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Vero Vanden Abeele <[log in to unmask]>
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Vero Vanden Abeele <[log in to unmask]>
Wed, 17 Jun 2015 16:39:55 +0000
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TEI’16 Student Design Competition: Call for Participation
TEI is the ACM International conference on Tangible, Embedded and Embodied Interaction (TEI), addressing issues of human-computer interaction, design, interactive art, user experience, creativity, tools and technologies. This year’s theme for the student design challenge is:
Tools of Creativity. Embodied metaphors and creative action.

Think outside the box - Free your mind- A lightbulb went off in my head-Creative spark - Try a different angle on the problem - Look at things in a new light - Tackle the problem - Grasping at straws - Brain freeze - Writer’s block

Our body is our manual. How we think about the world is fundamentally tied to our bodily experience of being in the world. Recent research<> even suggests that physically acting out embodied metaphors can enhance creative thinking and problem solving. Quite literally, sitting outside of a box might make you a more creative person.

Building off of this research, this year’s TEI design challenge addresses the tools of creativity. The work of artists and craftspeople are in many ways defined by their tools, clothing, and other artifacts of professional work. Think paintbrushes, chisels, knives, ballet shoes, and, so on. One of the original inspirations for the field of Tangible Interaction comes from the observation that much of the richness and expressivity of these tools are being lost in the translation to computer-based interfaces. Somehow the pallet knife in Photoshop feels like an impoverished parody of the real thing. And yet, the digital world offers efficiency and scale that is impossible to match with traditional materials. Thus, this year’s challenge focuses on the tools of creative professionals. Student teams should:

·         Pick a creative domain. Examples could include visual arts, culinary arts, music, dance, or writing. We will be very broad in our definition of “creative”.

·         Pick a tool of this domain (for example a painter’s brush, a poet’s pen, a chef’s knife, a dancer’s body, a musician’s violin, etc.) and reimagine it as a physical / digital hybrid tool.

·         If possible think of an embodied metaphor that can be embedded in the tool, e.g. a tool that adds creative sparks or that warms the heart.

·         Create a compelling demo with this tool that invites participants to engage in creative exploration at TEI!

Submission Process

·         Submit a PDF by email to the student design challenge chairs<mailto:[log in to unmask]> in the SIGCHI Extended Abstracts<> format (4-6 pages).

·         Your submission should include a link to a demo video (3 minutes max) posted on a website (e.g. YouTube or Vimeo) that is accessible to reviewers

·         Submissions should not be anonymous

Important Dates
·         October 25, 2015 (11:59pm GMT): Entry submission deadline
·         November 20, 2015: Notification of Acceptance
·         December 18, 2015: Camera Ready Deadline
·         December 23, 2015: Team commitment and registration

More information at

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