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"ACM SIGCHI General Interest Announcements (Mailing List)" <[log in to unmask]>
Fri, 3 Mar 2017 18:39:06 +0100
Carlo Giovannella <[log in to unmask]>
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Carlo Giovannella <[log in to unmask]>
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/apologize for unintended cross-mailing//
*Interaction Design and Architecture(s) Journal (IxD&A) *
(ISSN 1826-9745, eISSN 2283-2998)
a *SCOPUS* and *Web of Science - Emerging Sources* (Thomson Reuters) 
indexed Journal
It is now time *to vote* for the
*Best IxD&A (paper) of the year **- 2016*
The title of Best IxD&A (paper) of the year will be assigned on the 
basis of your votes
(6*5*% weight is assigned to votes given by the IxD&A boards;
35% weight is assigned to votes given by all other members of the 
scientific community).*

*To give your vote /as member of the scientific community/ please use 
this link
(this link is not for members of the IxD&A boards) :

_Each individual is allowed to give only one vote to only one paper.
_To be fair authors are kindly requested not to vote for their own paper_.
To give your vote you have first to generate the Unique Identification 
Code pressing on the green button, then you have to insert your Surname 
and Name (the vote is anonymous, data are requested to avoid vote 
duplication) and finally click on the button  "Proceed with the surveyā€¯.
You can just give your vote, but we do really appreciate if you could 
also provide your advices on how to improve the quality of the Journal 
and of the website.

The vote should be given by *April 30, 2017*.

*Thanks in advance for your time. *
Your participation is very important for a journal that implements the 
Gold Open Access (OA) road to its contents with no charge to the authors 
and that intends to offer high quality services and contents to the 
scientific community./
//Feel free to invite you colleagues to vote the Best IxD&A (paper) of 
the year - 2016
/Kindest regards
Carlo Giovannella


See the list of previous*IxD&A (paper) of the year

In year 2016 IxD&A Journal has published *4 Issues
**N. 28 - Mobile learning and Special Education
**/with a focus section on/**
Emotions and Personality in Personalized Systems****
**to the ToC 

***N. 29 - */Focus section 1 on//:/*Player and Learner eXperience
*/focus section 2 on//:/*Experiences of Technology Appropriation: 
Unanticipated Users, Usage, Circumstances, and Design*
to the ToC 
*N. 30 - On Making*
to the ToC 
**N. 31 - Smart Learning Ecosystems and Regional Development*
to the ToC 

*containing *30 papers* written by *91 authors* from *18* countries.

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