces Education, Training, and Edutainment Technologies Entertainment and Healthcare Novel and Evolutionary Platforms / Hardware Devices Social and Human Factors of Entertainment Interactive Digital Storytelling and Interactive Tele-Vision Mobile Entertainment via e.g. Mobile Phones, PDAs etc Narrative Environments and Intelligent Medias New Genres, New Standards Pervasive Entertainment and Game-Playing Robots and Cyber Pets Self Reflecting Entertainment Simulation Applications of Games, and Military Training Sound, Music, Creative Environments

 

 

CASE STUDIES:

Case studies are invited from any entertainment and edutainment application,

including:

 

Authoring

Computer Games

Cultural Heritage

Home Entertainment

Media System Design

Service Robotics

Affective Interaction

Intelligent Environments

 

 

Conference proceedings will be published with the Springer.

 

**** Conference Committee *****

General Conference Chair:

Richard Harper (Microsoft Research, UK)

 

International Program Committee Chair:

Matthias Rauterberg (TU Eindhoven, The Netherlands)

 

International Steering Committee:

Marc Cavazza (University of Teesside, UK) Tak Kamae (Tokyo Women's Medical University, Japan) Lizhuang Ma (Shanghai Jiao Tong University, China) Don Marinelli (Carnegie Mellon University, USA) Stéphane Natkin (CNAM, France) Ryohei Nakatsu (Kwansei Gakuin University,Japan) Matthias Rauterberg (TU Eindhoven,The Netherlands) Peter Robinson (University of Cambridge, UK) Andy Sloane (University of Wolverhampton, UK) Bill Swartout (University of Southern California, USA)

 

Organisation Chair

Marco Combetto (Microsoft Research, UK)

 

 


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