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CALL FOR PAPERS

******************************************************************
ICIDS’17 Paper submission deadline extended to June 30th, 2017

Hard deadline. Submit now! http://icids2017.m-iti.org/
******************************************************************



ICIDS 2017:
10th INTERNATIONAL CONFERENCE ON INTERACTIVE DIGITAL STORYTELLING
14-17, November, 2017
http://icids2017.m-iti.org/
Madeira Interactive Technologies Institute (M-ITI)
Funchal, Madeira, Portugal

This year, the International Conference on Interactive Digital Storytelling
(ICIDS 2017) will take place in Funchal, Madeira Islands, Portugal and be
hosted by the Madeira Interactive Technologies Institute (
http://www.m-iti.org).

ICIDS has its origin in a series of related international conferences that
ran between 2001 and 2007 (http://www.icids.org/). Since 2008, ICIDS became
the premier annual venue that gathers researchers, developers,
practitioners and theorists to present and share the latest innovations,
insights and techniques in the expanding field of interactive storytelling
and the technologies that support it. The field re-groups a highly dynamic
and interdisciplinary community, in which narrative studies, computer
science, interactive and immersive technologies, the arts, and creativity
converge to develop new expressive forms in a myriad of domains that
include artistic projects, interactive documentaries, cinematic games,
serious games, assistive technologies, edutainment, pedagogy, museum
science, advertising and entertainment, to mention a few. The conference
has a long-standing tradition of bringing together academia, industry,
designers, developers and artists into an interdisciplinary dialogue
through a mix of keynote lectures, long and short article presentations,
posters, workshops, and very lively demo sessions. Authors should clarify
for which category to which they are submitting.

ICIDS welcomes contributions from a large range of fields and disciplines
related to interactive storytelling. We encourage original contributions in
the forms of research papers, position papers, posters and demonstrations,
presenting new scientific results, innovative theories, novel technological
implementations, case studies and creative artistic projects in the field
of Interactive Digital Storytelling and its possible applications in
different domains. We particularly welcome research on topics in the
following five areas:

BRAVE NEW IDEAS
We invite papers that explore highly innovative ideas and/or paradigm
shifts in conventional theory and practice of interactive storytelling. We
seek to draw attention to methods that differ from the state of the art in
practice or theory and demonstrate potential for changed ways of thinking.
These papers may not be “complete” in the “traditional” manner in the sense
that it may not be possible to have experimental results comparing other
related efforts or that they may not have large, publicly available data
sets to be used for performance comparison. The aim is to establish a
roadmap for the next 5 years as a community guideline for the development
of the field.

THEORETICAL FOUNDATIONS
• The role of the user/reader in interactive storytelling
• The role of the author/designer in interactive storytelling
• Computable narrative models inspired by cognitive science, narratology,
drama studies, and related disciplines
• Theories and aesthetics of interactive storytelling
• Narratology for interactive media

• Disciplinary analysis of interactive storytelling research



ANALYSES AND EVALUATION OF SYSTEMS
• Methods/Frameworks for testing user experience in interactive storytelling
• Methods/Frameworks for testing story development
• Normative evaluation of interactive storytelling applications
• Case studies, post-mortems and best practices

STORYTELLING TECHNOLOGIES

• Artificial intelligence for story generation and storytelling

• Authoring modes and tools for interactive digital storytelling, including
collaborative authoring

• Story/world generation and experience management

• Drama management for interactive narratives

• Computational understanding, analysis, and summarization of narratives,
including natural language processing and computer vision

• Interactive cinema and television

• Virtual characters and virtual humans

• Synthetic actors

• Novel interaction techniques for storytelling (e.g. sensor or context
based input)

• Novel feedback technologies for narrative environments (e.g. haptics,
smell, taste)

• Non-verbal interactive stories

• Human-computer interaction with narrative technologies

• User modeling and narrative user interfaces

• Augmented and Mixed Reality storytelling systems

• Media, VR and game technologies for interactive storytelling

• Narrative-related affect and emotion

• Narrative presence and engagement in virtual environments

• Narrative-related affect and emotion

• Computational creativity in narrative systems

• Narrative discourse generation

• Narrative knowledge representation, reasoning, and acquisition



USAGE SCENARIOS AND APPLICATIONS
• Collaborative storytelling environments and multi-user systems
• Social, ubiquitous and mobile storytelling

• Big data and storytelling
• Interactive narratives in digital games
• Interactive cinema and television
• Interactive storyworlds
• Interactive non-fiction and interactive documentaries
• Interactive narratives as tools for learning in teaching, e-learning,
training and edutainment
• Interactive narratives used in health, rehabilitation and exercise
• Interactive storytelling in roleplay, larps, theatre and improvisation
• Interactive narrative in the real world (live installations)
• Interactive narratives in museums

SUBMISSIONS
The peer review process for ICIDS’17 is double blind – neither authors or
reviewers are informed of the identity of the other party. Furthermore,
reviews are never released publicly. ICIDS’17 will follow a relaxed
anonymity policy. When preparing submissions for review, authors must 1)
remove author and institution details from the title/header of articles, 2)
remove acknowledgements from the closing sections and 3) remove identifying
information from pdf metadata (e.g. the “authors” field). Furthermore, when
citing or discussing their own prior work, authors are encouraged (but not
required) to use the third person.



All submissions must follow the Lecture Notes in Computer Science (LNCS)
format, available at:
http://www.springer.com/computer/lncs?SGWID=0-164-6-793341-0. Papers must
be written in English, and only electronic submissions in PDF format will
be considered for review. Submissions that receive high ratings in the peer
review process will be selected for publication by the program committee.
We expect this to be in a volume of the Springer LNCS conference
proceedings. For the final print-ready version, the submission of source
files (Microsoft Word/LaTeX, TIF/EPS) and a signed copyright form will be
required. Full and short papers that are not accepted may be invited for
fast-track acceptance (as reduced length articles) in the poster category.

All submissions will be processed using the Easychair Online Conference
System. Authors are advised to register a new account well in advance of
the paper submission deadline:
https://easychair.org/conferences/?conf=icids2017
<https://easychair.org/conferences/?conf=icids2016>0

THE SUBMISSION CATEGORIES ARE:
• Full papers (10-12 pages in the main proceedings) describing interesting,
novel results or completed work in all areas of interactive digital
storytelling and its applications.
• Short papers (6-8 pages in the main proceedings) presenting exciting
preliminary work or novel, thought-provoking ideas in their early stages.
• Demos and Posters (2-4 pages in the backmatter of the proceedings)
describing working, presentable systems or brief explanations of a research
project.

• Doctoral Consortium (2-4 pages in the backmatter of the proceedings)
describing core topics, issues, problem statements, outcomes and/or
progress of a student’s PhD studies.

IMPORTANT DATES

Call for Papers:
• June 30th, 2017 – HARD EXTENDED SUBMISSION DEADLINE. Authors are strongly
advised to upload their submissions well in advance of this
deadline.  (11:59 pm. HST)
• July 31st, 2017 – Papers accept/reject notifications sent.

• August 25th, 2017 – Paper camera-ready due.



Call for Workshops:

• July 14th, 2017 – Workshop proposal submission deadline

• August 4th, 2017 – Workshop accept/reject notifications sent.



Call for Demos, Posters and Doctoral Consortium (DC):

• August 4th, 2017 – Demo, Poster and DC submission deadline.

• August 25th, 2017 – Demo, Poster and DC accept/reject notifications.

• September 1st, 2017 – Demo, Poster and DC camera-ready due.

• November 14-17, 2017 – ICIDS Conference.

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