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Mon, 1 Jul 2019 17:53:53 +0200
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/Apologize for unintended cross-mailing/

/=========================================================
*Deadline extension:  September 2, 2019*
/ =========================================================

Special Issue on
*Co-Creation in the Design, Development and Implementation of 
Technology-Enhanced Learning*

to be published at the
/*Interaction Design and Architecture(s) Journal (IxD&A)*/
(ISSN 1826-9745, eISSN 2283-2998)
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**** Since 2012 also in Scopus ****
**** *Since 2015 also* in *Emerging Sources Citation Index* and *Web of 
Science* ***
*----------------------------------------------------------------
IxD&A implements the Gold Open Access (OA) road to its contents
with no charge to the authors (submission & paper processing)

Help us in improving the quality of the editorial process and of the 
journal, please donate:
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=5EUX7CQ3GKSSG
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CFP: 
http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=102&link=call42
=========================================================
*Guest Editors:*

---------------------------------------------------------
--
/• Tamsin Treasure-Jones, University of Leeds, UK
• Sebastian Dennerlein, Know Center, Austria
• Panagiotis Antoniou, Aristotle University of Thessaloniki, Greece
• István Koren, RWTH Aachen University, Germany/
===========================================
*Important dates:*
-----------------------------------------------------------
• Deadline: *September 2, 2019 */(extended deadline)/
• Notification to the authors:  October 15, 2019
• Camera ready paper: November 10, 2019
• Publication of the special issue: end of November, 2019

===========================================
*Overview*
-----------------------------------------------------------
Co-creation is a term encompassing various forms of active stakeholder 
engagement and collaboration aiming at (i) innovation and research 
results that are more relevant and responsive to society, (ii) wider and 
more efficient adoption of research and innovation, (iii) integration of 
society in innovation, and (iv) stronger ties of innovation with the 
individual end user/consumer. A multitude of approaches has emerged to 
support this aim including co-design, co-production, participatory 
design, Design-based Research, Research-based Design, Living Labs and 
DevOps, which we subsume under the term co-creation All of them have a 
strong ethos of equally valuing and involving the experience, expertise 
and creativity of all members of a user community and wider society 
(Sanders & Stappers, 2008). Co-creation is also an important means to 
adhere to the EU’s Responsible Research and Innovation agenda and part 
of the ‘Science with and for the Society’ objective (Horizon 2020, 2018).
Within the TEL domain, co-creation plays a particularly important role 
as design and development move from relatively well understood 
school-based or formal learning contexts into less structured and less 
well understood areas such as informal learning, workplace learning, and 
continuing professional development. Crucially, the use, effectiveness, 
and impact of these co-creation approaches in the TEL community needs to 
be better understood, allowing for the implementation of replicable 
studies as well as valid research insights meeting the standards of the 
TEL community at the same time.
Some key questions have still not been sufficiently addressed:
-          What co-creation approaches are used in the TEL community?
-          What are the issues facing co-creation in TEL?
-          What is the impact of using co-creation in TEL?
-          How to scale up co-creation activities in TEL?
These simple questions tap into some foundational issues regarding 
co-creation in Technology Enhanced Learning. The approaches for 
integrating co-creation in TEL address interesting topics like 
taxonomies of co-creative approaches, TEL workflow support and, 
specifically, interfacing existing pipelines of TEL (AGILE development, 
Problem Based Learning, etc.) with the principles and practicalities of 
co-creation. The issues challenging co-creative TEL mainly focus on 
maintaining the open ended volatile creativity of co-creation, while at 
the same time adhering to definitive, well-structured pedagogical, 
technological and academic good practices. The impactof co-creative TEL, 
while self-evident at the high level of discourse, touches into 
challenging topics like removing cross-disciplinary barriers, 
integrating diverse best practices and transforming simple topical 
collaboration into a true impact multiplier. As well, we invite critical 
reflectionson co-creation addressing restrictive issues and barriers 
such as the need for extensive research resources, compromises between 
stakeholders or adoption of conservative technologies, for example, as 
well as strategies to cope with them. Finally, the activities that scale 
upco-creative TEL, provide the most fertile, but also challenging, 
ground for tapping into the methodological strengths of co-creation as a 
concept and method. Crowdsourcing, open code and design, emergent ad-hoc 
creative commons, all are tools in the co-creative arsenal that need to 
be utilized appropriately so as to allow for the graceful and swift 
growth of all TEL aspects, from content creation all the way to 
dissemination and wider accessibility. Given this outline the following 
Topics of Interest for submissions in this Special Issue emerged.

