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Tue, 3 Feb 2015 10:20:54 +0000
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-we apologize for multiple submissions-

CFP - 3rd International Workshop on Intelligent Digital Games for Empowerment and Inclusion IDGEI 2015

***** paper submission deadline extended until FEBRUARY 16, 2015 *****

Paper submission by easychair https://easychair.org/conferences/?conf=idgei2015

DATE: March 29, 2015, Atlanta, GA, USA
HOMEPAGE: http://idgei2015.joanneum.at

Satellite of International Conference on Intelligent User Interfaces 2015 http://iui.acm.org/2015/
POSTER: http://idgei2015.joanneum.at/wp-content/uploads/2014/11/IDGEI2015-poster-CFP-final.pdf

THE WORKSHOP:

Digital Games for Empowerment and Inclusion possess the potential to change our society in a most positive way by preparing selected groups in a playful and fun way for their everyday life's social and special situations. Exemplary domains span as far as from children with Autism Spectrum Condition to young adults preparing for their first job interviews or migrants familiarizing with their new environment. The current generation of such games thereby increasingly demands for computational intelligence algorithms to help analyze players' behavior and monitor their motivation and interest to adapt game progress. The development of such games usually thus requires expertise from the general gaming domain, but in particular also from a game's target domain, besides technological savoir-faire to provide intelligent analysis and reaction solutions. IDGEI 2015 aims at bridging across these communities and disciplines by inviting respective researchers and experts to discuss their latest perspectives and findings in the field of Intelligent Digital Games for Empowerment and Inclusion.

Suggested workshop topics include, but are by no means limited to:

+ Intelligent User Interfaces for Serious Games
+ Machine Intelligence in Serious Games
+ Mobile and Real-World Serious Gaming
+ Emotion & Affect in Serious Games
+ Player Behavior and Attention Modeling Player-Adaptation and
+ Motivation Security & Privacy Preservation Novel Serious Games User
+ Studies & Tests of Serious Games

DATES:

Submission        February 16, 2015
Notification        February 27, 2015
Camera-Ready  March 10, 2015
Workshop          March, 29, 2015

ORGANISERS:

Lucas Paletta, Joanneum Research, Austria [log in to unmask]<mailto:[log in to unmask]>
Björn Schuller, University of Passau, Germany / Imperial College, UK [log in to unmask]<mailto:[log in to unmask]>
Peter Robinson, University of Cambridge, UK  [log in to unmask]<mailto:[log in to unmask]>
Nicolas Sabouret, University Paris Sud / CNRS-LIMSI, France [log in to unmask]<mailto:[log in to unmask]>

KEYNOTE SPEAKERS:

James C. Lester, North Carolina State University, NC, USA
James M. Rehg, Georgia Institute of Technology, GA, USA
Alex Games, Microsoft, Redmond, WA, USA

AUTHORS:

Full papers must not exceed 8 pages in length. Short papers must not exceed 4 pages in length.

All submissions must be in PDF format, and comply with the ACM proceedings HCI Archive Format using one of the official templates at IUI 2015 homepage.

Papers will be published in a CEUR workshop proceedings volume. The IDGEI Best Paper Award will be provided to the best scientific contribution.

Paper submission by easychair https://easychair.org/conferences/?conf=idgei2015

PREVIOUS WORKSHOPS:

IDGEI 2013 (Chania, Greece) http://idgei.fdg2013.org/
IDGEI 2014 (Haifa, Israel) http://idgei2014.joanneum.at/

OBJECTIVES:

The workshop aims (i) to bring forth existing efforts and major accomplishments in the design of intelligent serious games, (ii) to provide a forum for exchange in experience with intelligent serious games in practice including space for technical demos, (iii) while encouraging the design of novel applications in context as diverse as education- and health-oriented gaming, general learning and driving environments, or emergency preparation, and (iv) to focus on current trends and future directions in the field.




___________________________________________

Univ.-Prof. Dr.-Ing. habil.
Björn W. Schuller

Head
Chair of Complex and Intelligent Systems
University of Passau
Passau / Germany

Senior Lecturer in Machine Learning
Department of Computing
Imperial College London
London / U.K.

CEO
audEERING UG (limited)
Gilching / Germany

Visiting Professor
School of Computer Science and Technology
Harbin Institute of Technology
Harbin / P.R. China

Associate
Institute for Information and Communication Technologies
Joanneum Research
Graz / Austria

Associate
Centre Interfacultaire en Sciences Affectives
Université de Genève
Geneva / Switzerland

Editor in Chief
IEEE Transactions on Affective Computing

President
Association for the Advancement of Affective Computing
AAAC

[log in to unmask]<mailto:[log in to unmask]>
http://www.schuller.it<http://www.schuller.it/>
___________________________________________



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