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"ACM SIGCHI General Interest Announcements (Mailing List)" <[log in to unmask]>
Mon, 10 Jun 2019 12:48:47 +0000
Nilufar Baghaei <[log in to unmask]>
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Nilufar Baghaei <[log in to unmask]>
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CFP: ISMAR 2019 Workshop
Mixed/Augmented Reality and Mental Health


Submission deadline: ***15 July 2019***
Notification of Acceptance: 14 August 2019<x-apple-data-detectors://1>
Camera-ready version: 4 September 2019<x-apple-data-detectors://2>
Submission Instruction: Please email your submission to [log in to unmask]<mailto:[log in to unmask]>
Paper Length: 2-4 pages (excluding references)


Publication: Workshop's papers to be published in ISMAR 2019 adjunct Proceedings and IEEE Xplore.
Format of the workshop: paper presentations, demos

Call for Participation

Mental health conditions pose a major challenge to healthcare providers and society at large. The World Health Organization predicts that by the year 2030, mental health conditions will be the leading disease burden globally. Mental health services are struggling to meet the needs of users and arguably fail to reach large proportions of those in need. Early intervention, support and education can have significant positive impact on a person’s prognosis.

Over the last few years there has been a growing interest in technologies for educating and supporting mental health. Advances in technology have created opportunities for collaboration between Technology and Health researchers to design and develop tools to train and support healthcare providers, connect users with healthcare providers, provide access to affordable self-assessment and to provide treatment.

The use of technologies provides a greater degree of anonymity than what has been possible in the (public) health system thus far and this is often considered an advantage in reaching individuals who might not otherwise seek help due to fear of being stigmatized. Virtual, Augmented and/or Mixed Reality environments can potentially create new effective care models in the wider context of prevention of, education about and support for individuals affected by mental health disorders such as depression, anxiety, eating disorders, mood disorders, psychotic disorders, addictive behaviours and substance abuse disorders.

The goal of this workshop is to provide an opportunity for VR/AR/MR researchers and Health researchers to submit their original ideas, work-in-progress contribution, demos and position papers on the design and/or evaluation of new mental health technologies aiding

self- assessment
support to affected individuals, and

We are interested in theoretically, empirically, and/or methodologically oriented contributions focused on supporting and educating mental health delivered through novel designs and evaluations of on AR/VR/MR systems, with/without support of additional technologies such as Games, Social Media and Internet of Things. In addition to potential benefits, we would also like to receive contributions on potential dangers of using such technologies for addressing mental health issues.

Keywords: mental health, mhealth, VR, AR, MR, social media, gaming, internet of things


Nilufar Baghaei (PhD University of Canterbury, NZ)
Associate Professor & Head of Dept, OPAIC, New Zealand

Sylvia Hach (PhD Max Planck Institute, Germany; MA; BA University of Auckland, NZ)
Unitec Institute of Technology, Auckland, New Zealand

Hai-Ning Liang ((PhD Western University, Canada)
Senior Associate Professor at Xi’an Jiaotong-Liverpool University, Suzhou, China

John Naslund (PhD Dartmouth College, USA)
Research Fellow in Global Health and Social Medicine, Harvard Medical School, USA

Submission deadline: ***15 July 2019***
Notification of Acceptance: 14 August 2019<x-apple-data-detectors://9>
Camera-ready version: 4 September 2019<x-apple-data-detectors://10>
Submission Instruction: Please email your submission to [log in to unmask]<mailto:[log in to unmask]>
Paper Length: 2-4 pages (excluding references)


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