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Subject:
From:
"Bachinger, Carina" <[log in to unmask]>
Reply To:
Bachinger, Carina
Date:
Wed, 27 Mar 2013 17:03:05 +0100
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(Apologies for cross-posts)

 

Workshop on "Entertainment Technology in Transportation against Frustration, Aggression and Irrationality"

August 27, 2013, Munich, Germany

Held in conjunction with 15th International Conference on Human-Computer Interaction with Mobile Devices and Services (MobileHCI 2013)

http://workshops.icts.sbg.ac.at/mobilehci2013

 

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Call for Papers

 

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Position Paper Submission Deadline: Friday, May 10th, 2013 Notification on Position Papers: Monday, June 10th, 2013 Workshop Date: Tuesday, August 27th, 2013

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Using transportation technology (e.g., a car, plane, or traveling in public transportation) can be frustrating due to crowded streets, delays, and other travelers. Games & entertainment technology offer potential to resolve these negative user experiences. Frustration may lead to aggression and negative experiences resulting in irrational behaviors. 

 

The workshop on Entertainment in Transportation will be a forum of multi-disciplinary discussion on how to combine research and design in both the entertainment and the transportation domain. The one-day workshop will include break-out sessions including the creation of entertainment and game concepts for future transportation. Contributions are invited from all areas of mobile HCI, games & entertainment, as well as transportation contexts such as cars, planes, buses, trains, or space ships.

 

 

Topics

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Submissions are invited on (but not limited to) the following topics:

- Entertainment applications to reduce frustration, aggression and irrationality

- Game and entertainment application concepts, prototypes, and systems that suit a certain transportation context

- Studies on informing transportation entertainment system design

- Social aspects of gaming in the transportation domain, including passengers as well as personnel

- Interaction modalities for transportation entertainment

- Research addressing the social aspects of transportation entertainment

- Usage of transport context data as game input

 

Submissions

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To participate authors please submit by May 10th, 2013 a position paper (no longer than 4 pages in the CHI extended abstract format) about their research containing the following aspects:

- The authors' research perspective on entertainment and gaming in transportation and how to improve the situation of travelers through gaming and entertainment, including a description of a game and entertainment application (if applicable) or phenomenon they are working on or have studied.

- A reflection on the future challenges concerning entertainment in transportation that should be addressed by mobile HCI research.

- The way the authors aim at communicating their experience to the workshop participants (e.g., demo, interactive talk). Authors are invited to include an URL linking to digital documentation of a game, artifact, tool, service, project or study that offers a particular view on entertainment in transportation.

 

Please submit your work via email to [log in to unmask]

 

Interactive presentations (such as demos) are highly encouraged and will be favored in the reviewing process.

 

We look forward to your contribution!

 

Workshop organizers:

David Wilfinger (University of Salzburg) Alexander Meschtscherjakov (University of Salzburg) Manfred Tscheligi (University of Salzburg) Petra Sundström (University of Salzburg) Dalila Szostak (Intel) Roderick McCall (University of Luxembourg)


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