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Guenter Wallner <[log in to unmask]>
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Guenter Wallner <[log in to unmask]>
Wed, 25 Nov 2020 09:22:11 +0100
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* 8th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play
* Submission deadlines
* February 17, 2021             Full Papers
* Vienna, Austria
* October  18 - 21, 2021
* | @acmchiplay | #chiplay2021

CHI PLAY is the international and interdisciplinary conference, 
sponsored by ACM SIGCHI, for researchers and professionals across all 
areas of play, games, and human-computer interaction (HCI). We call this 
area 'player-computer interaction'. The goal of the CHI PLAY conference 
is to highlight and foster discussion on high-quality research in games 
and HCI as a foundation for the future of digital play. To this end, the 
conference blends academic research papers, interactive play demos, and 
industry insights.

We would like to encourage authors to think 'bold and beyond'. While CHI 
PLAY has always been open to all ways of knowing—from modelling 
behaviour to participatory design approaches—adapting to the situation, 
our reviewing guidelines will emphasize the value of other ways to gain 
insights beyond lab studies—think online studies, interviews conducted 
via email or video chat, literature reviews, or 1st person design 

Together, we can make sure that our community of researchers, students, 
and industry professionals continues to grow and thrive.



As an ACM SIGCHI-sponsored conference, CHI PLAY welcomes contributions 
that further an understanding of the player experience, as well as 
contributions on novel designs or implementations of player-computer 
interactions, and contributions to theory. We invite contributions to 
CHI PLAY across a variety of research techniques, methods, approaches, 
and domains, including, but not limited to:

- Playful interactions and new game mechanics
- Innovative implementation techniques that affect player experiences
- Studies of applied games and player experiences (e.g., games and play 
for health, wellbeing, and learning)
- Accessible and inclusive design and player experiences
- Esports, live streaming, and spectator experiences
- Advances in game user research and game evaluation methods
- Psychology of players and typologies of games and players
- Gamification, persuasive games, and motivational design
- Virtual and augmented reality in games and play
- Novel controls, input or display technologies for games and play
- Tools for game creation
- Theoretical contributions on play and games
- Innovations to advance the work of game designers and developers
- Game analytics and novel visualizations of player experiences
- Developer experiences and studies of developers
- Industry case studies

CHI PLAY welcomes contributions on the effects of various technologies, 
software, or algorithms on player experiences. Technical contributions 
without impact on players or game designers and developers are not 
within the scope of CHI PLAY. The conference invites submissions to the 
following tracks: Full Papers, Interactivity, Work in Progress, and 
Rapid Communications. Additionally, students are invited to submit to 
the Student Game Design Competition and the Doctoral Consortium.



Starting this year, CHI PLAY 2021 full papers will be published in the 
ACM Journal PACMHCI. Please see the announcement for more details.

Papers submitted to CHI PLAY 2021 will receive one of four decisions: 
Accept, Minor Revision, Major Revision, and Reject. If asked for major 
or minor revisions, authors will have 6 weeks to implement them and 
submit to a second round of review from the same associate chairs and 
external reviewers.

No minimum or maximum page length is imposed on papers. Rather, 
reviewers will be instructed to weigh the contribution of a paper 
relative to its length. Typical papers are under 8,500 words. We 
particularly welcome short papers on a focused contribution.

CHI PLAY 2021 will use the new ACM Master Article Templates; detailed 
instructions on formatting can be found at Authors should 
submit manuscripts for review in a single column format, which is 
available for LaTeX (use the “manuscript” call to create a single column 
format) and Word.

Important dates (all times are 23:59 Anywhere on Earth or AoE):

February 17, 2021: Full (journal) papers submission deadline
April 21, 2021:    Notifications given (accept/minor/major/reject)
June 2, 2021:      Revisions due
July 7, 2021:      Final notifications given

CHI PLAY is the premier international venue for research in interactive 
games and play. We invite authors to submit their best research on all 
topics relevant to interactive play. Papers will receive a minimum of 
three reviews and be handled by an Associate Chair (AC), who will 
provide a meta-review. Accepted papers will be published in the October 
2021 issue of the Proceedings of the ACM on Human Computer Interaction 


CHI PLAY 2021 is using the Precision Conference System (PCS) 2.0:

Authors submitting papers for peer-review to ACM publications must 
comply with the SIGCHI Submission and Review Policy including, but not 
limited to: That the paper submitted is original, that the listed 
authors are the creators of the work, that each author is aware of the 
submission and that they are listed as an author, and that the paper is 
an honest representation of the underlying work. That the work submitted 
is not currently under review at any other publication venue, and that 
it will not be submitted to another venue unless it has been rejected or 
withdrawn from this venue. For information about re-publication in 
English of work previously published in another language, please refer 
to section 1.5.4 of the ACM SIGCHI policy:

Confidentiality of submitted material will be maintained. Upon 
acceptance, the titles, authorship, and abstracts of papers will be used 
in the Advance Program. Submissions should contain no information or 
material that is or will be proprietary and/or confidential at the time 
of publication, and should cite no publication that will be proprietary 
or confidential at that time. Final versions of accepted papers must be 
formatted according to detailed instructions provided by the publisher. 
Copyright release forms must be signed for inclusion in the PACM HCI and 
the ACM Digital Library. Papers may be made available publicly up to two 
weeks prior to the conference date.


