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Marc Erich Latoschik <[log in to unmask]>
Date:
Thu, 3 Jan 2008 11:27:45 +0100
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Dear colleagues,

please consider to contribute to and distribute to the appropriate  
groups
the following call:

-----------------------------------------------------------------------------------------------
IEEE VR 2008 WORKSHOP "SEARIS"
-----------------------------------------------------------------------------------------------

SEARIS - Software Engineering and Architectures for Realtime  
Interactive Systems
Several conceptual and technical approaches have been developed and  
utilized in the field of Realtime Interactive Systems (RIS). Virtual,  
Augmented, Virtualized, in general Mixed Realities, as well as  
realtime simulation and computer games led to manifold inspiring  
solutions for RIS developments in research and production. But they  
also implement very common principles in the field. However, it is  
often difficult to identify and separate both novel results and well  
known solutions in any new system. The goal of this workshop is to  
analyze and structure the current state-of-the-art in software  
engineering and architectures as required for Realtime Interactive  
Systems. We want this workshop to point out paradigms, concepts,  
methods, and techniques that support technical developments required  
in our field. A unified presentation of systems will allow us to  
support research and development in a more efficient way, and will  
provide a valuable source of information for future developments.

In preceding years, several researchers have organized related  
workshops and loosely organized themselves as an unofficial interest  
group during past events and beyond. Their goal is to create a forum  
where researchers from all directions in the broad field of Virtual  
and Augmented Reality can contribute and debate their respective  
technical approaches. The workshop will provide a face-to-face  
opportunity to further support this emerging project.

-----------------------------------------------------------------------------------------------
ORGANIZATION
-----------------------------------------------------------------------------------------------

	• Conference website: www.searis.org (online soon)

	• Submission of
		• a position/experience paper on a specific system or
		• a theoretical architectural framework/approach.

	• First Half day:
		• Introduction by Organizers
		• Presentation of the submissions in tecnote style (10 min. each)

	• Second Half day:
		• Panel/plenum discussion debating the work presented
		• Identifying general structures, directions, and fields of  
applications
		• Formulation of common requirements and possible paradigms,  
concepts, methods and techniques to solve them.

	• Summary
		• Combined presentation of these group discussions
		• Conclusion and Future Activities
The target audience includes researchers and developers from VR/AR as  
well as from technically close fields like mixed reality, ambient/ 
pervasive computing and - of course - the computer games community.

The results of the discussions and the workshop will be collected and  
published after the workshop.

-----------------------------------------------------------------------------------------------
SUBMISSION AND IMPORTANT DATES
-----------------------------------------------------------------------------------------------
Submissions should follow the IEEE Computer Society format, and should  
be between 3 and 4 pages long. Please include all author and contact  
information in your submission. Additional materials (text, video,  
pictures, XML files etc.) are welcomed to support the submission.  
Unless clearly indicated otherwise, submission of a workshop  
contribution and associated materials implies permission for a  
publication on the Web. The submissions will be printed and published  
by Shaker.

All papers should be between 3-4 pages and must be submitted  
electronically using an online conference system. Details will be  
found atwww.searis.org.

Submission deadline: January 26th, 2008
Notification of acceptance: February 7th, 2008
Camera-ready submission: February 9th, 2008

-----------------------------------------------------------------------------------------------
ORGANIZERS
-----------------------------------------------------------------------------------------------
Marc Erich Latoschik, AI & VR Lab, Bielefeld University, Bielefeld,  
Germany
Dirk Reiners, University of Louisiana, Lafayette, USA
Roland Blach, CC Virtual Environments Fraunhofer IAO Stuttgart, Germany
Pablo Alejandro Figueroa Forero, Universidad de los Andes Bogota,  
Colombia
Raimund Dachselt, Otto-von-Guericke-Universitδt Magdeburg, Germany
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