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Subject:
From:
"El Rhalibi, Abdennour" <[log in to unmask]>
Reply To:
El Rhalibi, Abdennour
Date:
Fri, 6 Nov 2015 21:58:49 +0000
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The 10th International Conference on E-Learning and Games (Edutainment 2016)
Hosted by: Hangzhou Normal University
15-17 April, 2016

http://www.dmhci.net/edutainment2016/introduction.html

The Edutainment Conference series started in 2006, and has become a major international event which combines education and entertainment. Edutainment stands for EDUcation and enterTAINMENT, and the event covers not only the research issues of game-based learning but also the issues of learning experiences which may be gained from entertainment. Moreover, the proceedings of Edutainment events are published by Springer-Verlag in their prestigious Lecture Notes in Computer Science series. This series is one of the most reputed conference proceedings series in the field. In addition, selected best papers from the conference will be published in selected Journals such as Computers & Graphics or published as book-chapters in the 2nd volume of Springer Verlag Serious games and Edutainment Applications.

Topics: include but not limited to the followings:
•       Game-based Learning/Training

•       Games in Real World (Ubiquitous Learning)

•       Storytelling and Narrative in Education

•       Educational Robots and Toys

•       VR-based Education/Training

•       Augmented Reality in Education/Training

•       Multimedia in Education/Training

•       Digital Museum and Digital Heritage 

•       Social and Cultural issues

•       Synergies between Digital TV and Edutainment 



•       Interactions in Games  

•       Game AI and Artificial Life

•       Game Design and Development 

•       Game Physics 

•       Game Engines

•       Online/Mobile Game/Video Game



•       Collaborative Environments and Learning 

•       E-Learning Platforms and Tools
•       E-Learning Standards 

•       Education and Remote Classrooms 

•       Learning Resource Management 

•       Life Long Learning 

•       Mobile Learning 

•       Practice and Experience Sharing 



•       Simulation and animation

•       Game Rendering/Animations
•       Vision and Imaging Technology in Games 

•       Virtual Characters/Agents

•       Engagement and Emotion


Paper Format and Length: (in Springer-Verlag's LNCS format)
https://www.springer.com/computer/lncs?SGWID=0-164-6-793341-0
Full Paper: 12 pages
Short Paper: 8 pages

Important dates:
Submissions due: Jan. 31, 2016
Notification of acceptance: Feb. 21, 2016
Final articles due: Mar. 7, 2016

Online Submission System:
http://www.easychair.org/conferences/?conf=edutainment2016

Papers will be published in book form in the Springer Lecture Notes in Computer Science (LNCS) series (www.springer.com/lncs). Best papers will be published in selected journals and Books.

For queries, please contact:
Prof. Maiga Chang ([log in to unmask])
Prof. Abdennour El Rhalibi ([log in to unmask])
Prof. Feng Tian ([log in to unmask])
Dr. Minghui Sun ([log in to unmask])
Prof. Mingmin Zhang ([log in to unmask])

________________________________
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