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Subject:
From:
Rui Prada <[log in to unmask]>
Reply To:
Rui Prada <[log in to unmask]>
Date:
Tue, 16 Jun 2015 11:34:39 +0100
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-----------

Please redistribute and consider participation.

Apologies for multiple postings.

----------------------------------



Call for participation - The Geometry Friends Game AI Competition

Submission deadline: July 29 - CIG'2015

Submission deadline: June 26 - GECCO'2015



http://gaips.inesc-id.pt/geometryfriends/



Geometry Friends (GF) is a 2-player cooperative puzzle platformer game,
where 2 players control 2 characters (a circle and a rectangle), with
distinct characteristics, that try to collect some diamonds in a set of
levels as fast as possible.



The game promotes collaboration between the two players and presents
challenging coordinated control of the characters in a simulated physics
environment.



You can see two agents in action in here:

https://www.youtube.com/watch?v=DBWUFRMw754



It raises interesting problems for AI agents. For example, to successfully
solve a GF level the players need to:



1) Deal with coordination at different layers: from motion control (e.g.
achieving perfect timing) to level resolution (e.g. devising shared plans);



2) Dealing with limited actuation situated in a simulated physics
environment (with gravity and friction).



3) Solve platform (skill) based puzzles, which involves discovering the
proper order to collect the diamonds and identifying the points where
collaboration is need.



4) Do all the above in real-time.



The competition is held at IEEE Computational Intelligence

in Games (CIG): *http://cig2015.nctu.edu.tw/ <http://cig2015.nctu.edu.tw/>*

and Genetic and Evolutionary Computation (GECCO):
http://www.sigevo.org/gecco-2015/



Give it Try!



The organisation committee,

Rui Prada, Francisco Melo.

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