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Subject:
From:
Hannah Marston <[log in to unmask]>
Reply To:
Hannah Marston <[log in to unmask]>
Date:
Sun, 30 Jun 2019 12:15:29 +0000
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**Apologies for cross posting**

ANNOUNCEMENT
ABSTRACT DEADLINE EXTENDED - 30th August 2019

Dear All,
I would like to draw your attention to the CFP - Intergenerational Gaming, Accessibility, Motivation, and Engagement (iGAME) which will be published in The Computer Games Journal (TCGJ)

Overview: The CGJ is pleased to announce a CFP for the forthcoming special issue: iGAME (intergenerational: Gaming, Accessibility, Motivation, and Engagement).

The field of Games Studies has received a vast amount of interest and investigation over the last 50 years, ranging from game addiction, gender, engagement/interaction, to health rehabilitation and cohorts (i.e. baby boomers). However, intergenerational gaming has received less attention, with the exception of works by Voida and Greenberg (2009;2010), de Schutter et al. (2017), and Wang et al. (2018).

Given the nature of play and the developments of game technologies over the last couple of decades, intergenerational gaming offers a myriad of experiences for both gamers and nongamers, novice and expert gamers alike. Intergenerational gaming can facilitate several motivations in a milieu of domains from health and rehabilitation, to co-op and online gaming.

We invite submissions for this special issue of TCGJ, which focus on cutting edge research and perspectives in relation to intergenerational gaming. We welcome contributions from academics, industry professionals, students, and those with direct experience of intergenerational gaming. We will also consider papers concerning non-computing related intergenerational gaming, which reflect the intersectional and interlinked nature of intergenerational gaming.

Deadline:
Please see below for all important submission dates:
• Title and abstract of proposed paper 30th August 2019
• Draft paper for peer review 30th November 2019
• Revised paper  10 February 2019
Topics include, but are not limited to:
• Flow/immersion • Design • Usability, accessibility • Player experiences • Multi-methods • Health and rehabilitation • Culture and/or Environment • Multi-disciplinary • Player modelling • Predictive analysis

For queries regarding scope and applicability, please contact the guest editor, Dr Hannah R. Marston, by sending an email to: [log in to unmask]

For submission enquiries, please contact Drs John Sutherland (Editor-in-chief) or Malcolm Sutherland (Assistant Editor-in-chief) at: [log in to unmask]

Abstract & Proposed Title - Submission Instructions Please submit your abstract & proposed title to: [log in to unmask]

Paper Submission Instructions
1. All submissions should be emailed to: [log in to unmask]
2. All submissions should follow the Journal formatting and guidelines https://www.springer.com/computer/journal/40869 3. In your email, please add <Paper Submission – Title for Intergen Special Issue> in the subject box

Guest Editors:
Dr Hannah R. Marston Research Fellow Health & Wellbeing Priority Research Area School of Health, Wellbeing & Social Care The Open University, Walton Drive Milton Keynes, Buckinghamshire MK7 6AA [log in to unmask] @HannahRMarston
Ahmad Azadvar User Research Project Manager Biometric Specialist, Ubisoft, Massive Entertainment. Malmo University, Faculty of Technology and Society Storgatan 15c, 211 41, Malmo, SE
We're looking forward to receiving your submission(s)


Dr Hannah R. Marston
Research Fellow
Health & Wellbeing Priority Research Area
Ground Floor, Stuart Hall Building
School of Health, Wellbeing & Social Care
Faculty of Wellbeing, Education & Language Studies
The Open University
Walton Drive
Milton Keynes
MK7 6AA, UK

Alternative Email: [log in to unmask]<mailto:[log in to unmask]>
Skype: Hannah_Marston
Websites:
http://www.open.ac.uk/people/hrm93
http://www.hannahrmarston.co.uk/

Twitter:
@HannahRMarston
@healthwellbein4
@DConf2018
@britgerontology

LinkedIn: https://www.linkedin.com/in/hannahmarston/


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