Announcement and Call for Papers
2nd Workshop on Cloud-Mobile Convergence for Virtual Reality
March 20, 2010
Waltham, Massachusetts, USA
*About the Workshop:*
Today's mobile devices improve significantly in processing performance,
multimedia rendering power and storage capacity. However, their capabilities
are still (and naturally will be) limited by the intrinsic requirements of
small form factor, low power consumption and acceptable price cost. At the
same time, Internet-based VR contents, resources and systems have witnessed
rapid growth in recent years. An emerging trend is to make use of the
broadband connectivity of mobile devices effectively for seamless access of
the virtual environment computing and content storage clouds. We believe
that by bridging the clouds and mobile devices, it is hopeful to provide
better immersion and interaction experience for the VR users in a pervasive
context. This promising scenario calls for research advances on several key
aspects, including new architecture of infrastructure, enabling technologies
for mobile devices, optimized representation and distribution of contents,
applications that adopt the cloud-mobile convergence paradigm and
comprehensive understanding of the user needs. This workshop intends to
bring its participants together on these important and interesting issues.
This workshop would like to invite researchers and practitioners alike to
participate in the discussion of topics related to infrastructure, device,
content, application and user aspects of cloud-mobile convergence for VR. We
will also examine several representative systems that feature some
characteristics of this concept, such as navigation and interaction with
Internet-based immersive virtual environments on mobile devices. The papers,
presentations and supplemental submission materials will provide the basics
for the plenary discussion. The list of topics includes but is not limited
* Architectures of infrastructure that facilitate cloud-mobile
* Design spaces and principles for VR systems that integrate clouds and
* Enabling technologies, such as wireless broadband technologies, task
distribution and scheduling algorithms, and network streaming methods.
* Design and implementation of novel devices.
* Presentation, customization and personalization techniques for virtual
* State-of-the-art applications.
* Related perception and human factor issues.
* User studies and experience surveys.
*Online Paper Submission:*
Authors are requested to submit original, unpublished manuscripts in
standard IEEE proceedings format (two-column format with a 6-page limit
including figures, tables, and references) in PDF format that include
contact information of all the authors through the EDAS submission site at:
Submitted paper should address at least one of the workshop topics or a
relevant topic indicated by the author. Accepted paper must be presented at
* One-page Abstract Submission Deadline: January 24, 2010.
* Full Paper Submission Deadline: January 31, 2010.
* Acceptance Notification: February 14, 2010.
* Camera Ready Copy (for IEEE Digital Library Inclusion) Deadline:
February 28, 2010.
* Workshop Date: March 20, 2010.
*This workshop is IEEE-sponsored, all accepted papers will be included in
IEEE Xplore digital library.
* Xun Luo, Office of the Chief Scientist R&D, Qualcomm Inc.
* Woontack Woo, U-VR Lab, Gwangju Institute of Science and Technology.
*Technical Program Committee:*
* Jinghua Ge, Louisiana State University.
* Yunhong Gu, University of Illinois at Chicago.
* Byungil Jeong, Texas Advanced Computing Center.
* Rajkumar Kettimuthu, Argonne National Lab.
* Renxiang Li, Motorola Labs.
* Xiao Zhang, Qualcomm Inc.
* Chang Yuan, Sharp Labs of America.
* Robert Kooima, Louisiana State University.
* Additional members might be announced later.
Participants are invited to submit a position statement, research paper or
experience paper through the online submission system, which will be
reviewed by the technical program committee. Position statements can
describe research questions, practical problems and claims. They should be
limited to a maximum of 2 pages. Research papers can be 4-6 pages long and
describe novel ideas, state-of-art techniques and system solutions, as well
as surveys and reviews of existing technologies. Experience papers are
expected to be 2-4 pages in size and present the experiences of designing,
using and evaluating technologies that involve the clouds and mobile
Besides paper submission, showcase demonstrations are welcome and strongly
encouraged. Upon request, the workshop organizers are glad to provide mobile
devices equipped with major application platforms (Windows Mobile, Symbian,
Android, Linux-Java) for the demonstrations. Data cards with wireless
broadband access are also available.
All accepted papers will be included in IEEE Xplore digital library.
Peer-reviewed supplemental materials (audios, videos, animations, and
showcase demonstration applications) will be put on a workshop DVD for the
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