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Subject:
From:
"Neal, Lisa" <[log in to unmask]>
Reply To:
Neal, Lisa
Date:
Thu, 30 Jan 2003 20:36:17 -0600
Content-Type:
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Call for papers for
A Special issue of Information System Frontiers (ISF)
on
Computer Supported Collaborative Learning Requiring Immersive Presence
(CSCLIP)
http://www.som.buffalo.edu/isinterface/ISFrontiers/ISFCFPonCSCLIP.pdf

Although most courses can be delivered through a combination of Web and
video technologies, courses
requiring supervised hands-on experience with equipment in a group
environment must be offered in a
classroom. Existing university, corporate, government, and military online
technologies and practices are
insufficient for achieving the psychomotor learning objectives of technical
education. Laboratory
coursework is necessary for many jobs in a knowledge and service-based
economy, yet this type of
coursework is a limiting factor in the growth of educational opportunities
available at a distance.

We now need to explore the potential combination of high bandwidth,
hardware, software, and human-computer
interaction principles to make virtual simulations of laboratory modules
both realistic and
effective learning experiences. Such initiatives will usually have to
operate in a specific lab domain, but we
hope to develop generalizable principles that are common to any domain.
Computer Supported
Collaborative Learning requiring Immersive Presence (CSCLIP) defines the
extension of CSCL to achieve
psychomotor learning objectives using immersive technologies in a same
time-different place setting. The
special issue of Information Systems Frontiers will study the technical,
HCI, application, and evaluative
issues of CSCLIP.

The Special issue will focus on but not be limited to the following areas:

CSCLIP: Learning Theories, Processes, and Objectives
Case studies of CSCLIP applications in action.
Instructional Design, Instructional Effectiveness, CSCL, eLearning Group
Dynamics, Tasks, and the
Learning Process
Cross Cultural Issues, Virtual Teamwork and Trust Enabling Technologies
Virtual Reality, Bandwidth Issues, QoS, Artificial Intelligence,
System Development for Web-based Laboratory Learning: Hardware and Software
Development for
Virtual Learning Environments.

Papers are invited that describe the theoretical framework and investigation
into the virtual learning
environments that include a virtual immersive component. Papers that
describe the technical
implementation are also welcome. Papers from practitioners in Government,
the Military and the multi-user
gaming community are also welcome and encouraged.

Details and Time Line

In order to develop a timely contribution, we plan to follow an aggressive
review cycle.
1. Submissions for Review due to Guest Editors: April 1, 2003.
2. Papers reviewed: June 30, 2003
3. Decisions to the authors: July 10, 2003
4. Final Revised version of accepted papers due: Sept 30, 2003.
5. Submit the special issue for publication: Oct. 31, 2003.

Special Issue Guest Editors

Ramesh Sharda
Department of Management Science and Information Systems
Oklahoma State University
Stillwater, Oklahoma 74078
EMAIL: [log in to unmask]

Nicholas C. Romano, Jr.
Department of Management Science and Information Systems
Oklahoma State University
700 North Greenwood Avenue
Tulsa, OK 74112
EMAIL: [log in to unmask]

Joyce Lucca
Department of Management Science and Information Systems
Oklahoma State University
Stillwater, Oklahoma 74078
EMAIL: [log in to unmask]

Lisa Neal
Managing Consultant, EDS
Editor-in-Chief, eLearn Magazine
3 Valley Road, Lexington, MA 02421
EMAIL: [log in to unmask]

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