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IEEE VR Publicity Chairs <[log in to unmask]>
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IEEE VR Publicity Chairs <[log in to unmask]>
Tue, 20 Jun 2017 08:26:47 -0700
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14th annual EuroVR conference

12-14 December, 2017
Laval, France


After Bremen (2014), Lecco (2015) and Athens (2016), we are pleased to
announce EuroVR 2017, the annual conference of a series started thanks to
the INTUITION Network of Excellence in Virtual and Augmented Reality
supported by the European Commission from 2004 to 2008, then imbedded
within the Joint Virtual Reality Conferences (JVRC) from 2009 to 2013.

As in previous years, EuroVR 2017 will bring together people from industry,
commerce, and research including technology developers, suppliers and all
those interested in virtual reality, augmented or mixed reality (VR, AR,
MR) and 3D user interfaces, to exchange knowledge and share experiences of
new results and applications, enjoy live demonstrations of current and
emerging technologies, and form collaborations for future work.


   - Scientific/Technical Track (14-20 page long papers or 8-10 page short
   papers, both in one column Springer format): original, unpublished papers
   documenting new research contributions, practice and experience, or novel
   applications in VR/AR/MR.
   - Industrial Track (1 page abstract): best practices, industrial use
   cases of VR/AR/MR, project results and demonstrations of VR/AR/MR
   applications in industry, and/or actual or potential transfers of academic
   - Poster Track (2 page abstract): recently completed work, work in
   progress, or publicly presentable ideas for unimplemented and/or unusual
   systems or applications.
   - Demonstration Track (2 pages abstract): live demonstrations of past
   and on-going projects. Technology developers and suppliers, exhibitors,
   digital artists and members of the VR/AR/MR industrial communities are all
   invited to exhibit and demonstrate the latest technologies and applications.

Authors of accepted scientific/technical papers and industrial track
submissions will be expected to attend the conference and make a 15-25
minute oral presentation. The authors of accepted posters and
demonstrations will have to make a brief oral presentation on their work in
addition to the poster or demo presentations.


Please, consult submission details here:

Scientific/Technical papers accepted by the International Program Committee
(IPC) will be published in an ISBN special issue of the Lecture Notes in
Computer Science (LNCS) series edited by Springer. In addition, some of the
best papers will be selected by a special committee to be invited to submit
an extended version to the open access journal Frontiers in Virtual

All abstracts, including industrial abstracts, poster abstracts, and demo
abstracts, accepted by their related committees will be published in an
ISBN-registered USB key proceedings.


Topics of interest include, but are not limited to:

Human factors issues

   - User studies and evaluation
   - Presence and cognition
   - 3D user interfaces and/or 3D interaction metaphors
   - Self-representation and embodiment, virtual humans
   - Sickness and side effects
   - Realism, validity and fidelity
   - Cost effectiveness and cost efficiency


   - Virtual Reality (VR) system architecture
   - Collaborative and distributed VR
   - Augmented Reality (AR) and mobile devices
   - Augmented Virtuality (AV) and tangible interfaces
   - Mixed Reality (MR)
   - Tracking and motion technologies
   - Advances in display technologies
   - Image-based 3D modeling and rendering
   - Realistic graphic rendering of dynamic or complex scenes
   - 3D audio rendering and related technologies
   - Haptic systems and devices
   - Real-time modeling & simulation
   - Multimodal interaction in immersive environments
   - Immersive collaboration: technologies, use cases, management


   - Industrial applications
   - Aerospace and Transport
   - Construction and Architecture
   - Manufacturing and Engineering
   - Medical and Rehabilitation
   - Product and Process design
   - Training and Education
   - Cultural applications
   - Serious Gaming and Edutainment


For Scientific/Technical papers (long & short), all submissions have to be
uploaded on the Online Conference Service (OCS) of Springer which will be
indicated on the EuroVR 2017 website soon:
        -        Submission : September 29, 2017
-        Notification : October 27, 2017
        -        Camera ready : November 03, 2017

For Industrial abstracts, Poster & Demo (long abstract), all submissions
have to be uploaded on the EasyChair which will be indicated on the EuroVR
2017 website soon:
        -        Submission : October 13, 2017
-        Notification : November 03, 2017
        -        Camera ready : November 10, 2017

Early bird registration: November 12, 2017
Conference days:  December 12-14, 2017


General Conference Co-chairs

   - Victoria INTERRANTE (University of Minnesota, USA)
   - Evelyne KLINGER (ESIEA - Paris & Laval, France)
   - Jérôme PERRET (Haption, France & Germany)

International Program Committee Co-chairs

   - Jernej BARBIC (University of South California, USA)
   - Mirabelle D'CRUZ (University of Nottingham, UK)
   - Marc Erich  LATOSCHIK (University of Würzburg, Germany)
   - Mel SLATER (University of Barcelona, Spain)
   - Patrick BOURDOT (VENISE/LIMSI, CNRS, France)

The full IPC is available here:

Industrial Co-chairs

   - Dieter KASCH (AIRBUS, Germany)
   - Mike KRUS (KDAB Glasgow, UK)
   - Matthieu LEPINE (Immersion SA, Bordeaux, France)
   - Lionel DOMINJON (CLARTE, Laval, France)
   - Christoph RUNDE (VDC & IMS, Germany).

Poster & Demo Co-chairs

   - Lucio DE PAOLIS (University of Salento, Italy)
   - Giannis KARASEITANIDIS (ICCS, Greece)
   - Krzysztof WALCZAK (Poznań University of Economics and Business, Poland)

Local organizing Committee & Sponsoring

   - Laurent CHRETIEN (Head of Laval Virtual)
   - Anne-Sophie CLAYER (Laval Virtual)
   - Marie-Laure PERES (Laval Virtual)

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