-----------------------------------------------------------
*Topics of Interest*
-----------------------------------------------------------
Submissions are invited addressing any of the topics listed below. 
Submissions should clearly relate their topic to the use of co-creation 
in Technology Enhanced Learning.
• Co-creation case study in a particular domain and a particular design 
problem
• Co-creation workflows
• Co-creation tools, systems, functionalities
• Co-creation in digital educational content development
• Co-creation approaches - commonalities and differences
• Workflows for digital content co-creation
• Engaging different types of stakeholders
• Activities used in co-creation approaches
• Co-creation as part of the design and development process
• Recruitment and motivation of participants and related organizations
• Managing expectations
• Prioritisation/managing of feedback diversity in co-creation
• Ethical issues around co-creation
• Impact of using co-creation (individual and/or institutional)
• Educational impact of co-designing and co-creating TEL resources
• Analysing data gathered through co-creation activities
• Evaluation of co-creation approaches
• Institutional perspective on co-creation
• Sustainability and scalability of co-creation

===========================================
/*Submission guidelines and procedure*/
----------------------------------------------------------
All submissions (abstracts and later final manuscripts) must be original 
and may not be under review by another publication.
The manuscripts should be submitted either in .doc or in .rtf format.
All papers will be blindly peer-reviewed by at least two reviewers.
Authors are invited to submit 8-20 pages paper (including authors' 
information, abstract, all tables, figures, references, etc.).
The paper should be written according to the IxD&A authors' guidelines
->http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=101&a=7 
<http://www.mifav.uniroma2.it/inevent/events/idea2010/index.php>

==========================================================
*Authors' guidelines*
----------------------------------------------------------
Link to the paper submission page:
http://ixdea-2018.uniroma2.it/ojs/index.php/ixdea/login 
<http://www.mifav.uniroma2.it/idea2010/login.php>
(Please upload all submissions using the Submission page. 
When submitting the paper, please, choose the section:
"SI: Co-Creation in the Design, Development and Implementation of 
Technology-Enhanced Learning")

More information on the submission procedure and on the characteristics
of the paper format can be found on the website of the IxD&A Journal
where information on the copyright policy and responsibility of authors,
publication ethics and malpractice are published.

For scientific advice and queries, please contact any of the 
guest-editors below and mark the subject as:
/Co-Creation in the Design, Development and Implementation of 
Technology-Enhanced Learning/

• t [dot] treasure-jones [at]  leeds [at] ac [at] uk
• sebastian [dot] dennerlein [at] know-center [dot] at
• pantonio [at] otenet [dot] gr
• koren [at] dbis [dot] rwth-aachen [dot] de

-----------------------------------------------------------------------------*
***
* Forthcoming issues:*
http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=102



• Winter 2019
'Smart Learning Ecosystems - design literacy as cornerstones of smart 
education'
Guest editors: Stefania Manca, Matthias Rehm, Jelle Saldien, Carlo 
Giovannella

• Spring 2020
'End-user development challenges for creative computing'
Guest editors: Juan Manuel Dodero, Hongji Yang, Antonio Balderas

• Summer 2020
'Designing for ownership in technology-enhanced learning (TEL): a core 
element for learners’ SRL and agency'
Guest editors: Ilona Buchem, Gemma Tur, Jesus Salinas


• Autumn 2020
'Hybrid Learning Spaces - Design, Data, Didactics'
Guest editors: Yannis Dimitriadis, Christian Köppe, Yishay Mor

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