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Sat, 19 Jan 2019 17:01:19 +0000
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Christian Konrad <[log in to unmask]>
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FINAL CALL FOR WORKSHOP AND TUTORIAL PROPOSALS - Deadline January 31



PODC 2019, July 29 - August 2, Toronto, Canada

https://www.podc.org



The 38th Annual ACM SIGACT-SIGOPS Symposium on Principles of Distributed 

Computing (PODC 2019) invites proposals for full-day and half-day 

workshops and tutorials. They will take place on Monday, July 29 and 

Friday, August 2 (afternoon only)



A proposal should include:

- Title of the workshop or tutorial

- A description of the subject matter and why it would be of interest to 

the PODC community

- Name(s) and contact information of the organizer(s)

- Proposed format (e.g., invited speakers only, or peer-reviewed papers 

with proceedings, etc.)

- Length: half-day or full-day

- Date preference: July 29 or August 2

- Estimated number of speakers and attendees



The proposals should be sent by e-mail to the Workshop Chair, Avery 

Miller <[log in to unmask]>



We will be accepting proposals until the end of January. We cannot 

guarantee to give consideration to proposals arriving after January 31 

as we will begin the process of setting the schedule soon after that point.



With regards to potential topics, we are looking for proposals related 

to the current scope of PODC or are new emerging research fields 

complementing or extending it, including but not restricted to:



- distributed algorithms: design, analysis, and complexity

- communication networks: algorithms, architectures, services, 

protocols, applications

- multiprocessor and multi-core architectures and algorithms

- shared and transactional memory, synchronization protocols, concurrent 

programming

- fault-tolerance, reliability, availability, self-organization, 

self-stabilization

- codes and reliable communication

- Internet applications, social networks, recommendation systems

- dynamic, adaptive and machine learning based distributed algorithms

- distributed operating systems, middleware platforms, databases

- game-theoretic approaches to distributed computing

- distributed mechanisms design

- peer-to-peer systems, overlay networks, distributed data management

- high-performance, cluster, cloud and grid computing

- wireless networks, mobile computing, autonomous agents and robots

- context-aware distributed systems

- security in distributed computing, cryptographic protocols

- distributed cryptocurrencies and blockchain protocols

- quantum and optics based distributed algorithms

- nanonetworks

- biological distributed algorithms

- sensor, mesh, and ad hoc networks

- specification, semantics, verification of concurrent systems




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