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Graeme McCaig <[log in to unmask]>
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Graeme McCaig <[log in to unmask]>
Tue, 15 May 2012 00:26:05 -0700
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((( MUME 2012 )))
1st International Workshop on Musical Metacreation

Held at the Eighth AAAI Conference on Artificial Intelligence and
Interactive Digital Entertainment (AIIDE'12)
Stanford, Palo Alto, California, USA
October 9, 2012


Deadline for Paper and Demo Submissions:
*** July 6, 2012 ***


We are delighted to announce the 1st International Workshop on Musical  
Metacreation (MUME2012) to be held October 9, 2012, in conjunction  
with the Eighth AAAI Conference on Artificial Intelligence and  
Interactive Digital Entertainment (AIIDE'12).

Thanks to continued progress in artistic and scientific research, a  
new possibility is emerging in our musical relationship with  
technology: Generative Music or Musical Metacreation, the design and  
use of computer music systems which are "creative on their own".  
Metacreation involves using tools and techniques from artificial  
intelligence, artificial life, and machine learning, themselves often  
inspired by cognitive and life sciences. Musical Metacreation suggests  
exciting new opportunities to enter creative music making: discovery  
and exploration of novel musical styles and content, collaboration  
between human performers and creative software "partners", and design  
of systems in gaming and entertainment that dynamically generate or  
modify music.

The workshop will bring together artists, practitioners and  
researchers interested in developing software and systems that  
autonomously (or interactively) recognize, learn, represent, complete,  
accompany, compose or interpret music. In particular, emphasis will be  
put on systems with real-time aspects, since these are relevant to  
both art and entertainment communities.


We encourage paper and demo submissions on topics including the  
    * Novel representations of musical information
    * Systems for autonomous or interactive music composition
    * Systems for automatic generation of expressive musical  
    * Systems for learning or modelling music style and structure
    * Systems for intelligently remixing or recombining musical material
    * Advances or applications of AI, machine learning, and  
statistical techniques for musical purposes
    * Advances or applications of evolutionary computing or agent and  
multiagent-based systems for musical purposes
    * Computational models of human musical creativity
    * Techniques and systems for supporting human musical creativity
    * Online musical systems (i.e. systems with a real-time element)
    * Adaptive music in video games
    * Methodologies for, and studies reporting on, evaluation of  
musical metacreations
    * Emerging musical styles and approaches to music production and  
performance involving the use of AI systems
    * Applications of Musical Metacreation for digital entertainment:  
sound design, soundtracks, video games, etc.

Format and Submissions

The workshop will be a one day event including:
    * Presentations of TECHNICAL PAPERS
    * Presentations of POSITION PAPERS relevant to Musical  
Metacreation and its future
    * Presentations of DEMONSTRATIONS
    * One or more PANEL SESSIONS (potential topics include  
international collaborations, evaluation methodologies, industry  
engagement, generative music in art vs. games)

For complete details on attendance, submissions and formatting, please  
visit the workshop website:
*** ***

Important Dates

Submission deadline: July 6, 2012
Notification date: August 3, 2012
Accepted author CRC due to AAAI Press: August 15, 2012
Workshop date: October 9, 2012

Workshop Organizers

Dr. Philippe Pasquier (Workshop Chair)
School of Interactive Arts and Technology (SIAT)
Simon Fraser University

Dr. Arne Eigenfeldt
School for the Contemporary Arts
Simon Fraser University

Dr. Oliver Bown
Design Lab, Faculty of Architecture, Design and Planning
The University of Sydney



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