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Gerrit Meixner <[log in to unmask]>
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Gerrit Meixner <[log in to unmask]>
Mon, 31 Jan 2011 11:06:07 +0100
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(Apologies if you receive multiple copies of this call, it has been posted
to several relevant mailing lists. Please redistribute within your own group
or among colleagues, thank you!)

					PEICS 2011

				Second International Workshop on

	Pattern-Driven Engineering of Interactive Computing Systems (PEICS)

					Organized at

3rd ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS

				      Pisa, Italy

				  Monday, June 13th, 2011



Today ensuring the ergonomic quality as well as the user experience (UX) of
user interfaces (UI) has become a major concern when developing interactive
computing systems. The quality of the developed UI highly depends on the
experience of the developers, their understanding about the system users,
their tasks and the later use context. Since most of the developers don’t
have this expertise, different forms of design knowledge representations,
like design rules, style guides, guidelines and standards have evolved which
represent good practices when designing user interfaces.

But although these documents could help to increase the ergonomic quality of
the developed user interface, they are often not used within the design
process. This is mostly because they are considered to be too complex, too
ambiguous or narrow to be applied. To overcome this problem new constructive
forms of design knowledge representations have to be found, that fit into
the design process and guide the developer in her design tasks. Since almost
one decade HCI pattern languages are one popular form of such design
knowledge representations which can be used to facilitate the exchange of
best practices, knowledge and design experience between the
interdisciplinary team members and allow the formalization of different user
interface aspects.

Since patterns usually describe the rational in which context they should be
applied (when), why a certain pattern should be used in a specific use
context (why) and how to implement the solution part (how) they are suitable
to describe different user interface aspects in a constructive way. But
despite intense research activities in the last years, HCI pattern languages
still lack in a lingua franca, a common language for the standardized
description and organization of the pattern. This makes it difficult to
design suitable tools that support the developers not only in identifying
relevant patterns but also in applying them accordingly to the problem
context. To fully benefit from HCI patterns within the engineering of
interactive computing systems they have to be prepared for integration into
a model-based user interface development process. Besides guiding and
advising the UI developers of which solution should be applied, HCI pattern
languages can help in model-based user interface development (MBUID) to
enable the easy reuse of already designed models or user interface

To enable the constructive use of HCI patterns in the model-based
development process the informal textual, or graphical notation of HCI
patterns has to be overcome.
Furthermore, an aspect that received a considerable amount of interest in
last year’s PEICS workshop, deals with the empirical evaluation of patterns
and its shortcomings. The latter include a lack of evaluating the
effectiveness of a pattern, i.e. when is a pattern a “good” pattern.
Secondly, pattern descriptions often lack empirical evidence that the
pattern solves the problem at hand, e.g. to which extend it improves the
usability of a user interface. And last, there is a lack of evaluation of
the usability and accessibility of pattern descriptions.



We solicit papers addressing one or more of the following issues:

* How to establish a pattern organization which allows the use of patterns
within the different development-phases of a model-based user interface
development process (task/concept, AUI, CUI, FUI)?
* How to integrate pattern instances into the user interface models?
* How to use Pattern Languages as formalization of designers knowledge?
* How to design Tool-Support for the constructive reuse of design knowledge?
* How to enable traceability of pattern application?
* How to ensure usability of pattern descriptions?
* How can different patterns be combined?
* How to insert quality factors into pattern language?
* How to measure effectiveness of a pattern?
* How to design an interactive computing system from one or more pattern



The workshop takes one full day during the EICS 2011 conference.
The workshop will consist of short presentations by all workshop
participants followed by in-depth group discussions on selected topics.
The results of this group work will be presented and discussed in a closing
plenary session.



Papers must not exceed 4 pages in SIGCHI Conference Proceedings Format and
address one or more of the above topics.

Submissions with in-depth discussion of one topic are preferred above
submissions with a broader topic. Usage of an illustrative example is
encouraged. Both academic position papers and industrial experience papers
are solicited.

All submitted papers will be reviewed by members of the program committee.
Papers will be evaluated according to their significance, originality,
technical content, style, clarity, and relevance to the  workshop.

 * Microsoft Word document and Latex class file templates are available at:


Please submit your contributions electronically in PDF format at
At least one author of each accepted paper is expected to attend the
Like in the previous PEICS workshop, it is planned to publish all accepted
papers electronically in the ACM International Conference Proceedings


* March 13, 2011: Submission of position papers
* April 03, 2011: Notification of acceptance
* April 29, 2011: Final versions of position papers
* May 3, 2011: Distribution of papers among participants
* June 13, 2011: Workshop day



 * Marc Seissler (University of Kaiserslautern, Germany)
 * Kai Breiner (University of Kaiserslautern, Germany)
 * Gerrit Meixner (German Research Center for Artificial Intelligence
(DFKI), Germany)
 * Peter Forbrig (Univerity of Rostock, Germany)
 * Ahmed Seffah (University of Troyes, France)
 * Kerstin Kloeckner (Fraunhofer IESE, Germany)



 * Paolo Bottoni (University of Rome, Italy)
 * Jan van den Bergh (University of Hasselt, Belgium)
 * Kai Breiner (University of Kaiserslautern, Germany)
 * Peter Forbrig (University of Rostock, Germany)
 * Esther Guerra (University of Madrid, Spain)
 * Kerstin Kloeckner (Fraunhofer IESE, Germany)
 * Christian Kruschitz (University of Klagenfurt, Austria)
 * Juan de Lara (University of Madrid, Spain)
 * Gerrit Meixner (German Research Center for Artificial Intelligence
(DFKI), Germany)
 * Roland Petrasch (Beuth Hochschule für Technik Berlin, Germany)
 * Andreas Pleuss (University of Limerick, Ireland)
 * Stefan Sauer (University of Paderborn, Germany)
 * Ahmed Seffah (University of Troyes, France)
 * Marc Seissler (University of Kaiserslautern, Germany)
 * Daniel Sinnig (Concordia University, Canada)

For further details please visit  
For further questions please contact us at [log in to unmask]  

Best regards
Gerrit Meixner
Dr. Gerrit Meixner
Senior Researcher
Group supervisor "Human-Machine-Interaction"

German Research Center for Artificial Intelligence (DFKI)
Innovative Factory Systems (IFS)
Trippstadter Strasse 122 
67663 Kaiserslautern, Germany 

Phone  +49 631 205 3707 
Fax    +49 631 205 3705 
Email: [log in to unmask]
Legal statement: 
Deutsches Forschungszentrum für Künstliche Intelligenz GmbH 
Trippstadter Strasse 122 
67663 Kaiserslautern, Germany 
Prof. Dr. Dr. h.c. mult. Wolfgang Wahlster (Vorsitzender), Dr. Walter
Vorsitzender des Aufsichtsrats: 
Prof. Dr. h.c. Hans A. Aukes 
Amtsgericht Kaiserslautern, HRB 2313 

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