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Subject:
From:
Mads Soegaard <[log in to unmask]>
Reply To:
Mads Soegaard <[log in to unmask]>
Date:
Tue, 18 Oct 2016 12:20:14 +0200
Content-Type:
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Dear all,

I'd like to (re-)invite you to contribute to - or use - some of our Open
Access, peer reviewed educational materials like the Encyclopedia of
Human-Computer Interaction.

By contributing and participating, I also mean using the materials in your
teaching or simply linking to them from your course pages so your students
can find our materials.

---- Some background before the CFP -----

Since 2002, we've consistently been publishing books and videos in the
areas of Human-Computer Interaction and User Experience. Our materials are
completely Open Access and in a quality that caused Forbes Magazine to call
our project "Ivy League level education in UX, Product Design or
Human-Computer Interaction"

Here are some examples of authors who have contributed their work so that
you can use their work in your teaching for free:

----- Examples authors ----

- Clayton Christensen is professor at Harvard and a New York Times
bestseller. He is one of the world's leading thinkers on innovation.

- Don Norman, Director of the Design Lab at the University of California,
San Diego. Don coined the term User Experience (UX) and is, as you know, a
veteran in the HCI community.

- And many more fantastic authors. In general, we only invite leading
figures - people who have either invented or contributed significantly to
the subject they write about. Here are more examples:
https://www.interaction-design.org/literature/book/the-encyc
lopedia-of-human-computer-interaction-2nd-ed


--- Example Open Access Educational Materials ----

All of this doesn't happen over night, of course. Here are 2 examples to
give you a glimpse of the extreme effort and resources we put into this
Labour of Love:

-- 1. --
We flew to the University of Cambridge, persuaded a museum to let us film
hours of footage after they closed operations for the day, and had
professional editors put it together. The result was a completely free
textbook on Visual Representation by Alan Blackwell:
https://www.interaction-design.org/literature/book/the-encyc
lopedia-of-human-computer-interaction-2nd-ed/visual-representation

-- 2. --
We flew to Germany and spent several days recording Folkwang University
Professor Marc Hassenzahl's ideas on User Experience. Again, the videos
along with a textbook on UX were professionally put together and made
available for free:
https://www.interaction-design.org/literature/book/the-encyc
lopedia-of-human-computer-interaction-2nd-ed/user-experience
-and-experience-design

-- 3. --
Just this week, we released a brand new chapter in the Encyclopedia (that
also functions as a standalone textbook) on Human Data Interaction by
Richard Mourtier, Andy Crabtree et al.
https://www.interaction-design.org/literature/book/the-encyc
lopedia-of-human-computer-interaction-2nd-ed/human-data-interaction


---- The actual Call for Participation ----

We can only continue our mission of producing top-quality Open Access
educational materials if you help us. We don't receive any government
funding, and we don't have any advertisements. It's a labour of love and we
hope to never stop.

Here is our open Call for Participation and you may participate in any way
you can - depending on your context.


-- 1. Participate by linking to us --

Our mission deeply relies on people like yourself to link to us - e.g. from
your blog, personal faculty page as well as your relevant course pages.
Textbook prices will keep rising unless people discover alternatives like
ours - and simply linking to us will ensure that people can find our
materials.

It only takes you a few minutes to link to us: We believe you will do your
readers and students a big favor - as well as ensure the long-term survival
and growth of Open Access materials.


-- 2. Participate by becoming an editor --

We need an editor - possibly two - to help us in the editorial process from
start to finish. To oversee the strategic direction of our publishing
initiatives. To solicit and evaluate submissions. We would welcome you on
our team and we have proof-readers and line editors to help you! Simply
reply to this email.


-- 3. Participate by becoming an author --

You could also submit a chapter for consideration in the Encyclopedia of
Human-Computer Interaction. Or submit a full book. Or simply get in touch
to hear about the possibilities by replying to this email.


-- 4. Participate by giving your students/readers a discount from us --

Although most of our educational materials are completely free, we also
host online design courses and local networking events. We specialize in
career development for junior professionals, which means that your students
can use our paid membership to get their first jobs. That's another reason
we think you should link to us.

We can give you a special code to include in the links when you link to our
website. That way, your students will get 3 months of free membership. We
can put your name on the checkout page – in order to clearly give you the
credit for the 3 free months. That way, your readers and students will be
grateful to you. Please reply to this email and I can help you set this up.


--- Finally, a big thanks to all of you ! ----

Our ''too good to be true'' value proposition could not have remained
sustainable throughout the years without people like you believing in our
mission.

Thanks to all the people who have supported us throughout the years by
writing for us, by linking to us, by tweeting about us, and giving us words
of encouragement !

Many thanks for your time !


-- 

Best regards,

------------------------------------------------------------
---------------------
Mads Soegaard
Editor-in-Chief and Founder, The Interaction Design Foundation

Web        : http://www.interaction-design.org/about
Mobile      : +45 2629 5505
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