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"ACM SIGCHI General Interest Announcements (Mailing List)" <[log in to unmask]>
Tue, 21 May 2019 08:39:08 +0900
Tadashi Okoshi <[log in to unmask]>
Tadashi Okoshi <[log in to unmask]>
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[image: wellcomp2019.jpg]

*Call for Papers: WellComp 2019 (Second International Workshop on Computing
for Well-Being)*

in conjunction with ACM UbiComp 2019

London, UK

June 14, 2019 - Submission Deadline

September 9 or 10, 2019 - Workshop Date <>

Workshop Theme and Goals


In the advancing ubiquitous computing age, computing technology has already
spread into many aspects of our daily lives, such as office work, home and
house-keeping, health management, transportation, or even cities. We have
been experiencing that much of the influence from those technologies are
both contributing better quality of life (QoL) of our individual and
organizational lives, and causing new types of stress and pain at the same
time. The term “well-being” has recently has gained attention as a term
that covers our general happiness and even more concrete good conditions in
our lives, such as physical, psychological, and social wellness.

An increasing number of researchers, engineers, and people are paying
attention to how their work can contribute to the better quality of lives,
social good, and well-being. In spite of recent activities in the academia
and the society, unified academic research activities on computing and
well-being is anticipated within the ubicomp research community. Active
research not only in the HCI domain but in various other ubicomp research
areas (systems, mobile/wearable sensing, mobile computing, persuasive
applications and services, behavior change, etc.) are needed towards
drawing the big picture of “computing for well-being” from different
viewpoints and layers of computing. For example, an additional viewpoint of
users’ well-being in activity recognition researches may invent new types
of applications that comprehensively cover different types of recognition
of user’s physical, mental and social activities. Ever since Mark Weiser
introduce the term of ubiquitous computing, the ubiquity of computing in
our daily lives and the society has been certainly progressing. Now it is
time for the community to more seriously envision the benefits that such
computing technologies can bring.

Users of digital devices are increasingly confronted with a tremendous
amount of notifications that appear on multiple devices and screens in
their environment. If a user owns a smartphone, a tablet, a smartwatch and
a laptop and an email-client is installed on all of these devices an
incoming e-mail produces up to four notifications – one on each device. In
the future, we will receive notifications from all our ubiquitous devices.
Therefore, we need a smart attention management for incoming notifications.
One way for a less interrupting attention management could be the use of
ambient representations of incoming notifications.

Following our successful 1st WellComp 2018, this year we will bring
together people from industry and academia who are active in the areas of
activity recognition, mental health, social good, context-awareness and
ubiquitous computing. The main objective of WellComp 2019 is to share the
latest research in various areas in computing, related to users’ physical,
mental, and social well-being. Especially this year’s special attention
will be paid for “Well-Being Metrics” and Well-Being Intervention”.
Relevance to such topics will be considered in the paper review and
selection process. Furthermore, the workshop aims to identify future
research challenges, research opportunities, and applications of our
research outcomes to the society.

The topics of interest include -but are not limited- to the following:


   Definition and representation of well-being in computing

   Predictive modeling of well-being metric and computational models

   Systems with well-being-awareness

   Measurement of well-being with ubicomp technologies

   Management of physical wellness and well-being

   Management of mental health and well-being

   Management of social good and well-being

   Innovative well-being applications

   Behavior design / feedback design for well-being application

   Computing and well-being of children, disabilities, or elderly people

   People's well-being in various situations (e.g., smart home, smart
   cities and connected communities, classes)

   People's well-being and new types of community driven by ICT (e.g.,
   sharing economy)

Submission details


A paper should have a length of maximum 6 pages in the new SIGCHI Extended
Abstract format (make sure you are using the new single column version
available at the ACM web site
<>) and will be
reviewed by at least two workshop organizers. Successful submissions will
have the potential to raise discussion, provide insights for other
attendees, and illustrate open challenges and potential solutions. All
accepted publications will be published on the workshop website and in the
ACM Digital Library. At least one author of each accepted paper needs to
register for the conference and the workshop itself. During the workshop,
each paper will be presented briefly by one of the authors. In addition,
there will be room for demonstrations as well as discussions.

All papers need be anonymized.

Submissions or any questions should be mailed to wellcomp-org [AT]
Please submit your paper on EasyChair at

Important Dates


June 14, 2019 - Submission Deadline

June 28, 2019 - Notification of Acceptance

July 12, 2019 – Camera-ready Submission Deadline

September  9 or 10, 2019 - Workshop Date

Organizing Committee


Tadashi Okoshi (Keio University)
Jin Nakazawa (Keio University)

JeongGil Ko (Ajou University)

Fahim Kawsar (Nokia Bell Labs.)

Susanna Pirttikangas (University of Oulu)


*Tadashi Okoshi*
Project Associate Professor
Graduate School of Media and Governance, Keio University
Web:  Email:[log in to unmask]
Address: Delta S213, Keio University, Endo 5322, Fujisawa, Kanagawa 252-0882
Tel: +81-466-47-0836 or ext: 54280

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