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Tsvika Kuflik <[log in to unmask]>
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Tsvika Kuflik <[log in to unmask]>
Mon, 19 Jan 2015 08:17:36 +0200
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Apologies for multiple postings!


8th International Workshop on Personalized Access to Cultural Heritage (PATCH 2015)

co-located with ACM IUI 2015, 2Welcome the 20th annual conference on the intelligent interfaces Atlanta, GA, USA March 29 Ð April 1, 2015 ===================================================================================

January 16, 2015: Submission deadline (23:59 PM Hawaiian time)

Follow us on twitter: @PATCH_workshop
Spread the news: #patch2015

PATCH workshop series are the meeting point between state of the art cultural heritage research and personalization using technology to enhance the personal experience in cultural heritage sites. We aim at building a research agenda for personalization in CH in order to make the individual CH experience a link in a chain of a lifelong CH experience which builds on past experience, is linked to daily life and provides the foundation for future experiences. The workshop aims to be multi-disciplinary. It is intended for researchers, practitioners, and students of information and communication technologies (ICT), cultural heritage domains (museums, archives, libraries, and more), and personalization.

This full-day workshop is aimed at bringing together researchers & practitioners who are working on various aspects of cultural heritage and are interested in exploring the potential of state of the art technology (onsite as well as online) to enhance the CH visit experience. The expected result of the workshop is a multidisciplinary research agenda that will inform future research directions and hopefully, forge some research collaborations.

Cultural heritage (CH) is a privileged area for personalization research because CH sites are rich in objects and information, far more than the visitor can absorb during the limited time of a single visit. Moreover, the convergence between CH and the Internet has made huge amounts of information about CH readily available in electronic format. Two important challenges to be addressed are thus:

      - how to provide an engaging experience for the digital, mobile and traditional CH visitor before, during and after a visit, by exploiting information from previous interactions on CH sites and elsewhere on the ubiquitous Web?
      - can this kind of support can be a basis for maintaining a lifelong chain of personalized CH experiences, linked to broader lifelong learning?

Not only traditional CH sites, but also cities are excellent test-beds for personalization research: modern urban planning shows an avalanche of diverse initiatives focused on creative urban development. 
Consequently, it has become fashionable to regard the many forms of cultural expression, like art, festivals, exhibitions, media, design, digital expression and research as signposts for urban individuality and identity and departures for a new urban cultural industry.

Personalization  also has a role to play in supporting  collaboration that enables groups of people to take part in the preservation, enrichment and access to cultural heritage. This is because it can be an 
enabler for   people to be both information consumers and producers, and 
actively involve them in the management of cultural heritage information. Methodologies and technological utilities for online communities can help them to become actively engaged in the publishing process, contribute their knowledge, and partake in a dynamic creation and conceptualization of the cultural resources will be thus central to the workshop themes.

Moreover during the workshop we aim to identify the typical user groups, tasks and roles in order to achieve an adequate personalization for cultural heritage applications. Important aspects to discuss evolve around:
      - In-door localization, navigation and browsing patterns;
      - Interaction concepts with personal (mobile or desktop) and group (on-site public or desktop) displays;
      - Collaboration, communication and sharing aspects in the process of cultural heritage production and  consumption. The sense of presence computer-mediated environmentsÕ
      - Information needs, information access (including visualization for various sources of information, not only textual, but also 2D and 3D
objects) and search pattern;
      - Exploiting data from various sources, i.e., catalogues, Linked Open Data, and usage logs;
      - Digital storytelling, narratives, smart summaries and recommendation explanations;
      - Novel ICT and their impact on CH organizations and their longer-term strategies.
Finally, we aim at identifying a set of requirements for personalized interaction and interfaces in the cultural heritage domain, and provide practical guidelines for deploying such personalization techniques in this domain.