ACM authoring templates and detailed instructions on formatting can be 
found at

Authors should submit manuscripts for review in a single column format, 
which is available for LaTeX (use the “manuscript” call to create a 
single column format) and Word.

Word users: if the typefaces are not showing up correctly, be sure you 
have installed the fonts included in the ACM template download.

Overleaf authors: Authors using the Overleaf platform can use the 
templates provided within Overleaf. Papers should be converted to PDF 
before submission. Authors can use the settings 
\documentclass[manuscript, review, anonymous]{acmart} to remove author 
information and add line numbers for the review process.

No minimum or maximum length is imposed on papers. Rather, reviewers 
will be instructed to weigh the contribution of a paper relative to its 
length. Typical papers are under 8,500 words.

Note: Valuable but concise contributions are welcome as short papers. 
Shorter, more focused papers will be reviewed with the expectation of a 
small, focused contribution. Papers whose length is incommensurate with 
their contribution will be rejected.


Papers are subject to anonymous reviewing. Submissions must have 
authors’ names and affiliations removed, and avoid obvious identifying 
statements. Any grant information that identifies the author(s) and 
their institution should be removed as well. Papers that violate this 
policy will be desk rejected. Please check in particular the front page, 
headers and footers, and the Acknowledgement section. Also, check the 
meta information in papers prepared using Word.

Citations to authors’ own relevant work should not be anonymous, but 
rather should be done without identifying the authors. For example, 
“Prior work by [authors]” instead of “In our prior work.”

CHI PLAY does not have a policy against uploading preprints to SSRN or 
arXiv before they are submitted for review at the conference.


CHI PLAY will be returning submissions to the primary contact author 
with one of the following decisions, along with the reviews, after the 
first review cycle:

Accept: Submissions that receive this decision are ready or nearly ready 
for publication , though they may require a few small changes. The final 
version of the paper must be submitted by the camera-ready deadline for 
verification by the corresponding associate chair.

Minor revision: Submissions that receive this decision will require some 
revisions before being accepted for publication. The revised submission 
must be submitted at the revision deadline, along with a brief response 
to the reviewers’ comments. The revision will be verified by the 
corresponding associate chair in collaboration with the external 
reviewers, and if approved, the submission will be promoted to an 
accepted paper.

Major revision: Submissions that receive this decision have real 
potential, but will require major portions rewritten or redone, and then 
re-reviewed. Authors should submit their revised manuscript at the 
revision deadline, along with a letter explaining how they addressed the 
reviewers’ comments and incorporated changes in the revision. To the 
extent possible, resubmissions will be assigned the same Associate Chair 
and reviewers for re-review.

Reject: Submissions that receive this decision have been determined to 
be not acceptable in their current form and also not able to complete 
the needed revisions within the 6-week revision period. Rejected papers 
are not able to submit a revision to CHI PLAY 2021.

Desk / Quick Reject: Authors should only submit completed work of 
publishable quality and within the scope of ACM CHI PLAY. The ACs and 
Editors may Quick Reject any submission that they believe has little 
chance of being accepted if it goes through the peer review process. 
Incomplete or otherwise inappropriate submissions will be desk rejected 
without review.


When uploading the paper to the PCS reviewing system, authors will be 
able to indicate the primary and secondary contribution type of their 
paper for appropriate reviewer assignment:

- Empirical-Qualitative, e.g., ethnography, qualitative user studies.
- Empirical-Quantitative, e.g., quantitative user studies, statistical 
methods, data modeling.
- Empirical-Mixed Methods, e.g., combined qualitative and quantitative 
empirical research.
- Artefact-Technical, e.g., building novel systems, algorithms, 
visualizations, architectures, implementing novel features in existing 
- Artefact-Design, e.g., research through design, envisionments, 
guidelines, methods, techniques.
- Theoretical, e.g., conceptual frameworks, theory underpinning CHI PLAY 
studies/domains, theoretical analysis, and essays.
- Meta-Research, e.g., meta-analyses, systematic reviews


Authors are encouraged to submit supplementary material when possible 
and when aligned with their methods. Authors are encouraged to submit 
links to preregistrations on the Open Science Framework (OSF) when 
appropriate for their work. Authors are also encouraged to use open 
access repositories and make their data and other material FAIR when 
appropriate for their work. Authors are encouraged to describe efforts 
to make their work more reproducible. Reviewers are encouraged to 
support evolving approaches to supporting open and transparent research 


Video figures are mandatory for submissions that draw from custom-built 
games or systems that are not freely available (e.g., novel systems, 
interaction techniques, game designs, mechanics, or envisionments). 
Figures should showcase the game or system comprehensively (i.e., 
demonstrate core game mechanics or offer a playthrough) so that 
reviewers can explore all relevant aspects. Please note that this 
applies to submissions that contribute systems (i.e., artefacts) and 
those that study systems (i.e., empirical work). Generally, authors of 
all papers should consider submitting a video that illustrates their 
work as part of the submission if appropriate. Videos should be no more 
than three minutes long.


Accepted papers are invited to present at the conference in October 
2021, and authors can choose whether or not they wish to present. 
Presenting at the conference is strongly recommended but not required.

For more information, visit

Elisa Mekler & Kathrin Gerling
Paper Chairs | [log in to unmask]

Regan Mandryk
PACM Editor | [log in to unmask]

* CHI PLAY 2021
* 8th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play
* Vienna, Austria
* October  18 - 21, 2021
* | @acmchiplay | #chiplay2021

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