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Hatice Gunes <[log in to unmask]>
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Hatice Gunes <[log in to unmask]>
Thu, 14 May 2015 14:31:47 +0000
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The 6th International Conference on Affective Computing and Intelligent Interaction (ACII2015) will be hosting five Workshops that aim to facilitate lively discussions, comparison of methods, synthesis of results on particular topics of interest to affective computing.

The workshops will be held on the first day of the main conference, Monday, 21 September 2015.

For further information on each workshop and important dates, please check the relevant website and contact the organizers.


4th Workshop on Affective Brain Computer Interaction (aBCI 2015)

Organizers: Guillaume Chanel, Christian Mühl, Anton Nijholt and Fabien Lotte

The goal of the aBCI workshop series is to connect researchers from the communities of affective computing, social signal processing, brain computer interfacing, neuro-ergonomics, and neuroscience around the federating theme of affective brain computer interfaces (aBCI).

Affective BCI aim at the development of human-computer interfaces able to react and adapt to users' emotions and related cognitive states as measured from neurophysiological signals. Besides the general solicitation of work toward adaptive HCI applications based on aBCI,

this 4th edition of the workshop will focus on two specific aspects of aBCI. Firstly, we welcome papers on ways to alleviate current aBCI limitations, through work on the physiological basis of aBCI, innovative applications resilient to classification error, and methods to increase the robustness of aBCI. Secondly, we would like to explore the social aspects and applications of aBCI by welcoming submissions on topics such as multi-user aBCI and the assessment of social processes from brain signals.


Paper submission deadline: June 5, 2015


Affective Social Multimedia Computing (ASMMC 2015)

Organizers: Dong-Yan Huang, Lei Xie, Shuicheng Yan and Jie Yang

Affective social multimedia computing is an emergent research topic for both affective computing and multimedia research communities.  Social multimedia is fundamentally changing how we communicate, interact, and collaborate with other people in our daily lives.  Comparing with well-organized broadcast news and professionally made videos such as commercials, TV shows, and movies, social multimedia media computing imposes great challenges to research communities. Social multimedia contains much affective information. Effective extraction of affective information from social multimedia can greatly help social multimedia computing (e.g., processing, index, retrieval, and understanding). Although much progress has been made in traditional multimedia research on multimedia content analysis, indexing, and retrieval based on subjective concepts such as emotion, aesthetics, and preference, affective social multimedia computing is a new research area. The affective social multimedia computing aims to process affective content from social multimedia. For massive and heterogeneous social media data, the research requires multidisciplinary understanding of content and perceptional cues from social multimedia.  From the multimedia perspective, the research relies on the theoretical and technological findings in affective computing, machine learning, pattern recognition, signal/multimedia processing, computer vision, speech processing, behavior and social psychology.  Affective analysis of social multimedia is attracting growing attention from industry and businesses that provide social networking sites, content-sharing services, distribute and host the media. This workshop focuses on the analysis of affective signals in social multimedia (e.g., twitter, wechat, weibo, youtube, facebook, etc). It seeks contributions on various aspects of affective computing in social multimedia on related theory, methodology, algorithms, techniques, and applications.


Paper submission deadline: June 3rd, 2015


First International Workshop on ENgagement in HumAN Computer IntEraction (ENHANCE 2015)

Organizers: Mohamed Chetouani, Ginevra Castellano, Hanan Salam, Giovanna Varni, Salvatore Anzalone, Catherine Pelachaud

Engagement is an important aspect to be considered in the design of social robots and virtual agents. However, despite the growing number of papers on it, rigorous definitions of engagement compatible with computational models are still needed. The ENHANCE workshop focuses on engagement modeling and recognition. It will cover theory, computational models, algorithms and techniques for the automatic analysis of engagement in human-human and human-machine interaction in dyadic and multiparty scenarios.


Paper submission deadline: June 10th, 2015


1st International Workshop on Automatic Sentiment Analysis in the Wild (WASA'15)

Organizers: Maja Pantic, Björn Schuller, Gabor Szirtes, Florian Eyben

The Workshop on Automatic Sentiment Analysis (WASA) workshop series is the premier international forum for research on technologies for analysis of human sentiment, and empathic and social behaviour observed in the wild. Machine analysis of human sentiment in response to multimedia content (movie trailers, product adverts, etc.) by people in the wild, and automatic estimation of sentiment, rapport and empathy shown by people involved in unscripted face-to-face or computer-mediated interaction, is of utmost importance for research on next-generation computing and multimedia including affective multimodal interfaces, interactive multi-party games, user-centric healthcare and online services, automatic market research analysis, etc. WASA 2015 will include an award for the best paper. In addition, the best WASA 2015 papers will be invited for a journal special issue.


Paper submission deadline: June 20th, 2015


Workshop on Affective Touch (WAT)

Organizers: Gijs Huisman, Dirk Heylen

The tactile sense is a rich sense with strong direct (i.e. coding for affective touch by specialized receptors) and indirect (i.e. pleasant tactile experiences) links to affect. Touch is important in social interactions, such as hugging, and can elicit strong affective responses depending on who is touching, in which context, and to which body part, etc. Furthermore, tactile sensations can be inherently pleasant such as the feel of silk compared to sandpaper.

Considering touch from the view of affective computing poses interesting questions, and  offers avenues for research relating to sensing (affective) tactile gestures, generating tactile sensations using haptic feedback. Think for example of using touch for social communication with virtual agents or social robots, exploring virtual worlds using the tactile sense, using haptic feedback to provide information about ones affective state (e.g through heartbeats), or using tactile and force feedback sensors to infer a user's affective state during interaction.

In this workshop discuss the current state of, and the future directions for research into affective touch; to highlight good case studies; to reflect on the methodological issues; and to brainstorm about applications.


Paper submission: June 1st 2015


Dr  Hatice Gunes
Senior Lecturer (Assoc Prof)
Queen Mary University of London
School of Electronic Eng. & Computer Science
Mile End Road, London E1 4NS U.K.
Phone: +44 20 7882 3344
Email: [log in to unmask]<mailto:[log in to unmask]>

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