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IEEE VR Publicity <[log in to unmask]>
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IEEE VR Publicity <[log in to unmask]>
Thu, 18 Jul 2019 08:41:20 -0700
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Call for Journal Papers

*IEEE VR 2020: the 27th IEEE Conference on Virtual Reality and 3D User

March 22-26, 2020, Atlanta, USA
Important Dates

   - *September 3, 2019* : Abstracts due (REQUIRED)
   - *September 10, 2019* : Submissions due
   - *November 9, 2019* : Notification of first review cycle results
   - *January 6, 2020* : Revised paper submissions due to second review
   - *January 22, 2020* : Final notifications
   - *January 31, 2020* : Camera-ready material due from authors of
   accepted papers


IEEE VR 2020 seeks original, high-quality papers in all areas related to
virtual reality (VR), including augmented reality (AR), mixed reality (MR),
and 3D user interfaces (3DUIs).

Inquiries contact: program2020 [at]
Submission Guidelines

Paper abstracts and complete papers must be submitted electronically
through the online submission system:

Each research paper should provide a validated contribution covering one or
more of the following categories: methodological, technology, applications,
and systems.

   - *Methodological papers* should describe advances in theories and
   methods of AR/VR/MR and 3DUI, such as ethical issues, theories on presence,
   or human factors.
   - *Technology papers* should describe advancements in algorithms or
   devices critical to AR/VR/MR and 3DUI development such as input, display,
   user interaction, or tracking.
   - *Application papers* provide an important insight to the community by
   explaining how the authors built upon existing ideas and applied them to
   solve an interesting problem in a novel way. Each paper should include an
   evaluation of the success of the use of AR/VR/MR and/or 3DUI in the given
   application domain.
   - *System papers* should indicate how the developers integrated
   techniques and technologies to produce an effective system, and convey any
   lessons learned in the process.

Each paper should include an evaluation of its contributions, such as user
studies, benchmarking and/or comparison with existing

*Further Details Regarding Submissions.* We welcome paper submissions not
exceeding 9 pages, excluding references. References may not exceed two
additional pages. Continuing our cooperation with the IEEE Transactions on
Visualization and Computer Graphics (TVCG), all accepted paper submissions
will automatically be published in a special issue of IEEE TVCG. To meet
TVCG standards, papers recommended for inclusion to TVCG will undergo a
two-stage review process (see SUBMISSION DEADLINES below). Authors of
papers that are determined to be acceptable to the journal subject to minor
revisions during the first review cycle will be invited to submit a revised
version for a second review cycle. Only papers that are accepted in this
second cycle will appear in the journal issue. Papers that fail to pass the
second round of reviews may proceed through further revisions to appear in
a future regular issue of TVCG.

*Ethics and Responsibility.* All submissions describing research
experiments with human participants should follow the appropriate ethical
guidelines and authors are encouraged to secure and report their
pre-approval by the relevant ethics commission. An approval by any
institutional review board should be indicated via the submission system.
While this is not a mandatory requirement at this time, with the broad
dissemination of VR, AR, and MR technology, our community should be aware
of this responsibility.

*Conference Presentation*. All accepted papers must be orally presented at
the conference. There is also the possibility for authors of relevant
previously published TVCG papers (accepted within the last year) to present
their work at IEEE VR 2020. Interested authors should contact the program
chairs for more details.

*Abstract Submission*. Note that a paper abstract must be uploaded a week
prior to the actual paper submission deadline. This facilitates the process
of assigning reviewers, as the review process operates on a very tight

IEEE VR 2020 seeks contributions in VR/AR/MR and 3DUI including, but not
limited to, the following topics:

