ACM SIGCHI General Interest Announcements (Mailing List)


Options: Use Forum View

Use Monospaced Font
Show Text Part by Default
Show All Mail Headers

Message: [<< First] [< Prev] [Next >] [Last >>]
Topic: [<< First] [< Prev] [Next >] [Last >>]
Author: [<< First] [< Prev] [Next >] [Last >>]

Print Reply
Reply To:
Fri, 22 Jun 2018 10:40:35 -0400
text/plain (61 lines)
Call for Papers:
IEEE International Conference on Technology for Education (T4E 2018)
IIT Madras, Chennai, India
Dec 10-13, 2018

Submission deadline: July 10, 2018

T4E 2018 is the ninth in a series of annual IEEE international conference on advanced learning technologies and pedagogy for technology-enhanced learning. T4E 2018 will provide a forum to bring together colleagues interested in promoting learning and teaching through the use of technology, and sharing the latest research results in this emerging interdisciplinary area. We invite papers from students, teachers and researchers in academia and industry to present the results of their R&D efforts in education through the use of technology.

Areas of Focus:

Theme 1: Pedagogical Strategies and Interventions for Technology-Enhanced Learning
Adaptive and personalized approaches for improvement of education
Assessment and evaluation models for technology-enhanced learning
Case studies of blending e-content into classrooms and labs
Role of cognition in technology-enhanced learning
Curriculum design for technology-enhanced learning
Impact of social networks on learning
Innovative use of ICT for content development and classroom use
Pan-domain thinking skills
Pedagogical design of technology enhanced learning environments
Pedagogies for remote learning, e-learning, and blended learning

Theme 2: Technologies to Improve Access to Education
Bridging urban-rural gap in education
e-learning in vernacular languages
Growth and impact of the Open Educational Resources movement
Massively open online learning
Socioeconomic factors affecting the impact of technology in education

Theme 3: Development of Technologies to Support Education
Game-based learning/serious games
Hand held device-based learning
Infrastructure for large scale deployment of e-learning
Learning analytics (tool development)
Semantic web technologies in education
Smart learning environments
Techniques and standards for learning resources
Technology-based learning environments
Virtual and augmented reality

More details:

With regards,

Dean, College of Information
The University of North Texas, USA
[log in to unmask]

    For news of CHI books, courses & software, join CHI-RESOURCES
     mailto: [log in to unmask]

    To unsubscribe from CHI-ANNOUNCEMENTS send an email to
     mailto:[log in to unmask]

    For further details of CHI lists see