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"ACM SIGCHI General Interest Announcements (Mailing List)" <[log in to unmask]>
Florian 'Floyd' Mueller <[log in to unmask]>
Mon, 12 Mar 2012 23:21:45 +1100
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**** Fun and Games 2012 deadline for full and short papers extended by 2
weeks: Final deadline March 26th, 2012 ****

CfP: Fun and Games 2012, September 4 - 6, 2012, Toulosue, France
*** Full papers (8 pages), short papers (4 pages): Extended deadline: March
26th, 2012 (5pm CET) ***
All full and short paper submission will be peer-reviewed and
accepted papers are published in the ACM Library.

**** Conference Overview****
Fun and Games 2012 is a single-track, 2-day conference where academics
and practitioners can interact together in a playful event that marries
the best of academic writing with the most innovative play experiences.
The conference invites original contributions from designers, developers
and researchers in computer games, play experience, game design and fun.
Of particular interest are contributions that cross the traditional
disciplines of human-computer interaction, games design, and game
development. The conference provides a venue for presenting and
discussing peer reviewed papers, posters and live demos. Furthermore,
the conference encourages student game/play designers and developers to
submit their works to the Fun and Games Design Competition. The nominees
of this competition receive a free pass to the conference and winners
will be awarded at the conference.

**** Topics ****
 Papers are solicited from, but not limited to the following topics:
  - Game theories, constructs, concepts and frameworks
  - Game design methods, principles and processes
  - Evaluating games & measuring player experiences
  - Serious games such as: games for special target groups such as
  children, elderly, people with special needs, etc., social games, games
for health
  - Persuasive aspects of games and play
  - Game interaction: Mobile games, pervasive games, tangible
games, multimodal games, exertion games
  - Innovation & technology: robots, smart toys, frameworks &
engines, sensors for games and play

**** Contact ****
Regina Bernhaupt, IRIT, Toulouse, France, [log in to unmask]
Florian 'Floyd' Mueller, Exertion Games Lab, RMIT University,
Melbourne, Australia, [log in to unmask]

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