   - 3D and volumetric display and projection technology
   - 3D authoring
   - 3D user interaction
   - 3DUI metaphors
   - Audio interfaces, sound rendering, spatialized audio, auditory
   perception and psychoacoustics
   - Collaborative interactions
   - Computer graphics techniques
   - Crowd simulation
   - Embodied agents, virtual humans and (self-)avatars
   - Ethical issues
   - Haptic and tactile interfaces, wearable haptics, passive haptics,
   pseudo haptics, other touch-based UI
   - Human factors and ergonomics
   - Immersive / 360° video
   - Immersive analytics and visualization
   - Input devices
   - Locomotion and navigation
   - Mediated and diminished reality
   - Mobile, desktop or hybrid 3DUIs
   - Modeling and simulation
   - Multi-user and distributed systems
   - Multimodal capturing and reconstruction
   - Multimodal input and output
   - Multimodal/cross-modal Interaction and perception
   - Multisensory rendering, registration, and synchronization
   - Non-fatiguing 3DUIs
   - Non-visual interfaces (such as olfactory)
   - Perception and cognition
   - Presence, body ownership, and agency
   - Scene description and management issues
   - Software architectures, toolkits, and engineering
   - Storytelling
   - Teleoperation and telepresence
   - Therapy and rehabilitation
   - Touch, tangible and gesture interfaces
   - Tracking and sensing
   - Usage research, evaluation methods and empirical studies

Additional Submission Guidelines

All paper submissions must be in English.

Paper submissions must not have been previously published. A manuscript is
considered to have been previously published if it has appeared in a
peer-reviewed journal, magazine, book, or meeting proceedings that is
reliably and permanently available afterward in print or electronic form to
non-attendees, regardless of the language of that publication. A paper
identical or substantially similar in content (in its entirety or in part)
to one submitted to VR should not be simultaneously under consideration for
another conference or journal during any part of the VR review process,
from the submission deadline until notifications of decisions are emailed
to authors.

*IEEE VR uses a DOUBLE-BLIND review process.* Thismeans that both the
authors and the reviewers should remain anonymous to each other.
Submissions ( *including citations and optional videos* ) should not
contain information that identifies the authors, their institutions,
funding sources, funding sources, or their places of work. Relevant
previous work by the authors should be cited in the third person to
preserve anonymity. Authors should work diligently to ensure that their
submissions do not expose their identities either through carelessness or
intentionally. Authors that have questions/issues around double-blind
submission policy should contact the program chairs.

*Failure to make reasonable attempts to adhere to the double-blind policy
will result in desk rejection.*

In order to fully explain the relationship between the submitted paper and
relevant previous work by the authors, authors may additionally upload
previous papers as well as a non-anonymous letter of explanation; these
materials will only be seen by the primary reviewer.

Authors are encouraged to submit videos to aid the program committee in
reviewing their submissions. Videos must be submitted according to the
instructions at the submission website. Videos submitted with papers will
automatically be considered for possible inclusion in the video proceedings
(video submissions may also be made independently, as described in the
separate Call for Videos). When submitted as supporting material, videos
must be free of any identifying information prior to reviewing as per the
double-blind submission policy. If accepted for the video proceedings, a
revised version of the materials of the materials will be requested.
Submission Deadlines

Each deadline is 23:59:59 AoE (Anywhere on Earth) == GMT/UTC-12:00 on the
stated day, no matter where the submitter is located. A convenient tool to
see when AoE is for your local time is setting your location at 1 and Baker
Island (which uses AoE) for:

** The submission deadlines will be strictly enforced. Requests for
extensions will not be honored **

   - *September 3, 2019* : Abstracts due (REQUIRED)
   - *September 10, 2019* : Submissions due
   - *November 9, 2019* : Notification of first review cycle of first
   review cycle results
   - *January 6, 2020* : Revised paper submission due for second review
   - *January 22, 2020* : Final notification for second review cycle
   - *January 31, 2020* : Camera-ready material due from authors

Paper abstracts and complete papers must be submitted electronically
through the online submission system:

All VR Journal Papers submissions should be formatted using the IEEE
Computer Society TVCG journal format described at
Including a teaser image on page 1 is encouraged but not required.

Journal Papers Chairs:

   - Joseph Gabbard, Virginia Tech, USA
   - Joaquim Jorge, INESC-ID / Técnico Lisboa, POR
   - Torsten Wolfgang Kuhlen, RWTH Aachen University, GER
   - Maud Marchal, Univ. Rennes, INSA/IRISA, FRA
   - Anthony Steed, University College London, UK

program2020 [at]

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