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Yuichi Itoh <[log in to unmask]>
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Yuichi Itoh <[log in to unmask]>
Thu, 29 Sep 2011 14:58:36 +0900
text/plain (176 lines)

The 21st International Conference on Artificial Reality and Telexistence

November 28-30, 2011
Osaka University, Osaka, Japan

Sponsored by Virtual Reality Society of Japan

+++Important Dates:

 - Submission Dead-line : October 12, 2011
 - Acceptance Notification : October 21, 2011
 - Camera Ready due : November 7, 2011

Demos/Posters provide an interactive forum in which authors can
present work to conference attendees during a poster session. Accepted
posters will be displayed on large boards (approximately 728×1030mm B1
Size). Demo/Poster submissions are ONE page in length. The purpose of
the one-page paper is to report on well-formed ideas, but these do not
require an evaluation section and are less formal compared to full
paper submissions. Demo/Poster result submissions allow you to share
your new concepts with other experts in the field, in an effort to
further develop the ideas and future directions of the research. We
encourage submissions of preliminary work, smaller projects and any
research that will motivate discussions in an open forum.

Poster and Demo authors will also have one minute to describe their
poster during a “Poster Teasers” preview before any of the poster

+++Demos & Posters Submission Guidelines:

Authors may submit a one page abstract describing their demo/poster.
Submissions will be evaluated for potential significance, clarity and
impact. Proposals can be electronically submitted and should include
the following information:

Title of the demonstration
Author names
Email contact details
An abstract with the following
General description of your concept
Motivation behind the idea
Purpose of the demonstration

Submissions should follow the IEEE Computer Society VGTC style
guidelines(‾vis/Tasks/camera.html). Demo/Poster
authors must be registered participants at the conference and stand at
their stall during the demo session. Submission site is


ICAT is the oldest international conference on Virtual Reality and
Telexistence. The organizing committee cordially invites you to submit
your technical work and experimental results in Virtual Reality science
and technology to this conference.

ICAT 2011 will not only look for innovations in the VR technology itself,
but also exploring novel ways to transfer and express information and
creative ideas to the society and people. ICAT 2011 will run technical
sessions covering conventional VR areas and new emerging areas with a
lineup of plenary sessions, invited talks, tutorials, workshops and VR
technology/art exhibitions.

Over the three days of ICAT 2011 you will have opportunities to
experience the state of the art technologies in Virtual Reality and
Telexistence in technical sessions, meet old friends or make new ones,
and some more exciting events we would prepare.

+++About Osaka:

Since ancient times in the 7th century, Osaka has been a gathering place.
Located at the confluence of a vast web of busy river and sea routes, it
naturally grew into a flourishing economic center and became the gateway
to Japan for travelers and traders from all over Asia. It was here that
Japan first met the world.

Osaka is located at the center of west part of Japan and far away from
the epicenter and the affected nuclear power plants ? we are located
over 500 kilometers from Fukushima and at an altitude of 50 meters. We
all welcome you to attend to ICAT 2011 safely.

 - Artificial Reality / Virtual Reality
 - Teleoperation / Telexistence / Telepresence
 - Augmented Reality / Mixed Reality
 - Motion Tracking
 - Real Time Computer Simulation
 - Ubiquitous / Wearable Computing
 - Visual and Auditory Displays
 - Anthropomorphic Intelligent Robotics
 - Software Architecture for VR
 - Immersive Projection Technology
 - Tools for Modelling VR Systems
 - Haptics
 - VR Input and Output Devices
 - Evaluation of VR Techniques and Systems
 - Retro-reflective Projection Technology
 - Distributed and Collaborative VR Systems
 - Medical Visualization
 - Virtual Medicine and Health Science
 - Real-time graphic manipulation
 - Non-formal learning in Virtual Environments
 - Industrial applications
 - Serious Gaming
 - Virtual Heritage
 - Multisensory Environments and Media Art
 - Interactive Art and Entertainment
 - Human Factors of VR
 - Multimodal Human Interfaces
 - VR Interaction and Navigation Techniques
 - Artificial Life& Virtual Reality
 - Innovative Applications of VR
 - Communication with Realistic Sensations
 - Advanced Visualization and Interactivity

 - General Chair
   Haruo Takemura (Osaka University)

 - General Vice Chair:
   Hirokazu Kato (Nara Institute of Science and Technology)

 - Program Co-Chairs:
   Kiyoshi Kiyokawa (Osaka University),
   Torsten Kuhlen (RWTH Aachen University),
   Dirk Reiners (University of Louisiana)

 - Publicity Co-Chairs:
   Yuichi Itoh (Osaka University),
   Ehud Sharlin (University of Calgary),
   Sriram Subramanian (University of Bristol)

 - Local Arrangement Co-Chairs:
   Hideyuki Ando (Osaka University),
   Daisuke Iwai (Osaka University)

 - Publication Chair:
   Masataka Imura (Osaka University)

 - Financial Chair:
   Hirotake Ishii (Kyoto University)

 - Poster Chair:
   Nobuchika Sakata (Osaka University)

 - Demo Chair:
   Masayuki Kanbara (Nara Institute of Science and Technology)

*** For general information about the conference please contact:

info (at)

Yuichi ITOH, Ph.D. <[log in to unmask]>
Associate Professor
Grad. School of Information Science and Technology, Osaka University


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