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Tue, 31 Jul 2012 02:47:36 +0200
ACM SIGMM Interest List <[log in to unmask]>
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Dear Colleagues,

IEEE Pervasive Computing invites submissions for a special issue on 
human behavior analysis for inducing behavior change. Please find the 
full CFP below. Apologies for cross-posting.


Albert Ali Salah, Bogaziçi University
Bruno Lepri, FBK/MIT
Alex Pentland, MIT
John Canny, UC Berkeley
Fabio Pianesi, FBK
Nuria Oliver, Telefonica Spain

Call for Papers

IEEE Pervasive Computing

Special Issue on Human Behavior Analysis for Inducing Behavior Change

Submission Deadline: 15 September 2012
Notification of Final Acceptance: 20 January 2013
Publication: July–September 2013
Works in Progress Submission Deadline: 15 December 2012

New technology and algorithms are empowering computers with several 
ways to analyze human behavior, allowing the systems to attribute 
meaning to users' attitudes, preferences, personality, and social 
relationships. This has the potential to redefine the relationship 
between the computer and the interacting human, moving the computer from 
a passive observer to a socially active participant that can influence 
the attitudes and behaviors of people in their everyday natural 
environments. This special issue aims to see where this change is taking 
us, as well as how computers can be used to change human behavior to 
promote individual, organizational, and societal values.

The aim of this special issue is to explore the problems of modeling 
and analyzing human behavior under its multiple facets (expression of 
emotions, display of complex social and relational behaviors, etc.). 
Particular attention will be placed on systems that aim to induce 
behavioral change in their users. The guest editors also seek 
contributions that leverage social media in the selection, improvement, 
and delivery of behavior-inducing messages. They invite original and 
high-quality submissions addressing all aspects of this field, as long 
as the connection to the focus topic is clear and emphasized. Relevant 
topics include, but are not limited to, the following:

     Systems that observe and promote health
     Technologies that promote sustainable behavior
     Human-computer interaction
     Interaction design
     Interactive and immersive games
     Reality mining
     Interactive marketing
     Human-computer dialogue
     Persuasive systems design
     Art and creative applications
     Educational technologies
     Action and gesture recognition
     Recognition of daily living activities and lifestyles
     Spatiotemporal models
     Behavior semantics
     Social behavior analysis
     Social signal processing
     Affect and emotion recognition
     Corpora for behavioral analysis

Submission Information

Submissions should be 4,000 to 6,000 words long and should follow the 
magazine's guidelines on style and presentation. All submissions will be 
anonymously reviewed in accordance with normal practice for scientific 

In addition to full-length submissions, IEEE Pervasive Computing also 
invites work-in-progress submissions of 250 words or less (submit to 
[log in to unmask]). These will not be peer-reviewed but will be 
reviewed by the Department Editor and, if accepted, edited by the staff 
into a feature for the issue. The deadline for work-in-progress 
submissions is 15 December 2012.

For full author guidelines:

For submission details: [log in to unmask]

To submit an article:


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