ACM SIGCHI General Interest Announcements (Mailing List)


Options: Use Forum View

Use Monospaced Font
Show Text Part by Default
Show All Mail Headers

Message: [<< First] [< Prev] [Next >] [Last >>]
Topic: [<< First] [< Prev] [Next >] [Last >>]
Author: [<< First] [< Prev] [Next >] [Last >>]

Print Reply
Carla Valle <[log in to unmask]>
Reply To:
Carla Valle <[log in to unmask]>
Thu, 29 Apr 2004 10:44:05 +0200
text/plain (121 lines)
********************** CALL FOR PAPERS **********************


Mobile HCI - 6th International Conference on Human Computer
Interaction with Mobile Devices and Services
13-16 September 2004 - University of Strathclyde, Glasgow, Scotland


Ubiquitous computing has been affecting our everyday lives by providing us
with mixed places in  which the virtuality of computer-readable data is
brought into the physical world. This creates  a great opportunity to use
technology in appropriate ways to enhance and augment the learning  activity
in different aspects: by enabling people to interact and collaborate
remotely; to  enlarge teaching and learning possibilities; to increase
student access to learning  opportunities; by supporting hands-on
experiences and situated learning; by favouring a  continuous exchange of
experiences and perspectives among the members of educational  communities;
by connecting different learning communities, thus enhancing knowledge
building  and sharing. These goals raise new challenges in terms of
interaction design, suggesting the  need of new forms of interaction
patterns between users and environments, and between different  groups of
users. Design can play a key role in shaping new ways of collaborative
learning and  knowledge management, and enhance the natural evolutions of
learners’ sense of place and time  towards the experience of living in a
mixed reality, in which physical and virtual spaces are  blending together,
and social relationships become fluid and distributed.

This workshop aims to raise discussions on the topic, and leverage a share
of experiences among  people addressing these aspects from different
perspectives. In this sense we foster the  exchange and interaction among
participants from different communities, such as interaction  design,
education, CSCL and CSCW, software engineering, ethnography and sociology,
enhancing an  interdisciplinary approach and cross-fertilization among
communities. The workshop should then  be the opportunity for participants
to look at the topic from multiple points of view, and to  make contacts
that can enrich their research. Experiences based on various devices (e.g.
mobile  phones, hand-helds, laptops, tablet-PCs) and the integration of
mobile technologies with fixed  ones (e.g. large projection screens,
printers, etc.) are welcome. We have also interest in  discussing and
exchanging research experiences on various ways of collaborative learning,
from  learning experience, design and interaction viewpoints. The
perspective to be discussed in the  workshop is that improving the learning
experience today requires the invention of new  interaction patterns and
their support via (mobile) technology. We are looking to learning as  an
experience happening in the everyday practice and social interaction of

Themes that are relevant for this workshop include, but are not limited to:

     * interaction and interface design for distributed education: interface
design for  multi-platform applications and mobile learning; shared
interfaces design; tangible and  multimodal interfaces for education;
interface design for social awareness and collaboration;
     * new interaction patterns within and among distributed learning
communities: recognition  of collaborative, educational and social patterns;
activity theory approaches; ethnographic  studies; comparative studies on
different domains and device technology;
     * learning experience evaluation: usability and pedagogical evaluation
techniques; user  experience evaluation methods and approaches;
     * accessibility of learning material in different contexts: storage and
retrieval of  Reusable Learning Objects into digital libraries that are
accessible from different devices;  context-adaptive content annotation and
presentation; educational content generation and  visualization on mobile
devices; knowledge building and management through distributed learning

Format and Submission
The workshop will be held as a full day event, and will provide both time
for presenting  ongoing research and for the formation of break-out groups
discussing relevant issues  concerning one of the topics covered by the
workshop. We invite position papers of about four pages  length that report on
original research covering one or more of the above named challenges.
Papers should be formatted according to ACM SIG style (see, and should be sent by
email to  [log in to unmask] no later than May 24th 2004.
Submission should include the  name and address of the primary contact and
the paper as a PDF file. Notification of acceptance  will be mailed to the
contact author by May 31, 2004.

Important Dates
     * May 24, 2004: Deadline for paper submission
     * May 31, 2004: Notification of acceptance
     * June 11, 2004: Deadline for early discounted registration to the
conference and workshop  (full conference rate £300, one day/workshop fee,
     * July 9, 2004: Deadline for standard registration to the conference and
workshops (full  conference rate £350, one day/workshop fee, £120)
     * September 13, 2004, 9am-5pm: Workshop takes place
     * September 14-16 2004: MHCI Conference takes place

Lucia Terrenghi (Main Contact)
Fraunhofer FIT  Institute for Applied Information Technology
Schloss Birlinghoven, Sankt Augustin, Germany
Phone: +49(0)2241 14 2154
Fax: +49(0)2241 14 2146
Email: [log in to unmask]

Carla Valle
Fraunhofer FIT  Institute for Applied Information Technology
Schloss Birlinghoven, Sankt Augustin, Germany
[log in to unmask]

Giorgio de Michelis
DISCo, University of Milano
Bicocca Via Bicocca degli Arcimboldi, 820126, Milano, Italy
[log in to unmask]