1. User interaction and interface concepts for personalized access of 
digital and on     -site cultural heritage, e.g.:
      - Museum collections
      - Digital multimedia archives
      - Digital Humanities
      - Integrated tourist information services
      - The ÔInternet of ThingsÕ in CH
      - Cloud-based technologies and their application in CH 2. Personalized interfaces for single users and (small) groups of users
      - Group user profile presentation
      - Interactive user profiles
      - Contextualized user profiles
      - Cross-context user data presentation
      - Sense of presence computer-mediated environments and use of avatars 3. Contextualized and context-aware navigation/browsing interfaces, e.g.:
      - For interactive museum guides
      - For public displays of visitors in a museum 4. Presentation of and interaction with personalized narratives in digital collections, e.g.:
      - Historical timelines
      - Collection perspectives
      - UserÕs real world perspective (3D interfaces)
      - Augmented perspective in CH fruition (i.e. Google glass, ÔInternet of thingsÕ, etc.) 5. Intelligent interfaces for semantically enriched collections, e.g.:
      - Interaction with large conceptual knowledge
      - Interaction with structured knowledge
      - Technologies extracting contextual knowledge and linking to sources if information 6. Personalized explanations and feedback of recommender systems 7. Various interaction devices and interfaces in museums and cultural heritage institutions, e.g.:
      - Mobile personal devices (such as smart phones and tables)
      - Tabletops
      - Multi-touch interfaces
      - Information booths
      - Public and shared displays
      - Automatic identification and data capture 8. Evaluation or real life use cases of cultural heritage applications,
      - Web-based
      - Mobile
      - Other interactive applications
9. (Cultural Heritage) User Data integration
      - User combined sources (tweets, tags, ratings, etc.) for modeling the user of the cultural heritage and personalizing the interface
      - Multi-Domain User Profiles for optimizing Cultural Heritage fruition
      - Integration of big user data coming from different applications/domains (which is expressive, which can be shared, how can we involve and inform users) for application in the CH domain

Important dates
Submission: January 31, 2015
Author notification: February 13, 2015
Camera-ready: March 6, 2015


Paper submissions should follow the general ACM SigCHI format (i.e. the same as the IUI paper format, please see for more details) submission guidelines and must comply with the formatting instructions:

Full papers: max. 10 pages
Position papers: max. 4 pages
Short papers: max. 4 pages
Demo papers: max. 4 pages

All papers should be submitted in PDF format via the online submission system. (

An international panel of experts will review all submissions.

Demos need to provide links to the systems presented. Work that has already been published should not be submitted unless it introduces a significant addition to the previously published work.

Program Committee
      - Alessandro Bozon, Delft University, NL
      - Sepandar Kamvar,  MIT Media Lab, USA
      - Rachel Frick, Council On Library and Information Resources, USA
      - Keith Cheverst, Lancaster University, UK
      - Lynn Dierking, Oregon, USA
      - Chris Dijkshoorn, VU University Amsterdam, NL
      - Georg Eckes, Deutsches Filminstitut  - DIF, Germany
      - John Falk, Oregon, USA
      - Susan Hazan, Curator of New Media, Israel Museum Jerusalem, Israel
      - Geert-Jan Houben, Delft University of Technology
      - Kyle Jaeber, Indianapolis Museum of Art, USA
      - Judy Kay, University of Sydney, Australia
      - Lynda Kelly, The Australian Museum, Sydney, Australia
      - Lizzy Jongema, Rijksmuseum Amsterdam, NL
      - Vicenzo Lombardo, University of Turin, Italy
      - Sam Minelli, Alinari Photo Library, UK
      - Otmar Moritsch, Technisches Museum Wien, Austria
      - Julia Noordegraaf, University of Amsterdam, NL
      - Jan Packer, Brisbane, Australia
      - Daniela Petrelli, University of Sheffield, UK
      - Raffaella Santucci, University of Rome "La Sapienza", Italy
      - Koven Smith, Metropolitan Museum New York, USA
      - Natalia Stash, Eindhoven University of Technology, NL
      - Marco Streefkerk, Digital Erfgoed Nederland (DEN), NL
      - Robert Stein, Dallas Museum of Art, USA
      - David Wood, Zepheira - Semantic Web and Web 2.0 company, USA
      - Richard Wright, BBC Research & Development, UK
      - Chiel van den Akker, VU University Amsterdam, NL
      - Charles van der Mast, Huygens Institute, NL
      - Massimo Zancanaro, FBK - irst, Italy

We are pleased to announce that Jon Voss, Sep Kamvar, John Falk, Lynn Dierking ???, will be the invited speaker of PATCH 2015.

Liliana Ardissono - University of Torino Lora Aroyo - VU University Amsterdam Cristina Gena Ð Universitˆ di Torino, Italy Tsvi Kuflik - University of Haifa Johan Oomen Ð Netherlands Institute for Sound and Vision, Netherlands Alan J. Wecker Ð University of Haifa, Israel Oliviero Stock - FBK, Italy

For more information:
Visit workshop website: Contact the organizers at: [log in to unmask]

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