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Subject:
From:
Newton Fernando <[log in to unmask]>
Reply To:
Newton Fernando <[log in to unmask]>
Date:
Fri, 12 Jun 2009 12:10:13 +0800
Content-Type:
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Due to the many requests we received to extend the deadline, we decided to
extend the deadline for ACE 2009 one week

New Deadlines:
 Deadline for Full and Short Papers: June 26, 2009
 Deadline for Posters and Creative Showcases: June 26, 2009

======================================================================
ACE 2009: 5th Advances in Computer Entertainment Technology Conference
   incorporating DIMEA 2009
   (4th Digital Interactive Media Entertainment and Arts Conference)
Athens, Greece, October 29-31, 2009
  http://www.ace2009.org/
=======================================================================

ACE has become the leading academic forum for dissemination of novel
research results in the area of entertainment computing. This year for
the first time it incorporates DIMEA which has established itself over
the last three years as a strong conference on interactive entertainment
arts. Together the conference forms an exciting new step blending deeply
the latest research in art and technology.

The focus of ACE 2009 is to gather researchers from academia and
industry -researchers who are working in multi-disciplinary areas within
the arts, psychology, computer science, and design- to discuss, present,
and demonstrate their new contributions. The goal of ACE is to stimulate
discussion in the development and advancement of interactive art and
entertainment applications. It, thus, strides to balance several
interdisciplinary areas and seeks representation in all these areas,
including, but not limited to:

    * Accessibility
    * Aesthetics
    * Affective Computing
    * Ambient Intelligence
    * Animation Techniques
    * Attention
    * Augmented / Mixed Reality
    * Avatars and Virtual Community
    * Community
    * Cultural Computing
    * Digital Entertainment and Sports
    * Digital Broadcasting/Podcasting
    * Digital Cinema
    * Elderly Entertainment
    * Empathy
    * Entertainment Design Theory
    * Experience Design
    * Funology
    * Graphics Techniques
    * Human-Robots Interaction
    * Interaction Design
    * Interactive Computer Graphics
    * Interactive Theatre
    * Internet Networking Media
    * Learning and Children
    * Location-Based Entertainment
    * Metaverse
    * Mixed Media
    * Mobile Entertainment
    * Multimodal Interaction
    * Narratives / Digital Storytelling
    * New Gaming Audiences
    * Novel interfaces
    * Pervasive and Online Games
    * Physical Computing
    * Robotic Love and Affection
    * Simplicity
    * Situativity
    * Smart Gadgets and Toys
    * Social Impact
    * Social Networking
    * Sound and Music
    * Synesthetic Entertainment
    * Tangible Interfaces
    * User Interfaces
    * Visual Effects
    * Virtual Reality

To encourage presentation of such multi-disciplinary work, we invite
submissions that fall into the following tracks:

[Papers Track]
 - Full Papers:
    Original unpublished technical, design, and theory/social impact.
    Submissions to this track should not exceed 8 pages in ACM format.
 - Short Papers:
    Original unpublished technical, design, and theory/social impact.
    Submissions to this track should not exceed 4 pages in ACM format.
    The program committee may also suggest submitted long papers be
    resubmitted as short papers.
 - Posters:
    Breakthroughs in technical research, content design, industry
    applications, and entertainment theories/social impact researches
    are invited. Submissions to this track should not exceed 2 pages
    in ACM format. Format instructions are posted on the website.

 All accepted submissions will be published in conference proceedings.


[Creative Showcases] (show cased within three types of spaces:
exhibition space, art gallery and gaming exhibit)
 - Technical demos:
  prototype demos of advanced entertainment technology
 - Games, including, but not limited to, experimental games,
  independent games, games for change, video games, commercial games,
  casual games, mobile games
 - Interactive narrative, interactive drama, alternate reality games,
  and interactive fiction
 - interactive art installations
 - web-based computer entertainment
 - digital audio, visual and other sensory art
 - Design showcase

 One page abstracts of all accepted submissions will be published in
 conference proceedings.

Important Dates:
 Deadline for Full and Short Papers: June 26, 2009
 Deadline for Posters and Creative Showcases: June 26, 2009
 Notifications of Acceptance: August 21, 2009
 Camera Ready Copy: September 18, 2009


Submissions of papers will be online on our conference website using
Easy Chair, and should follow the ACM Submission Format.

Selected papers will be asked to extend their papers for a Journal
Publication: Special Issue of ACM Computers in Entertainment and
International Journal on Arts and Technology (IJART)

Awards:
Best papers and creative showcases will be selected based on a jury of
well respected pioneers in the field attending the conference. We honor
the authors of these publications by presenting awards including:
  Paper award categories: Gold, Silver, and Bronze.
  Creative showcase award categories: Gold, Silver, and Bronze.

Organization Committee:

Honorary General Chair
Ryohei Nakatsu

General Co-Chairs
Hirokazu Kato
Michael Haller
Thanos Vasilakos

Program Co-chairs
Bruce Thomas
Yoshifumi Kitamura
Magy Seif El-Nasr

(Local) Organizing Co-chairs
John N. Karigiannis
Konstantinos Giannakis
Adrian David Cheok

Financial Co-Chairs
  Ivan Boo

WWW Administrator
 Miyuru Dayarathna

Demo Co-Chair
 Maki Sugimoto

Art Exhibition Chair
Philippe Pasquier

Publication Chair
Henry Duh

Publicity Chair
Owen Noel Newton Fernando
Shoichi Hasegawa
Anton Nijholt,
Teresa Romao

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