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Fri, 25 May 2012 22:39:18 +1000
"ACM SIGCHI General Interest Announcements (Mailing List)" <[log in to unmask]>
Florian 'Floyd' Mueller <[log in to unmask]>
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************* Fun and Games 2012 Student Game Design Competition Deadline:
June 15 **************

Fun and Games 2012, September 4 - 6, 2012, Toulouse, France <>
*Winning game will be honored in award ceremony on September 6th,
during the conference closing session*

*** Student Game Design Competition Deadline: *June 15*, 2012 (5pm CET) ***

Award ceremony on September 6th, during the conference closing session.

The Student Game Design Competition submissions should follow the ACM
guidelines and styles. Download the SIGCHI Papers Word Template or the
LaTeX docs (to be found on the ACM website) and submit as PDF via the
conference submission system:

- Submissions should be a maximum of 5 pages (including figures and
- Submissions must be submitted in PDF format and anonymised - please
remove names and affiliations from the first page and any other
material that would allow authorship to be easily identified by the
- Student design competition authors are highly encouraged to submit
an additional video (.mpg, .avi, .wmv, .mp4, .mov, < 20 MB) to
complement their PDF submission.

The Fun and Games Design Competition is open for students only:
Participants must prove that they are enrolled at a high school or
university during 2011 - 2012.

- Games will be assessed based on the PDF submitted, but a video of
the game, or any URL where the game can be downloaded from (include in
the PDF) will help the reviewers to assess the submission. If
accepted, it is expected that the authors can demonstrate their game
at the conference and a jury will judge the winner at the conference.
- Games have to be new, games from previous contests that already
received considerable media attention are not allowed to enter the Fun
and Games 2012 Game Design Competition.
- The games must be functional, meaning that people have to be able to
get to the player experience at the conference. However, a fully
finished game is not required, a playable demo/demo level is
- Before submitting a game, you must have obtained the permission of
all persons or entities having any rights in the game.
- Games that make use of art and audio assets not created by the game
authors are only eligible if they have the legal right to exhibit the
game as-is.

Practical information for accepted competition submissions:

- Authors of accepted submissions receive up to three free conference
student passes (excluding lunches and conference dinner).
- Participants will need to set up their game on September 4th,
anytime between 9am – 1pm. The jury will play the games from 2pm to
5pm. It is recommended to have authors present during the jury’s
playing session. From 5:30pm onwards, the game design competition will
be open for all visitors of the conference.
- Nominees are invited to participate in the demo sessions as well,
which will take place on September 5th.
- There will be four prices (best game (600€), two runner-up (250€
each) and the “small team award” (work by 2 students or less, worth
100€)). The prices will be offered as gift cards.
- The entries will be evaluated for visual arts, game play and innovation.
- The award ceremony for the game design competition will be held
during the closing ceremony on September 6th from 3:30pm-4:30pm. The
winners need to be present at the closing ceremony to receive their
price. <>

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