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Keng Siau <[log in to unmask]>
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Keng Siau <[log in to unmask]>
Mon, 28 Apr 2008 20:17:19 -0500
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Journal of Database Management (JDM)

ISI Impact Factor: 1.525   Immediacy Index: 0.85

Editor-in-Chief: Keng Siau, University of Nebraska-Lincoln 

Special Issue on Virtual Worlds and 3-D Web

Special Issue Editors

Blake Ives, University of Houston

Brian Mennecke, Iowa State University

Fiona Fui-Hoon Nah, University of Nebraska at Lincoln

Shu Schiller, Wright State University

Keng Siau, University of Nebraska at Lincoln

Multi-User Virtual Environments (MUVE), Massively Multiplayer Online Games 

(MMOGs), and other 3-D virtual environments have begun to attract the 

attention of scholars, practitioners, and the public at large.  Although 

many of these environments originated as games or social networks, 

numerous scholars have recognized that virtual worlds and 3-D web have the 

potential to revolutionize how individuals work, play, and use the web, 

how groups and teams interact, collaborate, socialize, and conduct their 

work, how businesses market and sell products, goods, and services, and 

how societal and governmental boundaries and institutions are stretched 

and redefined.  The popularity of games such as World of Warcraft, social 

networks such as Second Life, and children’s games such as Webkinz has 

demonstrated that these environments have appeal, and experience thus far 

has shown that these environments present both opportunities and 

challenges for individuals, businesses, governments, and societies. 

This special issue has the goal of fostering research to examine this 

important phenomenon by offering scholars the opportunity to publish and 

disseminate empirical, theoretical, or conceptual papers addressing the 

importance and impact of virtual worlds and 3-D web. We are open to the 

use of a variety of research methodologies to understand phenomena 

relating to Virtual Worlds and the 3-D web. 

Topics relevant to this special issue include, but are not limited to, the 


* Studies and models of individual perceptions¸ acceptance, and use of 

virtual worlds and the 3-D web

* Studies and models of group, team, and social interaction in virtual 


* Studies and models of organizational applications for virtual worlds and 

the 3-D web

* Studies and models of inter-organizational uses of virtual worlds

* The application of business models, strategic frameworks, and/or 

competitive models to understand economic and business development in 

virtual worlds

* Studies and models examining the adoption, development, and evolution of 

virtual worlds and the 3-D web

* Examinations of the educational, business, legal, economic, societal, 

and jurisdictional impact of virtual worlds

Important Dates:

Submission Deadline: 19 January 2009 

Initial screening by Guest Editors: 31 January 2009 

First round of review: 6 April 2009 

Second round of review: 6 July 2009

Final Decision: 10 August 2009 

Submission Procedure:

All manuscripts will be subject to high standards of peer review at JDM. 

Manuscripts should follow the JDM guidelines for submission. Details 

regarding the submission format are available at 

Please email your submission as an attachment to Dr. Brian Mennecke at 

[log in to unmask] 


Professor Keng Siau, Ph.D.

E. J. Faulkner Professor of MIS

209 CBA, Department of Management

University of Nebraska-Lincoln

Lincoln, NE 68588-0491.  USA

Phone: 1-402-472-3078     Fax: 1-402-472-5855

Email: [log in to unmask]


Director, UNL-IBM Global Innovation Hub


Editor-in-Chief, Journal of Database Management