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Subject:
From:
Yu Enokibori <[log in to unmask]>
Reply To:
Yu Enokibori <[log in to unmask]>
Date:
Sat, 14 Feb 2015 21:11:15 +0900
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Dear Colleagues, 

Our apologies if you have received multiple copies of this CFP.
It is a reminder mail.

Note: Important Dates have been updated.

Regards,

======================================================

Our apologies if you have received multiple copies of this CfP.
Kindly forward this email to interested Colleagues, Researchers and Scholars.

** Important Dates **
- Full/Note and Brief Paper Due: 10 April 2015
- Notification: 20 May 2015
- Camera Ready: 10 July 2015
---------------------------------------------------------------------------------------------

              **********************************

              Announcement and Call for Papers

              **********************************

                        ISWC 2015

                   http://www.iswc.net/

           The 19th annual International Symposium
           on Wearable Computers

              September 7-11, 2015, Osaka, Japan

ISWC 2015, the 19th annual International Symposium on Wearable Computers,
is the premier forum for wearable computing and issues related to on-body
and worn mobile technologies. ISWC brings together researchers, product
vendors, fashion designers, textile manufacturers, users, and related
professionals to share information and advances in wearable technology.

ISWC invites submissions on everything related to computing on the body:
on-body sensing and sensor networks; wearables for professional use,
mobile healthcare, or entertainment; wearability and interaction; and
“on-the-go” uses of mobile devices and systems. A submissions can be
a Full Paper (of maximum 8 pages), a Note (4 pages), or a Brief
(2 pages), and are due ** 10 April 2015 **.


== Areas of Interest ==

From Mobile to Wearable
- Wearable system design, wearable displays
- Smart textile technologies, textile sensing and feedback
- Wearable sensors, actuators, input/output devices
- Hardware and software aspects of power management
- Manufacturing aspects of wearables and smart textiles
- Wearable sensor networks, on-body networks, and support for interaction
with other wearables, pervasive and ubiquitous computing systems,
the Internet, communication channels, or multimedia streaming
- Software and service architectures, infrastructure-based and
ad-hoc systems, operating systems, dependability, fault tolerance,
security, trustworthiness
- Wearable apps delivered through smartphones
- Smartphone services, smartphone designs, smartphones as personal
wearables
- Smartphone technologies with a wearable impact
- Extending smartphone hardware with novel IO
- Smartphone interaction, cooperative smartphones or wearables, grids and
clouds of smartphones, ensembles of wearable artifacts,
coordination of wearables

Applications of wearables
- Wearables in consumer markets and for entertainment
- Wearables in industry, in manufacturing, in offices,
for the mobile worker, in construction
- Wearables for teaching and education
- Environmental sciences, urbanism, and architecture
- Wearables and smart-clothing in medicine, wellness, healthcare,
to support disabilities and enable the elderly
- Wearables enabling ambient assisted living
- Wearables in psychology, social sciences
- Human-robot interactions
- Wearables in culture, fashion, arts, sports, and music
- Wearables in crowds, wearables sensing and influencing collective
behaviors
- Integrating wearables into larger systems, such as augmented reality
systems, training systems and systems designed to support
collaborative work.

Information processing, methods, tools
- Context recognition methods, including location awareness,
activity recognition, cognitive-affective state recognition,
and social context recognition
- Adaptivity, personalization, customization and lifelong learning
in activity recognition
- Robust, fault-tolerant, and power-aware methods
- Context-awareness through big data, web-mining and cloud computing
- Data fusion, sensor synergies, advanced machine learning and reasoning
for context awareness
- Automating the design of activity recognition chains
- Smart or automated data annotation techniques
- Modeling, simulations, and tools supporting science
- Formal evaluation of performance of wearable computer technologies
- Usability, HCI and Human Factors
- Interaction design, industrial design of wearable systems
- Human factors, wearability, acceptance, ergonomics
- User modeling, user evaluation, usability engineering, user experience
design
- Systems and designs for combining wearable and pervasive/ubiquitous
computing
- Explicit and implicit interfaces, including hands-free approaches,
speech-based interaction,
sensory augmentation, haptics, and context-aware interfaces
- Societal implications, health risk, environmental and privacy issues
- Wearable technology for social-network computing, visualization and
augmentation

