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::
 ------------------------------------------------------
:: Blue Herons Editions :: Call for Chapters ::
 ------------------------------------------------------
::
On an Edited Handbook to be Published by Blue Herons Editions (Computational 
Science and Engineering collection) in November 2011 

Title: "New Horizons in Creative Open Software, Multimedia, Human Factors 
and Software Engineering" 

http://www.blueherons.net/home_en_7.html 

All contributions should be of high originality, quality, clarity, 
significance, impact and not published elsewhere or submitted for 
publication during the review period. Main areas are solicited on, but not 
limited to: 

:: Advances in Programming Languages and Techniques
:: Applications of New Technologies to Communicability Expansion
:: Artificial Life
:: Applied Linguistics
:: Artificial Intelligence
:: Aspect-Oriented Programming
:: Augmented Reality
:: Authoring Tools
:: Biomedical Engineering and Nanotechnology
:: CAD/CAE/CAM
:: CASE Tools for System Development
:: Cloud Computing
:: Communicability
:: Compiler Technologies
:: Compression Methods of the Dynamic and Static Media Databases
:: Computer Art
:: Computer Graphics and Computer Animation
:: Computer Games and Education
:: Computer-Supported Collaborative Learning
:: Content Management System
:: Cross-Cultural Interfaces
:: Cultural and Natural Heritage
:: Data Mining and Machine Learning
:: Data Mining Applications
:: Digital Imaging for Film and Television
:: Digital Typography
:: Distributed Multimedia
:: E-accessibility
:: E-business
:: E-culture
:: E-government
:: E-health
:: E-learning Technologies and Tools
:: E-libraries
:: E-radio
:: E-security
:: E-tourism
:: E-voting
:: Electronical Journal
:: Emotional Design
:: Enterprise Resource Planning
:: Ergonomics
:: Expert Systems
:: Face, Voice and Signature Recognition Systems for Security
:: Free and Open Source Software Packages
:: Geometric and Volume Modelling in Computer Graphics
:: Geospatial Information Systems
:: GNU/Linux Operating System Evolution
:: Holographic Displays and Interaction
:: Human Factors and Computer Science
:: Human Impact of Artificial Intelligence
:: Human-Computer Interaction
:: Human-Computer Communication
:: Hypertext, Multimedia and Hypermedia System
:: Illustration and Photography Digital
:: Image Generation, Acquisition and Processing
:: Image Restoration for Cultural and Natural Heritage
:: Immersive Multimedia and Virtual Reality
:: Indexing and Search of Multimedia Data
:: Information Design
:: Information Systems Analysis and Specification
:: Integrating Gender and Culture Issues into Computer Science Curriculum
:: Integration of Artificial Intelligence with other Technologies
:: Interaction Paradigms and Human Factors
:: Intranet and Extranet Business Applications
:: Journalism On-line. Discursive Analysis
:: Knowledge Acquisition and Representation
:: Knowledge-Based Simulation
:: Machine Learning Technologies for Vision
:: Managing Copyright Laws
:: Metadata Generation
:: Methods for Requirements Analysis, Design and Evaluation of Interactive 
Systems
:: Methodologies and Tools for E-Government
:: Mixed Reality
:: Mobile and Ubiquitous Games
:: Mobile Network Security
:: Model Based Software Engineering
:: Multimedia Applications Using Web Services
:: Multimedia Mobile Phones
:: Nanotechnology and Bioinformatics
:: Natural Language Processing
:: Network Operating Systems
:: Network Security Management
:: New Information and Communication Technology
:: Novel Software Tools and Environments
:: Object-Oriented Modeling and Systems
:: Object-Oriented Simulation
:: Ontology Engineering
:: Open-Source Software
:: Perceptual Based Techniques in Computer Vision, Graphics and Imaging
:: Pervasive Software Engineering
:: Podcasting
:: Programming Languages and Compilers
:: Quality Attributes and Metrics in the Interactive Systems
:: Quality of Service (QoS)
:: Reusable Information
:: Semantic Knowledge
:: Semiotics in Computing
:: Simulation and Virtual Reality
:: Social Media Technologies
:: Social Networks
:: Social Participation in Health 2.0
:: Social Psychology
:: Software Architectures and Engineering Methodologies
:: Software Engineering Standards and Guidelines
:: Software Metrics
:: Software Security Engineering
:: Software Testing, Evaluation and Analysis Technologies
:: Speech and Natural Language Interfaces
:: Teleworking
:: Three-dimensional Software and Hardware Accelerators for Games on the 
Internet
:: Touch Interfaces
:: Universal Design
:: Usability Engineering
:: Virtual Actors
:: Virtual Learning Environments
:: Visualization Tools and Systems for Simulation and Modeling
:: Web 2.0 and Web 3.0
:: Web Documents Management
:: Web TV, 3D TV and Stereo Visualization
:: Wiki and Collaborative Work 

Main Editor:
Francisco V. Cipolla-Ficarra, PhD 

Editorial Assistants:
Prof. Emma Nicol (Glasgow, UK) and Mary Brie (La Valletta, Malta) 


Chapter Proposal Submission: Friday, 2 September 2011
Proposal Acceptance Due Date: Friday, 23 September 2011
Full Chapter Submission Deadline: Monday, 31 October 2011
Planned Publishing Date: November 2011 

P.S. In case you are not interested for this handbook, we would be grateful 
if you can pass on this information/email to another interested person you 
see fit (thanks a lot). If you wish to be removed from this mailing list, 
please send an email to info[at]blueherons.net with Remove in the subject 
line. 

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