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"Poppe, R.W. (Ronald)" <[log in to unmask]>
Reply To:
Poppe, R.W. (Ronald)
Wed, 29 Mar 2017 11:24:01 +0000
text/plain (90 lines)
ACII 2017 - First Call for Tutorial Proposals
October 23-26, 2017, San Antonio, Texas, US

The Association for the Advancement of Affective Computing (AAAC) is organising the 7th
biannual International Conference on Affective Computing and Intelligent Interaction (ACII) in
San Antonio, Texas, on October 23-26, 2017.

The ACII Conference Series is an excellent international platform for interdisciplinary research
on and discussions of topics related to affective phenomena. The interdisciplinary character
of the ACII offers an optimal environment to cover the various aspects of affective computing.
Interdisciplinarity is an important prerequisite in order to obtain well-founded research on
designing systems which are able to detect, recognise, interpret, simulate, express, and adapt
to emotions and affective states of humans. The theme of the 2017 edition of the conference
is "Affective Computing in Action", thereby, focusing on applications of affective computing.

The conference is attended by both researchers with a long-term and established track-record
and early-stage researchers in the fields of affective computing, psychology, artificial
intelligence, or intelligent interaction. Following the nature of ACII participants we encourage
tutorial proposals which addresses topics of affective computing and intelligent interaction in
introductory or advanced levels to complement the conference's program.

In general, tutorials may introduce an uprising issue to the related research discussed at ACII
2017, or reflect an overview of an important, but already established topic, both presented in
an illustrative fashion. For this, we expect that the tutors focus on the state-of-the-art or the
main ideas of the proposed topic rather than primary on the presenters' own research
interests. The tutorials can be organised as either half-day (preferred) or full-day events and
will take place at the same venue as the main conference. The proposals will be evaluated
based on the impact, quality, interdisciplinary character, presentation format as well as the
theme and relevance to the conference.

Proposal Submission Instructions
Tutorial proposals should not exceed 4 pages and have to be emailed to Rafael Calvo
[[log in to unmask]<mailto:[log in to unmask]>] and Georgios N. Yannakakis
[[log in to unmask]<mailto:[log in to unmask]>] . Please use "[ACII2017] Tutorial Proposal" in the subject
line. All proposals should be prepared in PDF providing the following information:

*         Tutorial Title

*         Duration: half-day, full-day.
Note: Half-day (3h) tutorials are preferred and are the common ACII tutorial format;
Full-day (6h) tutorial proposals have to justify for the additional value

*         Presenter(s) Name and Affiliation

*         Contact Information of the Tutorial Organiser

*         Description of the Proposal (including a few relevant references and links to material)

*         Explanation of Relevance of the Proposed Tutorial

*         Description of Presentation Format (presenters, video conferencing, specific media, etc.)

*         Equipment Required for the Tutorial

*         CV of Presenter(s)

*         Key Publications of Presenter(s) (especially on the Tutorial Topic)

*         Target Audience (e.g. early-stage or advanced researchers in the field, students, etc.)

*         Provided Accompanying Material (specific requirements)

*         Other Considerations/Comments related to the proposal or the reviewing

The tutorial organisers will take care of any specific requirements which are related to the
tutorial such as specific handouts, mass storage, rights of distribution (material, handouts,
etc.), copyrights, etc.

Important Dates
Tutorial Proposal Deadline: April 21, 2017
Tutorial Acceptance Notification: May 19, 2017
Tutorial Day: October 23, 2017

Tutorial Chairs
Rafael Calvo, University of Sydney [[log in to unmask]<mailto:[log in to unmask]>]
Georgios N. Yannakakis, Institute of Digital Games, University of Malta
[[log in to unmask]<mailto:[log in to unmask]>]

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