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Cristina Sylla <[log in to unmask]>
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Cristina Sylla <[log in to unmask]>
Thu, 29 Jun 2017 23:14:27 +0100
text/plain (123 lines)
The Full Paper Submission Deadline extended to 8 July!2nd EAI International
Conference on Design, Learning & Innovation



*Bridging the GAP between Researchers and Practitioners in Child-Computer
Interaction *

You are hereby invited to contribute to the dedicated track on
collaboration between researchers and practitioners in the field of
Child-Computer Interaction, held during the 2nd EAI International
Conference on Design, Learning & Innovation.

Αs young children are exposed to technology more than ever before. The
rapid spreading of affordable handheld devices combined with the
continuously launch of new applications and products as well as new forms
of interaction, e.g. touch and tangible technology, poses new challenges to
practitioners and researchers. This track aims at bringing together
cross-disciplinary researchers and practitioners to share and reflect their
experience identifying benefits and constraints targeting advance of
knowledge in this area.

We thus welcome and encourage practitioners and researchers working in this
cross-disciplinary field, to submit a paper to this dedicated track.

All accepted papers will be published by Springer and made available
through SpringerLink Digital Library, one of the world's largest scientific

*Accepted Authors will be invited to submit an extended version of their
work to a Special Issue in the International Journal of Child-Computer


The topics that can be addressed are (but not limited to):

   - Accessible game design,
   - Adaptive interfaces for gamers with motor/sensory/cognitive
   - Transmodality,
   - Haptic communication,
   - AI for inclusion,
   - Player modelling for inclusion,
   - Education for game accessibility,
   - Industry: Implementing accessibility in games and lessons learned,
   - Industry: Barriers for implementing accessibility features,
   - Methods and techniques supporting interaction design and children,
   - Creative Technologies and Innovative Interactive Content,
   - Usability and Playability,
   - User-Centered Design,
   - Tangible Interfaces,
   - Tinkering and Tinker-based Learning,
   - Cultural Differences and Game Design
   - Smart Gadgets and Toys
   - Empirical research (quantitative or qualitative methods) on children’s
   interaction with technology
   - Discussion of future trends and directions in the field of CCI
   - Technology mediated interactions between family- school
   - Teaching approaches and practical recommendations
   - Trends, policies, and practices for childhood education
   - Practitioner perspectives


   - *Full Paper Submission Deadline*: July 8, 2017
   - *Notification and Registration opens*: August 30, 2017

   - *Camera-ready deadline*: August 30, 2017
   - *Conference Dates*: October 30 - 31

*All accepted papers will be published by Springer and made available
through SpringerLink Digital Library, one of the world's largest scientific

"Proceedings are submitted for inclusion to the leading indexing services:
EI, ISI Thomson's Scientific and Technical Proceedings at Web of Science,
Scopus, CrossRef, Google Scholar, DBLP, as well as EAI's own EU Digital
Library (EUDL)."


*Cristina Sylla*, Organizing Committee [log in to unmask]

*Eva Brooks*, Organizing Committee [log in to unmask]


​ Sylla, Ph.D.
University of Minho
Center for Child Studies/engageLab
[ACM DL homepage]

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