EyeWear and WristWear Systems
- Cutting edge HMD devices, novel optical design methods
- Eye & wrist-wear sensors, actuator systems, impact studies
- Input/output devices and Interaction design for eye- and
wrist-based systems, enabling applications
- Eyewear computing for healthcare
- Human factors issues with, and ergonomics of, eye-and wrist-worn
systems

== Organizers ==

-- General Co-Chairs --
Kenji Mase, Nagoya University, Japan
Daniel Gatica-Perez, Idiap and EPFL, Switzerland
Marc Langheinrich, Università della Svizzera Italiana

-- TPC Co-Chairs --
Tsutomu Terada, Kobe University, Japan
Kristof Van Laerhoven, University of Freiburg, Germany

-- Technical Programme Committee (TPC) --
Andreas Bulling, MPI Saarbrucken, Germany
Asim Smailagic, Carnegie Mellon University, USA
Bernt Schiele, MPI Saarbrucken, Germany
Björn Eskofier, Univ.  Erlangen-Nürnberg, Germany
Bruce Thomas, University of South Australia
Dan Siewiorek, Carnegie Mellon University, USA
Daniel Ashbrook, Rochester Inst. of Technology, USA
Ulf Blanke, ETH Zurich, Switzerland
Daniel Roggen, Newcastle University, UK
Hiroyki Manabe, NTT DOCOMO, Japan
Holger Kenn, Microsoft EMIC, Germany
Jennifer Healey, Intel Labs, USA
Kai Kunze, Osaka Prefecture University, Japan
Louis Atallah, Philips Research, Netherlands
Kent Lyons, Yahoo Labs, USA
Lucy Dunne, University of Minnesota, USA
Mark Billinghurst, University of Canterbury, New Zealand
Mark T. Smith, Royal Inst. of Technology (KTH), Sweden
Masaaki Fukumoto, Microsoft Research, China
Michael Beigl, Karlsruhe Inst. of Technology, Germany
Oliver Amft, Univeristy of Passau, Germany
Ozan Cakmakci, Google, USA
Paul Lukowicz, DFKI Kaiserslautern, Germany
Ross T. Smith, University of South Australia
Seungyon "Claire" Lee, Google, USA
Steve Feiner, Columbia University, USA
Thad Starner, Georgia Tech, USA
Thomas Ploetz, University of Newcastle, UK
Tom Martin, Virginia Tech, USA
Walterio Mayol-Cuevas, University of Bristol, UK

== Submissions ==

Each full paper, note, or brief should be anonymized and must be
submitted in ACM Computer Science Press (double column) format
(latex and word templates): Full papers not longer than 8 pages in
length, a note not longer than 4, a brief not longer than 2.
All accepted submissions will be included in the printed conference
main proceedings. Full papers and notes are presented in the paper
sessions. Submissions to ISWC 2015 must not be under review by any
other conference or publication during the ISWC review cycle, and must
not be previously published or accepted for publication elsewhere.
See also the ISWC Author Guide at
http://www.iswc.net/iswc15/calls/authorguide.html.
All submissions will be reviewed by at least two members of the TPC and
at least two external experts to reach a final decision on acceptance.

-- Full Paper --
Regular paper submissions must present original, highly innovative,
prospective and forward-looking research in one or more of the themes
given above. Full papers must break new ground, present new insight,
deliver a significant research contribution and provide validated support
for its results and conclusions. Successful submissions typically
represent a major advance for the field of wearable computing,
referencing and relating the contribution to existing research work,
giving a comprehensive, detailed and understandable explanation of
a device, system, study, theory or method, and support the findings
with a compelling evaluation and/or validation.

-- Note and Brief --
Note (not longer than four pages in length) and brief (not longer than
two pages in length) submissions must report new results and provide
support for the results, as a novel and valuable contribution to
the field – just like full papers. Notes are intended for succinct
work that is nonetheless in a mature state ready for inclusion in
archival proceedings. A brief is intended to present very concise, yet
focused and significant research results. Both note and brief will be
held to the same standard of scientific quality as full papers,
albeit for a shorter presentation and must still state how they
fit with respect to related work, and provide a compelling explanation
and validation.
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