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Nicolai Marquardt <[log in to unmask]>
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Nicolai Marquardt <[log in to unmask]>
Wed, 8 Feb 2017 17:06:02 +0000
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We got a few requests for an extension of the submission deadline, so we 
added another 10 days for you to send us your position papers about 
tools and toolkits in HCI.

We would like to invite you to our workshop ‘HCI Tools: Strategies and 
Best Practices for Designing, Evaluating and Sharing Technical HCI Toolkits’
organised at ACM CHI 2017 in Denver, Colorado, USA 
( by

Nicolai Marquardt (University College London),
Steven Houben (Lancaster University),
Michel Beaudouin-Lafon (Université Paris-Sud, Université Paris-Saclay) and
Andy Wilson (Microsoft Research)

Website with information and submission:

20 February 2017: *** EXTENDED Deadline for paper submissions ***

24 February 2017: Notifications of acceptance.
3 March 2017: Submission of camera ready papers.
7 May 2017: Workshop day! (Sunday)

Over the years, toolkits have been designed to facilitate the rapid 
prototyping of novel designs for graphical user interfaces, physical 
computing, fabrication, tangible interfaces and ubiquitous computing. 
However, although evaluation methods for HCI are widely available, 
particular techniques and approaches to evaluate technical toolkit 
research are less well developed. Moreover, it is unclear what kind of 
contribution and impact technical toolkits can bring to the larger HCI 

In this workshop we aim to bring together leading researchers in the 
field to discuss challenges and opportunities to develop new methods and 
approaches to design, evaluate, disseminate and share toolkits. 
Furthermore, we will discuss the technical, methodological and enabling 
role of toolkits for HCI research.

The central goal of the workshop is to develop a longterm research 
agenda around toolkits for HCI from the perspectives and experience of 
HCI researchers in designing, building and sharing toolkits. We 
particularly focus on four main themes:

T1: Taxonomy and Trends in Toolkit – the first theme is aimed at mapping 
the historical context of toolkits in HCI. We are interested in 
synthesizing seminal publications, toolkits and systems that have 
influenced the field and shaped research directions. Furthermore, we 
intend to map out recent trends and developments in toolkit designs in 
order to produce a taxonomy of toolkits that can help provide overview 
of the role of toolkits in HCI. What kind of toolkits were introduced in 
HCI? Which (type of) toolkits were successful in enabling new research? 
Which toolkits were less successful, and what can we learn from them?

T2: Strategies for Designing and Building Toolkits – The goal of the 
second theme of the workshop is to enumerate a number of successful and 
failed strategies for designing and building toolkits. We are 
particularly interested in summarizing the motives, goals and ambitions 
of toolkit papers, as well as the approaches that were taken to achieve 
these goals. Why should we design toolkits? How does one architect and 
design a toolkit? Who is the toolkit aimed at and what does the toolkit 

T3: Methods for Evaluating Toolkits – The third theme focuses on 
exploring previous methods used to evaluate toolkits and frameworks to 
build a comprehensive toolbox for evaluating toolkits. This theme is 
aimed at designing a new set of criteria and evaluation methods that can 
be used by authors when developing toolkits. How does one evaluate a 
toolkit? What are characteristics or properties of well-designed or 
impactful toolkits? What methods or approaches can be used to evaluate 

T4: Toolkits as a Research Method for HCI – The final theme explores the 
methodological and conceptual role of toolkits within HCI research. It 
is often difficult and unclear how to articulate the precise research 
contribution of toolkits. This theme draws inspiration from design 
research and engineering to propose new ways in which toolkit design can 
be positioned as a research method for HCI. What is the role of toolkits 
within HCI? How can we establish toolkit design as a research method? 
What are the contributions of a toolkit paper?

We solicit position papers of up to 4 pages (including references) in 
the standard ACM SIGCHI Paper format (so not the normal extended 
abstract format) that describes:

1. three challenges or opportunities for toolkit research (technical 
challenges, methodological issues, theoretical developments, historical 
3. three successful toolkits (widely cited, interesting concepts, 
enabled other research,…)
2. a brief overview of your past work, position on toolkits in HCI, and 
suggestions for topics to discuss in the workshop.

Submissions will be juried by the organising committee based on 
originality and relevance and selected papers will be made available on 
the workshop website beforehand. The final deadline for the papers is 20 
February, 2017. Please note that at least one author of each accepted 
position paper must attend the workshop  and that all participants must 
register for both the workshop and for at least one day of the conference.

Submission at:

More information:

Nicolai Marquardt is a Senior Lecturer (Associate Professor) in Physical 
Computing at the University College London. At the UCL Interaction 
Centre he works on projects in the research areas of ubiquitous 
computing, interactive surfaces, sensor-based systems, prototyping 
toolkits, and physical user interfaces.

Steven Houben is a Lecturer (Assistant Professor) in Interactive Systems 
in the School of Computing and Communications at Lancaster University. 
His research goals are to design, build and evaluate Cross-Device 
Interactive Systems and Physical Computing devices for human-data 
interaction and information handling.

Michel Beaudouin-Lafon is a Professor of Computer Science at Université 
Paris-Sud, Université Paris-Saclay, and a senior member of the Institut 
Universitaire de France. His research interests include fundamental 
aspects of interaction, engineering of interactive systems, computer 
supported cooperative work and novel interaction techniques. His current 
research is conducted in the Ex Situ group, a joint lab between LRI and 

Andy Wilson is a Principal Researcher at Microsoft Research. His 
research is focused on applying sensing techniques to enable new styles 
of human-computer interaction. He directs the Natural Interaction 
Research group at Microsoft Research.

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