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Subject:
From:
Carlo Giovannella <[log in to unmask]>
Reply To:
Carlo Giovannella <[log in to unmask]>
Date:
Mon, 19 Nov 2018 13:43:14 +0100
Content-Type:
text/plain
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/Apologize for unintended cross-mailing/
=========================================================
Focus section on
*Beyond Computers: Wearables, Humans, And Things - WHAT!*

to be published at the
/*Interaction Design and Architecture(s) Journal (IxD&A)*/
(ISSN 1826-9745, eISSN 2283-2998)
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IxD&A implements the Gold Open Access (OA) road to its contents
with no charge to the authors (submission & paper processing)

Help us in improving the quality of the editorial process and of the 
journal, please donate:
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=5EUX7CQ3GKSSG
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CFP: 
http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=102&link=call39fs
=========================================================
*Guest Editors:*

---------------------------------------------------------
--
/• Gerrit van der Veer, Vrije Universiteit Amsterdam, The Netherlands
• Achim Ebert, University of Kaiserslautern, Germany
• Nahum Gershon, The MITRE Corporation, USA
• Peter Dannenmann, RheinMain University of Applied Sciences, Germany/
===========================================
*Important dates:*
-----------------------------------------------------------
• Deadline: *November 30, 2018*
• Notification to the authors: January 10, 2019
• Camera ready paper: January 30, 2019
• Publication of the special issue: mid February, 2019

===========================================
*Overview*
-----------------------------------------------------------
Classical research and applications in the field of 
Human-Computer-Interaction focus on the relationships between humans and 
computers as separated objects. However, in recent times, sensors, 
chips, or computing devices in general changed their physical location 
and became much more embedded and immersive. They became wearables and 
they even moved onto the skin (skinnables) and  into the  human  body  
(implantables). In this focus section we would like to elaborate how 
this revolution may affect the way we look at the relationships among 
humans and between humans, human elements and computing devices. 
Moreover, we want to discuss new ideas what should be done to improve 
these interactions and “entanglements” and what can be done to 
understand them better.
This focus section is intended to provide a platform for sharing and 
creating new ideas about the relationships among humans, technology  
embedded  in  the  environment  (networked  or  not), and  humans whose  
physical,  physiological  or/and  mental capabilities  are  extended  
and/or  modified by technology. Given these extended realities, the 
interface as we have known it and even the practical meaning of the word 
“interaction” have changed. This focus section wants to provide a stage 
to propose new methods for interaction,  engagement,  and  
relationships  between technology, humans, “modified” humans and the new 
reality.
We encourage researchers and practitioners to share their ideas and 
experience for these  new  realities  of interaction,  engagement, and  
interface  mechanisms  with  the community.  Researchers  and 
practitioners  from  the  areas  of  the  Internet  of  things (IoT), 
wearables, implantables, skinnables, and embedded computing are in 
particular encouraged to submit papers describing their work in these 
mentioned areas.

-----------------------------------------------------------
*Topics of Interest*
-----------------------------------------------------------

Topics we want to cover in this focus section include but are not 
limited to the following topics:
• Commercial wearables, skinnables and implantables vs. medical grade 
devices. Which added value do these devices give?
• Possibilities of relationships among WHAT - e.g., interaction and 
symbiosis. Can we see a taxonomy of relationships with and within WHAT?
• Holistic views: When does a group of WHAT become a team, group of 
organisms, or agents?
• What makes a device smart? Which domains are covered or affected by a 
device’s smartness?
• When does a wearable, an implantable, or a thing become part of the human?
• What is the role of system thinking and practice in dealing with 
arrays of WHAT or managing them?
• WHAT and the integration of senses (e.g., touch and smell). How can 
WHAT enhance human sensing?
• WHAT vs. WHERE: Physical dimensions of WHAT.

===========================================
/*Submission guidelines and procedure*/
----------------------------------------------------------
All submitted papers must be original and should not be under review by 
another publication.
The manuscripts should be submitted either in .doc or in .rtf format.
All papers will be blindly peer-reviewed by at least two reviewers.
Authors are invited to submit 8-20 pages paper (including authors' 
information, abstract, all tables, figures, references, etc.).
The paper should be written according to the IxD&A authors' guidelines
->http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=101&a=7 
<http://www.mifav.uniroma2.it/inevent/events/idea2010/index.php>

==========================================================
*Authors' guidelines*
----------------------------------------------------------
Link to the paper submission page:
http://ixdea-2018.uniroma2.it/ojs/index.php/ixdea/login 
<http://www.mifav.uniroma2.it/idea2010/login.php>
(Please upload all submissions using the Submission page. 
When submitting the paper, please, choose the section:
"FS: Beyond Computers: Wearables, Humans, And Things - WHAT!"")

More information on the submission procedure and on the characteristics
of the paper format can be found on the website of the IxD&A Journal
where information on the copyright policy and responsibility of authors,
publication ethics and malpractice are published.

For scientific advice and queries, please contact any of the 
guest-editors below and mark the subject as:
/IxD&A FS: Beyond Computers: Wearables, Humans, And Things - WHAT!"/

• what17 [at] hciv [dot] de

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* Forthcoming issues:*
http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=102


• Spring 2019
'Intermediate-level knowledge in Child-Computer Interaction'
Guest editors: Olof Torgersson, Eva Eriksson, Wolmet Barendregt, Tilde 
Bekker
with a focus section on:
'Games for Urban Sustainability'
Guest Editors: Andrea Vesco, Salvatore Di Dio, Bernat Gaston

• Summer 2019
'Indigenous Knowledge and Practices contributing to new approaches in 
learning/educational technologies'
Guest Editors: Kasper Rodil, Heike Winschiers-Theophilus, Tutaleni I. 
Asino, Tariq Zaman


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