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Special Issue "Tangible and Embodied Interaction", Informatics (ISSN 2227-9709).
http://www.mdpi.com/journal/informatics/special_issues/embodied_interaction

Deadline for manuscript submissions: 15 June 2017

Guest Editors
Prof. Dr. Caroline Hummels
Department of Industrial Design, Eindhoven University of Technology, De Zaale 2 Bldg

Prof. Dr. Patrizia Marti
Department of Social, Political abd Cognitive Science, University of Siena, Siena, Italy and Industrial Design Department, Eindhoven University of Technology, Eindhoven, The Netherlands


CfP

Dear Colleagues,

This Special Issue of Informatics welcomes submissions on the topic of tangible and embodied interaction (TEI). Computers are, nowadays, woven into the fabric of our everyday social life, including our physical environment, making “the computer” go way beyond the traditional desktop machine supporting us to perform our work; it helps us to pursue our lives. Physical appliances have gained computational behaviours, which has opened up the field of tangible and embodied interaction (TEI). Tangible interaction aims at direct engagement with our digital world through physical artefacts (Ishii et al., 2012). Paul Dourish extended this concept towards Embodied Interaction, which includes the physical as well as the social world (2001). The apparent lines between the physical and digital, the material and immaterial, the personal and social seem to be blurring slowly but certainly. New developments like the Internet of things, shape changing interfaces and augmented reality are boosting the value and development of the field of TEI.

Over the last few decades, TEI has moved from a more conceptual level, like Durrell Bishop’s Marble Answering Machine (1992) towards experienceable, publicly and even commercially available designs like Reactable and the newly related Rotor (Jordà., 2008). However, there is still extensive terrain for TEI to conquer to be completely interwoven into our everyday life. It will require a close cooperation between different fields including informatics, hardware and sensor technology, human computer interaction, interaction and product design, computer-supported cooperative work, social and cultural computing, social sciences, humanities and art amongst others.

We encourage authors to submit their original research articles, work in progress, surveys, reviews, and viewpoint articles in the TEI field. This Special Issue welcomes applications, theories, models, and frameworks—whether conceptual, analytical, prescriptive, predictive, design-related, or otherwise—that are concerned with (but not limited to) the following topics as they relate to TEI:

    Aesthetics
    Business and industrial applications
    Case studies
    Choreography of interaction
    Cultural practices
    Embodiment
    Internet of things
    Physical / digital hybrids
    Somaesthetic design
    Design guidelines, methods, and processes
    Embodied Cognition
    Ethics
    Future visions
    Human perception
    Information Behaviour
    Innovative systems
    Interaction designs
    Interactive Spaces
    Key challenges
    Novel interactive use
    Philosophical & social implications
    Production products and tools
    Sensemaking
    Sensors and actuators
    Shape changing interfaces
    Social practices
    Standardization
    Tangible tools
    TEI paradigms
    Theoretical foundations, frameworks, and concepts
    Toolkits and software architectures


Submission

Manuscripts should be submitted online at www.mdpi.com<http://www.mdpi.com> by registering and logging in to this website. Once you are registered, click here to go to the submission form. Manuscripts can be submitted until the deadline. Papers will be published continuously (as soon as accepted) and will be listed together on the special issue website. Research articles, review articles as well as communications are invited. For planned papers, a title and short abstract (about 100 words) can be sent to the Editorial Office for announcement on this website.

Submitted manuscripts should not have been published previously, nor be under consideration for publication elsewhere (except conference proceedings papers). All manuscripts are refereed through a peer-review process. A guide for authors and other relevant information for submission of manuscripts is available on the Instructions for Authors page. Informatics is an international peer-reviewed Open Access quarterly journal published by MDPI.

Please visit the Instructions for Authors page before submitting a manuscript. For the first couple of issues the Article Processing Charge (APC) will be waived for well-prepared manuscripts. English correction and/or formatting fees of 250 CHF (Swiss Francs) will be charged in certain cases for those articles accepted for publication that require extensive additional formatting and/or English corrections.

References

Hiroshi Ishii, Dávid Lakatos, Leonardo Bonanni, and Jean-Baptiste Labrune (2012). Radical atoms: beyond tangible bits, toward transformable materials. Interactions 19, 1, January 2012, 38-51.

Dourish P., (2001). Where the action is: The foundations of embodied interaction. Cambridge, Mass.: MIT Press.

Jordà, S. (2008). On Stage: the Reactable and other Musical Tangibles go Real. International Journal of Arts and Technology, 1-3/4: 268-287.


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