ACM SIGCHI General Interest Announcements (Mailing List)


Options: Use Forum View

Use Monospaced Font
Show Text Part by Default
Show All Mail Headers

Message: [<< First] [< Prev] [Next >] [Last >>]
Topic: [<< First] [< Prev] [Next >] [Last >>]
Author: [<< First] [< Prev] [Next >] [Last >>]

Print Reply
IEEE VR Publicity Chairs <[log in to unmask]>
Reply To:
IEEE VR Publicity Chairs <[log in to unmask]>
Thu, 11 Aug 2016 19:09:46 -0700
text/plain (219 lines)
IEEE Virtual Reality 2017 Call for Papers

IEEE VR 2017: the 24th IEEE Virtual Reality Conference

March 18-22, 2017, Los Angeles, California

IEEE VR 2017 seeks original, high-quality papers in all areas related to
virtual reality (VR), including augmented reality (AR), mixed reality (MR),
and 3D user interfaces.

Each paper should be classifiable as mainly covering research,
applications, or systems, using the following guidelines for each:

·       *Research papers* should describe results that contribute to
advances in state-of-the-art software, hardware, algorithms, interaction,
or human factors.

·       *Application papers* should explain how the authors built upon
existing ideas and applied them to solve an interesting problem in a novel
way. Each paper should include an evaluation of the success of the use of
VR/AR/MR in the given application domain.

·       *System papers* should indicate how the implementers integrated
known techniques and technologies to produce an effective system, along
with any lessons learned in the process.

Each paper should include an evaluation of its contributions, including
benchmarking that was performed (e.g., latency or frame-rate).

*Further details regarding the paper submission:*

We welcome paper submissions between 4 and 10 pages, and poster submissions
of 2 pages as part of a dedicated poster track. Continuing our cooperation
with the IEEE Transactions on Visualization and Computer Graphics (TVCG),
paper submissions with substantial contribution will automatically be
considered for potential publication in a special issue of IEEE TVCG, and
we anticipate to accept a similar or slightly higher number of TVCG papers
as in recent years. The remaining accepted papers will appear in the
archival proceedings of the IEEE Virtual Reality 2017 Conference,
continuing the highly successful legacy of IEEE Xplore Digital Library
papers under the IEEE Virtual Reality 2017 brand name.

*No Dedicated Short Paper Track. *While we still welcome papers of shorter
length, there is no separate short paper program anymore. Paper length
should be commensurate with the importance of the contribution. In
particular, if the reviewers find a paper overly long given the size of its
contribution, they can no longer recommend “demotion” to a shorter format
and may ask for a rejection. Consequently, authors should carefully
consider the length for each submitted paper.

To meet TVCG standards, papers recommended for inclusion to TVCG will
undergo a two-stage review process (see SUBMISSION DEADLINES below).
 Authors of papers that are determined to be acceptable to the journal with
minor revisions during the first review cycle will be invited to submit a
revised version for a second review cycle. Only papers that are accepted in
this second review cycle will appear in the journal issue. Papers that fail
to pass the second round of reviews may either be published in the IEEE VR
2017 conference proceedings or proceed through further revision cycles to
appear in a future regular issue of TVCG.

*Ethics and Responsibility. *All submissions describing research
experiments with human participants should follow the appropriate ethical
guidelines and authors are encouraged to secure and report their
pre-approval by the relevant ethics commission. An approval by any
institutional review board can be indicated via the submission system. This
is not a mandatory requirement at this time, but with the current
dissemination of VR, AR, and MR technology, our community should be aware
of this responsibility.

*Conference Presentation.* All accepted papers must be orally presented at
the conference. There is also the possibility for authors of relevant
previously published TVCG papers (accepted within the last year) to present
their work at IEEE VR 2017.  Interested authors should contact the program
chairs for more details.

*Abstract Submission. *Note that a paper abstract must be uploaded as part
of a special deadline a week prior to the actual paper submission deadline.
This facilitates the process of assigning reviewers, as the review process
is on a tight schedule.

*Topics. * IEEE VR 2017 seeks contributions including, but not limited to,
the following topics:

* Tracking and sensing

* Input devices for VR/AR/MR

* Advanced display technology

* Immersive projection technology

* Haptics, audio, and other non-visual interfaces

* Modeling and simulation

* Computer graphics techniques for VR/AR/MR

* Virtual humans and avatars

* Multi-user and distributed VR/AR/MR

* VR systems and toolkits

* 3D interaction for VR/AR/MR

* 3D selection and 3D manipulation

* Locomotion and navigation in virtual environments

* User studies and evaluation

* Perception, presence, virtual embodiment, and cognition

* Teleoperation and telepresence

* Applications of VR/AR/MR

* Ethical issues in VR/AR/MR

* Interactive storytelling in 360° videos

All paper submissions must be in English.

Paper submissions must not have been previously published.  A paper is
considered to have been previously published if it has appeared in a
peer-reviewed journal, magazine, book, or meeting proceedings that is
reliably and permanently available afterward in print or electronic form to
non-attendees, regardless of the language of that publication.  A paper
identical or substantially similar in content (in its entirety or in part)
to one submitted to VR should not be simultaneously under consideration for
another conference or journal during any part of the VR review process,
from the submission deadline until notifications of decisions are emailed
to authors.

IEEE VR uses a double-blind review process, meaning both the authors and
the reviewers remain anonymous to each other. Submissions (including
citations and optional videos) should not contain information that
unnecessarily identifies the authors, their institutions, or their places
of work. Relevant previous work by the authors should be cited in the third
person to preserve anonymity. In order to fully explain the relationship
between the submitted paper and relevant previous work by the authors,
authors may additionally upload previous papers as well as a non-anonymous
letter of explanation; these materials will only been seen by the primary

Authors are encouraged to submit videos to aid the program committee in
reviewing their submissions. Videos must be submitted according to the
instructions at the submission website. Videos submitted with papers will
automatically be considered for possible inclusion in the video proceedings
(video submissions may also be made independently, as described in the
separate Call for Videos). When submitted as supporting material, videos
must be free of identifying information. If accepted for the video
proceedings, a revised version will be requested.


Each deadline is 23:59:59 AoE (Anywhere on Earth) == GMT/UTC-12:00 on the
stated day, no matter where the submitter is located.

*** The submission deadlines will be strictly enforced.  Requests for
extensions will not be honored ***

   - *September 12, 2016:*    Paper abstracts due (REQUIRED)
   - *September 19, 2016:*    Paper submissions due

   - *November 18, 2016:*     Notification of results of first review cycle
   - *December 9, 2016:*        Revised paper submission due for second
   review cycle
                                          (REQUIRED for TVCG papers only)
   - *December 19, 2016:*      Final notification for second review cycle
   - *January 6, 2017*:            Camera-ready material due (to be
   published in TVCG or conference proceedings)

Paper abstracts and complete papers must be submitted electronically
through the online submission system:

All papers should be prepared in IEEE VGTC conference format, described at:

For index terms, please use the descriptors from the ACM Computing
Classification System, located at:

For more information, please contact the Program Chairs:

- Sabarish V. Babu, Clemson University

- Victoria Interrante, University of Minnesota

- Betty Mohler Tesch, MPI

- Frank Steinicke, University of Hamburg

programchairs2017 [at]

    For news of CHI books, courses & software, join CHI-RESOURCES
     mailto: [log in to unmask]

    To unsubscribe from CHI-ANNOUNCEMENTS send an email to
     mailto:[log in to unmask]

    For further details of CHI lists see