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Fri, 1 Jul 2005 13:49:35 +0100
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Liverpool John Moores University and the School of Computing and
Mathematical Sciences presents

				The Third Annual International
Conference on Games Design and Technology
	
http://www.cms.livjm.ac.uk/GDTW/GDTW2005/default.htm
		A two-day event of lectures, tutorials and exhibitions
on Computer Games Research and Development
								8 - 9
November 2005
							Venue :
Liverpool Marriott Hotel
							Queen Square,
Liverpool, L1 1RH, UK  


Researchers in game design and technology will have the opportunity to
present their work in these sessions. 
The subjects and areas of interest cover, but are not limited to: 

1.   Game Artificial Intelligence (pathfinding, learning, agents, ...)
2.   Real Time Physics and Animation 
3.   3D Modelling Graphics/Animation Techniques 
4.   Game Character Emotion and Social Interaction
5.   Tools development for Game Engineering and middleware
6.   Mobile Gaming. 
7.   Advanced/Innovative Interaction Design 
8.   Ambient Intelligence for Entertainment 
9.   Augmented, Virtual and Mixed Reality 
10.  Art, Design and Media 
11.  Cultural and Media Studies on Computer Games 
12.  Education, Training, and Edutainment Technologies 
13.  Human Factors of Games 
14.  Interaction design 
15.  Interactive Digital Storytelling 
16.  Media Theory 
17.  Networking (technical and social) in computer Entertainment
Applications
18.  New Genres, New Standards 
19.  Security (technical and social) 
20.  Social Computing and Presence 
21.  Sound and Music

Authors are invited to submit full or short papers for presentation at
the conference. Full papers (no more than 10 camera-ready pages in the
IEEE format detailed on the IEEE web site,
http://www.ieee.org/organizations/pubs/confpub/auxfiles/sample_manuscrip
t.pdf). 

Short papers are an opportunity to present preliminary or interim
results and are limited to 5 camera-ready pages in length. An example
paper template can also be found
http://www.cms.livjm.ac.uk/gdtw/GDTW2005/GDTW_files/template.pdf

Papers will be peer reviewed by at least 3 independent reviewers, will
published in the conference proceedings
 and the best paper will be recommended for publishing in the ACM
Computer in Entertainment Journal.

Best Presentation award - The best paper presentation will be awarded
the 2005 computer best-seller book recently published by Berkshire
Publishing:  HCI Encyclopaedia in 2 volumes.

Timeline of Important Dates for authors

Paper Submission:                   30 August 2005
Notification of Acceptance:    21 September 2005
Camera-ready Papers due:    15 October 2005
Registration by Authors due: 15 October 2005

Please submit your paper via email in PDF or Word format to
[log in to unmask]

Programme co-Chairs
        Madjid Merabti - Liverpool John Moores University
        Newton Lee - ACM Disney
       Abdennour El Rhalibi - Liverpool John Moores University

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