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"ACM SIGCHI General Interest Announcements (Mailing List)" <[log in to unmask]>
Fri, 10 May 2019 15:10:20 +0000
"Zeagler, Charles C" <[log in to unmask]>
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"Zeagler, Charles C" <[log in to unmask]>
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Sixth International Conference on Animal-Computer Interaction
12-14 November 2019, Haifa, Israel

For ACI2019<> we invite a wide range of contributions that have the potential to promote a constructive dialogue around animal-centered research and design of interactive technology, and to foster the development of ACI as discipline.

Conference theme
This year's conference theme is Common Denominator, which implicitly refers to multidisciplinary or interdisciplinary methods, theories, designs, ethics or practices that could translate between or transfer across species to aid multispecies or interspecies communication, participation, interaction and cooperation with or through computing systems, during the design process or following deployment. Although specifically focused, the theme is very broad in the connections that can be made from multiple angles, in order to encourage engagement with and contributions to the conference from a wide range of multidisciplinary and interdisciplinary perspectives. Submissions that relate to this year's conference theme are especially welcome, but high quality submissions are welcome regardless.

Submission tracks
Contributions can be submitted to any of the following tracks:
Full and short papers<> (submission deadline 5 July 2019)
Workshop proposals<> (submission deadline 5 July 2019)
Videoposters and demos<> (submission deadline 2 August 2019)
Doctoral consortium tracks<> (submission deadline 2 August 2019)

Papers must be submitted as a single PDF file using the template for ACM SIGCHI Papers and Notes. Papers will be peer reviewed for acceptance and should be submitted anonymized and in English.

Contribution areas
Relevant contribution areas might include:

Design: for example, interaction modalities that may need to be developed in order to make technology accessible to other animals; novel designs for users with different sensorial apparatuses, cognitive capabilities, and ergonomic characteristics; multisensory interfaces and alternative interactional paradigms appropriate for ACI; design solutions developed within ACI applications that could inform design within interaction design or animal studies

Methodology: for example, methodological frameworks enabling animals to actively participate in the design process as legitimate stakeholders, contributors and users; multidisciplinary methodologies that can be called upon when designing with animals or investigating how technology affects them and their interactions with humans; methodologies that can be derived from other disciplines; more-than-human approaches developed within ACI that could contribute to other disciplines
Theory: for example, main challenges that ACI researchers may encounter in conceptualizing the interaction between humans, animals and technology; ways of interpreting the outcomes of applied studies, concrete designs and research practices to articulate such interactions; existing theoretical frameworks from other disciplines, that ACI theories can draw from or contribute to

Ethics: for example, legitimate technological applications for ACI; implications of ACI’s animal-centered perspective for conducting research that involves animal participants; ethical frameworks that may or may not be suitable to support the development of ACI; relation between ethics and methodology in ACI; potential influence of ACI ethics on ethical aspects of HCI research

Applications: for example, ACI applications relating to animal studies or husbandry, or practices involving animals in a range of contexts; applications that mediate the interaction between humans and other animals, or interactions among other animals; animal technologies that do or do not constitute good examples of or models for ACI.

As a discipline, broadly speaking, ACI focuses on: 1) Studying and theorizing the interaction between animals and technology in naturalistic settings, with regards to specific animal activities or interspecies relations; 2) Developing user-centered technology that can: improve animals’ welfare by enabling the fulfillment of their needs; support animals in tasks humans might ask of them; foster interspecies relationships; 3) Informing interdisciplinary user-centered approaches that can enable animals to participate in the design process as legitimate stakeholders and contributors.

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